Revert "Enable scaling to fit various screen resolutions"
[apps/agl-service-windowmanager-2017.git] / src / wayland_ivi_wm.hpp
index 06c1e1b..9d0c7a7 100644 (file)
@@ -197,7 +197,6 @@ struct layer : public controller_child
 
     // Requests
     void set_visibility(uint32_t visibility);
-    void set_source_rectangle(int32_t x, int32_t y, int32_t width, int32_t height);
     void set_destination_rectangle(int32_t x, int32_t y,
                                    int32_t width, int32_t height);
     void add_surface(uint32_t surface_id);
@@ -292,34 +291,31 @@ struct controller : public wayland_proxy<struct ivi_wm>
     void create_screen(struct wl_output *output);
 
     // Events
-    void surface_visibility_changed(struct surface *s, int32_t visibility);
-    void surface_opacity_changed(struct surface *s, float opacity);
-    void surface_source_rectangle_changed(struct surface *s, int32_t x, int32_t y,
+    void surface_visibility_changed(uint32_t id, int32_t visibility);
+    void surface_opacity_changed(uint32_t id, float opacity);
+    void surface_source_rectangle_changed(uint32_t id, int32_t x, int32_t y,
                                           int32_t width, int32_t height);
-    void surface_destination_rectangle_changed(struct surface *s, int32_t x, int32_t y,
+    void surface_destination_rectangle_changed(uint32_t id, int32_t x, int32_t y,
                                                int32_t width, int32_t height);
     void surface_created(uint32_t id);
-    void surface_destroyed(struct surface *s, uint32_t surface_id);
+    void surface_destroyed(uint32_t surface_id);
     void surface_error_detected(uint32_t object_id,
                                 uint32_t error_code, char const *error_text);
-    void surface_size_changed(struct surface *s, int32_t width, int32_t height);
-    void surface_stats_received(struct surface *s, uint32_t surface_id,
+    void surface_size_changed(uint32_t id, int32_t width, int32_t height);
+    void surface_stats_received(uint32_t surface_id,
                                 uint32_t frame_count, uint32_t pid);
-    void surface_added_to_layer(struct surface *s, uint32_t layer_id, uint32_t surface_id);
+    void surface_added_to_layer(uint32_t layer_id, uint32_t surface_id);
 
-    void layer_visibility_changed(struct layer *l, uint32_t layer_id, int32_t visibility);
-    void layer_opacity_changed(struct layer *l, uint32_t layer_id, float opacity);
-    void layer_source_rectangle_changed(struct layer *l, uint32_t layer_id, int32_t x, int32_t y,
+    void layer_visibility_changed(uint32_t layer_id, int32_t visibility);
+    void layer_opacity_changed(uint32_t layer_id, float opacity);
+    void layer_source_rectangle_changed(uint32_t layer_id, int32_t x, int32_t y,
                                         int32_t width, int32_t height);
-    void layer_destination_rectangle_changed(struct layer *l, uint32_t layer_id, int32_t x, int32_t y,
+    void layer_destination_rectangle_changed(uint32_t layer_id, int32_t x, int32_t y,
                                              int32_t width, int32_t height);
     void layer_created(uint32_t id);
-    void layer_destroyed(struct layer *l, uint32_t layer_id);
+    void layer_destroyed(uint32_t layer_id);
     void layer_error_detected(uint32_t object_id,
                               uint32_t error_code, char const *error_text);
-    void layer_configuration(struct layer *l, int32_t width, int32_t height);
-    void layer_orientation(struct layer *l, int32_t orientation);
-    void layer_screen(struct layer *l, struct wl_output *screen);
 };
 } // namespace compositor