wayland: simpler layout for controller::proxy_to_id maps
[staging/windowmanager.git] / src / wayland.hpp
index 54d0bd5..60a045b 100644 (file)
@@ -6,8 +6,9 @@
 #include "util.h"
 
 #include <functional>
-#include <map>
+#include <unordered_map>
 #include <memory>
+#include <vector>
 
 //                      _                 _
 // __      ____ _ _   _| | __ _ _ __   __| |     _ __  _ __ _____  ___   _
@@ -26,7 +27,7 @@ struct wayland_proxy {
       // custom wayland dtor
       if (this->proxy) {
          logdebug("%s %p @ %p", __func__, this, this->proxy);
-         wl_proxy_destroy(reinterpret_cast<wl_proxy *>(proxy));
+         wl_proxy_destroy(reinterpret_cast<struct wl_proxy *>(this->proxy));
       }
    }
 };
@@ -38,48 +39,43 @@ struct wayland_proxy {
 // |_| |_|\__,_|_| |_| |_|\___||___/ .__/ \__,_|\___\___|   \_/\_/ |_|
 //                                 |_|
 namespace wl {
-struct registry;
-
-//      _ _           _
-//   __| (_)___ _ __ | | __ _ _   _
-//  / _` | / __| '_ \| |/ _` | | | |
-// | (_| | \__ \ |_) | | (_| | |_| |
-//  \__,_|_|___/ .__/|_|\__,_|\__, |
-//             |_|            |___/
-struct display {
-   std::unique_ptr<wl_display, void (*)(wl_display *)> d;
-   std::unique_ptr<registry> r;
-
-   display();
-   bool ok() const;
-   void roundtrip();
-};
-
 //                 _     _
 //  _ __ ___  __ _(_)___| |_ _ __ _   _
 // | '__/ _ \/ _` | / __| __| '__| | | |
 // | | |  __/ (_| | \__ \ |_| |  | |_| |
 // |_|  \___|\__, |_|___/\__|_|   \__, |
 //           |___/                |___/
-struct registry : public wayland_proxy<wl_registry> {
-   typedef std::function<void(wl_registry *, uint32_t, uint32_t)> binder;
-   std::map<std::string, binder> bindings;
+struct registry : public wayland_proxy<struct wl_registry> {
+   typedef std::function<void(struct wl_registry *, uint32_t, uint32_t)> binder;
+   std::unordered_map<std::string, binder> bindings;
 
-   registry(wl_display *d);
+   registry(struct wl_display *d);
    ~registry();
 
    void add_global_handler(char const *iface, binder bind);
 
-   void event_global(uint32_t name, char const *iface, uint32_t v);
-   void event_global_remove(uint32_t name);
-
-   static void s_global(void *data, struct wl_registry *r, uint32_t name,
-                        char const *iface, uint32_t v);
+   // Events
+   void global(uint32_t name, char const *iface, uint32_t v);
+   void global_remove(uint32_t name);
+};
 
-   static void s_global_remove(void *data, struct wl_registry *r,
-                               uint32_t name);
+//      _ _           _
+//   __| (_)___ _ __ | | __ _ _   _
+//  / _` | / __| '_ \| |/ _` | | | |
+// | (_| | \__ \ |_) | | (_| | |_| |
+//  \__,_|_|___/ .__/|_|\__,_|\__, |
+//             |_|            |___/
+struct display {
+   std::unique_ptr<struct wl_display, void (*)(struct wl_display *)> d;
+   struct registry r;
 
-   static constexpr wl_registry_listener listener = {s_global, s_global_remove};
+   display();
+   ~display();
+   bool ok() const;
+   void roundtrip();
+   int dispatch();
+   void flush();
+   int get_fd() const;
 };
 
