layer_map_type layers;
screen_map_type screens;
- typedef std::pair<char const *, std::function<void(struct controller *)>>
- name_task_pair;
- std::vector<name_task_pair> pending;
-
size output_size;
wm::controller_hooks *chooks;
void add_proxy_to_id_mapping(struct wl_output *p, uint32_t id);
void remove_proxy_to_id_mapping(struct wl_output *p);
- void add_task(char const *name,
- std::function<void(struct controller *)> &&f);
- void execute_pending();
+ bool surface_exists(uint32_t id) const {
+ return this->surfaces.find(id) != this->surfaces.end();
+ }
+
+ bool layer_exists(uint32_t id) const {
+ return this->layers.find(id) != this->layers.end();
+ }
controller(struct wl_registry *r, uint32_t name, uint32_t version);