// |___/
struct layer : public wayland_proxy<struct ivi_controller_layer>,
controlled_entity {
+ struct rect dst_rect;
+ struct rect src_rect;
+ struct size size;
+ int32_t orientation;
+ int32_t visibility;
+ float opacity;
+
layer(uint32_t i, struct controller *c);
layer(uint32_t i, int32_t w, int32_t h, struct controller *c);
~layer() override;
}
this->pending.clear();
ivi_controller_commit_changes(this->proxy);
+ // XXX: No flush here...
}
}