 //              _               _
@@ -88,31 +84,19 @@ struct registry : public wayland_proxy<wl_registry> {
 // | (_) | |_| | |_| |_) | |_| | |_
 //  \___/ \__,_|\__| .__/ \__,_|\__|
 //                 |_|
-struct output : wayland_proxy<wl_output> {
-   output(wl_registry *registry, uint32_t name, uint32_t version);
-
-   void event_geometry(int32_t x, int32_t y, int32_t pw, int32_t ph,
-                       int32_t subpel, char const *make, char const *model,
-                       int32_t tx);
-   void event_mode(uint32_t flags, int32_t w, int32_t h, int32_t r);
-   void event_done();
-   void event_scale(int32_t factor);
-
-   static void s_geometry(void *data, struct wl_output *wl_output, int32_t x,
-                          int32_t y, int32_t physical_width,
-                          int32_t physical_height, int32_t subpixel,
-                          const char *make, const char *model,
-                          int32_t transform);
-
-   static void s_mode(void *data, struct wl_output *wl_output, uint32_t flags,
-                      int32_t width, int32_t height, int32_t refresh);
-
-   static void s_done(void *data, struct wl_output *wl_output);
-
-   static void s_scale(void *data, struct wl_output *wl_output, int32_t factor);
-
-   static constexpr wl_output_listener listener = {s_geometry, s_mode, s_done,
-                                                   s_scale};
+struct output : wayland_proxy<struct wl_output> {
+   int width{};
+   int height{};
+   int refresh{};
+
+   output(struct wl_registry *r, uint32_t name, uint32_t v);
+
+   // Events
+   void geometry(int32_t x, int32_t y, int32_t pw, int32_t ph, int32_t subpel,
+                 char const *make, char const *model, int32_t tx);
+   void mode(uint32_t flags, int32_t w, int32_t h, int32_t r);
+   void done();
+   void scale(int32_t factor);
 };
 }
 
@@ -129,82 +113,55 @@ struct output : wayland_proxy<wl_output> {
 //  |___/
 namespace genivi {
 
+struct size {
+   uint32_t w, h;
+};
+
+struct rect {
+   uint32_t w, h;
+   int32_t x, y;
+};
+
+struct controller;
+
+struct controller_child {
+   struct controller *parent;
+   uint32_t id;
+
+   controller_child(struct controller *c, uint32_t i) : parent(c), id(i) {}
+   virtual ~controller_child() {}
+};
+
 //                  __
 //  ___ _   _ _ __ / _| __ _  ___ ___
 // / __| | | | '__| |_ / _` |/ __/ _ \
 // \__ \ |_| | |  |  _| (_| | (_|  __/
 // |___/\__,_|_|  |_|  \__,_|\___\___|
 //
-struct surface : public wayland_proxy<ivi_controller_surface> {
-   uint32_t id;
-
-   surface(uint32_t i, ivi_controller *c);
+struct surface : public wayland_proxy<struct ivi_controller_surface>,
+                 controller_child {
+   struct rect dst_rect;
+   struct rect src_rect;
+   struct size size;
+   int32_t orientation;
+   int32_t visibility;
+   float opacity;
+
+   surface(uint32_t i, struct controller *c);
    ~surface() override;
 
