renamed controller event methods, all have now a controller_ prefix
[staging/windowmanager.git] / src / wayland.cpp
index ce20978..c19b0dc 100644 (file)
@@ -158,24 +158,24 @@ namespace {
 void controller_screen(void *data, struct ivi_controller *ivi_controller,
                        uint32_t id_screen,
                        struct ivi_controller_screen *screen) {
-   static_cast<struct controller *>(data)->screen(id_screen, screen);
+   static_cast<struct controller *>(data)->controller_screen(id_screen, screen);
 }
 
 void controller_layer(void *data, struct ivi_controller *ivi_controller,
                       uint32_t id_layer) {
-   static_cast<struct controller *>(data)->layer(id_layer);
+   static_cast<struct controller *>(data)->controller_layer(id_layer);
 }
 
 void controller_surface(void *data, struct ivi_controller *ivi_controller,
                         uint32_t id_surface) {
-   static_cast<struct controller *>(data)->surface(id_surface);
+   static_cast<struct controller *>(data)->controller_surface(id_surface);
 }
 
 void controller_error(void *data, struct ivi_controller *ivi_controller,
                       int32_t object_id, int32_t object_type,
                       int32_t error_code, const char *error_text) {
-   static_cast<struct controller *>(data)->error(object_id, object_type,
-                                                 error_code, error_text);
+   static_cast<struct controller *>(data)->controller_error(
+      object_id, object_type, error_code, error_text);
 }
 
 constexpr struct ivi_controller_listener listener = {
@@ -190,24 +190,25 @@ controller::controller(struct wl_registry *r, uint32_t name, uint32_t version)
 
 controller::~controller() {}
 
-void controller::screen(uint32_t id, struct ivi_controller_screen *screen) {
+void controller::controller_screen(uint32_t id,
+                                   struct ivi_controller_screen *screen) {
    logdebug("genivi::controller @ %p screen %u (%x) @ %p", this->proxy, id, id,
             screen);
    this->screens[id] = std::make_unique<struct screen>(id, this, screen);
 }
 
-void controller::layer(uint32_t id) {
+void controller::controller_layer(uint32_t id) {
    logdebug("genivi::controller @ %p layer %u (%x)", this->proxy, id, id);
    this->layers[id] = std::make_unique<struct layer>(id, this);
 }
 
-void controller::surface(uint32_t id) {
+void controller::controller_surface(uint32_t id) {
    logdebug("genivi::controller @ %p surface %u (%x)", this->proxy, id, id);
    this->surfaces[id] = std::make_unique<struct surface>(id, this);
 }
 
-void controller::error(int32_t object_id, int32_t object_type,
-                       int32_t error_code, const char *error_text) {
+void controller::controller_error(int32_t object_id, int32_t object_type,
+                                  int32_t error_code, const char *error_text) {
    logdebug("genivi::controller @ %p error o %i t %i c %i text %s", this->proxy,
             object_id, object_type, error_code, error_text);
 }