-   void event_visibility(int32_t visibility);
-   void event_opacity(wl_fixed_t opacity);
-   void event_source_rectangle(int32_t x, int32_t y, int32_t width,
-                               int32_t height);
-   void event_destination_rectangle(int32_t x, int32_t y, int32_t width,
+   // Requests
+   void set_visibility(uint32_t visibility);
+   void set_opacity(wl_fixed_t opacity);
+   void set_source_rectangle(int32_t x, int32_t y, int32_t width,
                                     int32_t height);
-   void event_configuration(int32_t width, int32_t height);
-   void event_orientation(int32_t orientation);
-   void event_pixelformat(int32_t pixelformat);
-   void event_layer(struct ivi_controller_layer *layer);
-   void event_stats(uint32_t redraw_count, uint32_t frame_count,
-                    uint32_t update_count, uint32_t pid,
-                    const char *process_name);
-   void event_destroyed();
-   void event_content(int32_t content_state);
-
-   static void s_visibility(
-      void *data, struct ivi_controller_surface *ivi_controller_surface,
-      int32_t visibility);
-   static void s_opacity(void *data,
-                         struct ivi_controller_surface *ivi_controller_surface,
-                         wl_fixed_t opacity);
-   static void s_source_rectangle(
-      void *data, struct ivi_controller_surface *ivi_controller_surface,
-      int32_t x, int32_t y, int32_t width, int32_t height);
-   static void s_destination_rectangle(
-      void *data, struct ivi_controller_surface *ivi_controller_surface,
-      int32_t x, int32_t y, int32_t width, int32_t height);
-   static void s_configuration(
-      void *data, struct ivi_controller_surface *ivi_controller_surface,
-      int32_t width, int32_t height);
-   static void s_orientation(
-      void *data, struct ivi_controller_surface *ivi_controller_surface,
-      int32_t orientation);
-   static void s_pixelformat(
-      void *data, struct ivi_controller_surface *ivi_controller_surface,
-      int32_t pixelformat);
-   static void s_layer(void *data,
-                       struct ivi_controller_surface *ivi_controller_surface,
-                       struct ivi_controller_layer *layer);
-   static void s_stats(void *data,
-                       struct ivi_controller_surface *ivi_controller_surface,
-                       uint32_t redraw_count, uint32_t frame_count,
-                       uint32_t update_count, uint32_t pid,
-                       const char *process_name);
-   static void s_destroyed(
-      void *data, struct ivi_controller_surface *ivi_controller_surface);
-   static void s_content(void *data,
-                         struct ivi_controller_surface *ivi_controller_surface,
-                         int32_t content_state);
-
-   static constexpr ivi_controller_surface_listener listener = {
-      s_visibility,
-      s_opacity,
-      s_source_rectangle,
-      s_destination_rectangle,
-      s_configuration,
-      s_orientation,
-      s_pixelformat,
-      s_layer,
-      s_stats,
-      s_destroyed,
-      s_content,
-   };
+   void set_destination_rectangle(int32_t x, int32_t y, int32_t width,
+                                         int32_t height);
+   void set_configuration(int32_t width, int32_t height);
+   void set_orientation(int32_t orientation);
+   void screenshot(const char *filename);
+   void send_stats();
+   void destroy(int32_t destroy_scene_object);
 };
 
 //  _
@@ -213,65 +170,47 @@ struct surface : public wayland_proxy<ivi_controller_surface> {
 // | | (_| | |_| |  __/ |
 // |_|\__,_|\__, |\___|_|
 //          |___/
-struct layer : public wayland_proxy<ivi_controller_layer> {
-   uint32_t id;
-
-   layer(uint32_t i, ivi_controller *c);
+struct layer : public wayland_proxy<struct ivi_controller_layer>,
+               controller_child {
+   struct rect dst_rect;
+   struct rect src_rect;
+   struct size size;
+   int32_t orientation;
+   int32_t visibility;
+   float opacity;
+
+   layer(uint32_t i, struct controller *c);
+   layer(uint32_t i, int32_t w, int32_t h, struct controller *c);
    ~layer() override;
 
-   void event_visibility(int32_t visibility);
-   void event_opacity(wl_fixed_t opacity);
-   void event_source_rectangle(int32_t x, int32_t y, int32_t width,
-                               int32_t height);
-   void event_destination_rectangle(int32_t x, int32_t y, int32_t width,
-                                    int32_t height);
-   void event_configuration(int32_t width, int32_t height);
-   void event_orientation(int32_t orientation);
-   void event_screen(struct wl_output *screen);
-   void event_destroyed();
-
-   static void s_visibility(void *data,
-                            struct ivi_controller_layer *ivi_controller_layer,
-                            int32_t visibility);
-   static void s_opacity(void *data,
-                         struct ivi_controller_layer *ivi_controller_layer,
-                         wl_fixed_t opacity);
-   static void s_source_rectangle(
-      void *data, struct ivi_controller_layer *ivi_controller_layer, int32_t x,
-      int32_t y, int32_t width, int32_t height);
-   static void s_destination_rectangle(
-      void *data, struct ivi_controller_layer *ivi_controller_layer, int32_t x,
-      int32_t y, int32_t width, int32_t height);
-   static void s_configuration(
-      void *data, struct ivi_controller_layer *ivi_controller_layer,
-      int32_t width, int32_t height);
-   static void s_orientation(void *data,
-                             struct ivi_controller_layer *ivi_controller_layer,
-                             int32_t orientation);
-   static void s_screen(void *data,
-                        struct ivi_controller_layer *ivi_controller_layer,
-                        struct wl_output *screen);
-   static void s_destroyed(void *data,
-                           struct ivi_controller_layer *ivi_controller_layer);
-
-   static constexpr ivi_controller_layer_listener listener = {
-      s_visibility,       s_opacity,
-      s_source_rectangle, s_destination_rectangle,
-      s_configuration,    s_orientation,
-      s_screen,           s_destroyed,
-   };
+   // Requests
+   void set_visibility(uint32_t visibility);
+   void set_opacity(wl_fixed_t opacity);
+   void set_source_rectangle(int32_t x, int32_t y, int32_t width,
+                             int32_t height);
+   void set_destination_rectangle(int32_t x, int32_t y, int32_t width,
+                                  int32_t height);
+   void set_configuration(int32_t width, int32_t height);
+   void set_orientation(int32_t orientation);
+   void screenshot(const char *filename);
+   void clear_surfaces();
+   void add_surface(struct surface *surface);
+   void remove_surface(struct surface *surface);
+   void set_render_order(std::vector<uint32_t> const &ro);
 };
 
 //
-// ___  ___ _ __ ___  ___ _ __
-/// __|/ __| '__/ _ \/ _ \ '_ \
-//\__ \ (__| | |  __/  __/ | | |
-//|___/\___|_|  \___|\___|_| |_|
+//  ___  ___ _ __ ___  ___ _ __
+// / __|/ __| '__/ _ \/ _ \ '_ \
+// \__ \ (__| | |  __/  __/ | | |
+// |___/\___|_|  \___|\___|_| |_|
 //
-struct screen : public wayland_proxy<ivi_controller_screen> {
-   uint32_t id;
-
-   screen(uint32_t i, ivi_controller_screen *p);
+struct screen : public wayland_proxy<struct ivi_controller_screen>,
+                controller_child {
+   screen(uint32_t i, struct controller *c, struct ivi_controller_screen *p);
+   void clear();
+   void add_layer(layer *l);
+   void set_render_order(std::vector<uint32_t> const &ro);
 };
 
 //                  _             _ _
@@ -280,36 +219,75 @@ struct screen : public wayland_proxy<ivi_controller_screen> {
 // | (_| (_) | | | | |_| | | (_) | | |  __/ |
 //  \___\___/|_| |_|\__|_|  \___/|_|_|\___|_|
 //
-struct controller : public wayland_proxy<ivi_controller> {
-   std::map<uint32_t, std::unique_ptr<surface>> surfaces;
-   std::map<uint32_t, std::unique_ptr<layer>> layers;
-   std::map<uint32_t, std::unique_ptr<screen>> screens;
+struct controller : public wayland_proxy<struct ivi_controller> {
+   std::unordered_map<uintptr_t, uint32_t> surface_proxy_to_id;
+   std::unordered_map<uintptr_t, uint32_t> layer_proxy_to_id;
+   std::unordered_map<uintptr_t, uint32_t> screen_proxy_to_id;
 
-   controller(wl_registry *r, uint32_t name, uint32_t version);
-   ~controller() override;
+   std::unordered_map<uint32_t, std::unique_ptr<struct surface>> surfaces;
+   std::unordered_map<uint32_t, std::unique_ptr<struct layer>> layers;
+   std::unordered_map<uint32_t, std::unique_ptr<struct screen>> screens;
 
-   void event_screen(uint32_t id, ivi_controller_screen *screen);
-   void event_layer(uint32_t id);
-   void event_surface(uint32_t id);
-   void event_error(int32_t oid, int32_t otype, int32_t code, char const *text);
+   typedef std::pair<char const *, std::function<void(struct controller *)>>
+      name_task_pair;
+   std::vector<name_task_pair> pending;
 
-   // thunks...
-   static void s_screen(void *data, struct ivi_controller *ivi_controller,
-                        uint32_t id_screen,
-                        struct ivi_controller_screen *screen);
+   size output_size;
 
-   static void s_layer(void *data, struct ivi_controller *ivi_controller,
-                       uint32_t id_layer);
+   void add_proxy_to_id_mapping(struct ivi_controller_surface *p, uint32_t id);
+   void remove_proxy_to_id_mapping(struct ivi_controller_surface *p);
+   void add_proxy_to_id_mapping(struct ivi_controller_layer *p, uint32_t id);
+   void remove_proxy_to_id_mapping(struct ivi_controller_layer *p);
+   void add_proxy_to_id_mapping(struct wl_output *p, uint32_t id);
+   void remove_proxy_to_id_mapping(struct wl_output *p);
 
-   static void s_surface(void *data, struct ivi_controller *ivi_controller,
-                         uint32_t id_surface);
+   void add_task(char const *name, std::function<void(struct controller *)> &&f);
+   void execute_pending();
 
-   static void s_error(void *data, struct ivi_controller *ivi_controller,
-                       int32_t object_id, int32_t object_type,
-                       int32_t error_code, const char *error_text);
+   controller(struct wl_registry *r, uint32_t name, uint32_t version);
+   ~controller() override;
 
-   static constexpr ivi_controller_listener listener = {s_screen, s_layer,
-                                                        s_surface, s_error};
+   // Requests
+   void commit_changes() const { ivi_controller_commit_changes(this->proxy); }
+   void layer_create(uint32_t id, int32_t w, int32_t h);
+   void surface_create(uint32_t id);
+
+   // Events
+   // controller
+   void controller_screen(uint32_t id, struct ivi_controller_screen *screen);
+   void controller_layer(uint32_t id);
+   void controller_surface(uint32_t id);
+   void controller_error(int32_t object_id, int32_t object_type,
+                         int32_t error_code, char const *error_text);
+
+   // surface
+   void surface_visibility(uint32_t id, int32_t visibility);
+   void surface_opacity(uint32_t id, float opacity);
+   void surface_source_rectangle(uint32_t id, int32_t x, int32_t y,
+                                 int32_t width, int32_t height);
+   void surface_destination_rectangle(uint32_t id, int32_t x, int32_t y,
+                                      int32_t width, int32_t height);
+   void surface_configuration(uint32_t id, int32_t width, int32_t height);
+   void surface_orientation(uint32_t id, int32_t orientation);
+   void surface_pixelformat(uint32_t id, int32_t pixelformat);
+   void surface_layer(uint32_t id, struct ivi_controller_layer *layer);
+   void surface_stats(uint32_t id, uint32_t redraw_count, uint32_t frame_count,
+                      uint32_t update_count, uint32_t pid,
+                      const char *process_name);
+   void surface_destroyed(uint32_t id);
+   void surface_content(uint32_t id, int32_t content_state);
+
+   // layer
+   void layer_visibility(uint32_t id, int32_t visibility);
+   void layer_opacity(uint32_t id, float opacity);
+   void layer_source_rectangle(uint32_t id, int32_t x, int32_t y, int32_t width,
+                               int32_t height);
+   void layer_destination_rectangle(uint32_t id, int32_t x, int32_t y,
+                                    int32_t width, int32_t height);
+   void layer_configuration(uint32_t id, int32_t width, int32_t height);
+   void layer_orientation(uint32_t id, int32_t orientation);
+   void layer_screen(uint32_t id, struct wl_output *screen);
+   void layer_destroyed(uint32_t id);
 };
 }