+#include <utility>
+
#include "wayland.hpp"
// _
// \__,_|_|___/ .__/|_|\__,_|\__, |
// |_| |___/
display::display()
- : d(std::unique_ptr<struct wl_display,
- std::function<void(struct wl_display *)>>(
- wl_display_connect(NULL),
+ : d(std::unique_ptr<struct wl_display, void (*)(struct wl_display *)>(
+ wl_display_connect(nullptr),
+#ifdef DEBUG_OUTPUT
[](struct wl_display *d) {
logdebug("wl::display ~display @ %p", d);
wl_display_disconnect(d);
})),
- r(!d ? nullptr : std::make_unique<struct registry>(d.get())) {}
+#else
+ &wl_display_disconnect)),
+#endif
+ r(d.get()) {
+}
-display::~display() {}
+display::~display() = default;
bool display::ok() const { return d && wl_display_get_error(d.get()) == 0; }
// |_| \___|\__, |_|___/\__|_| \__, |
// |___/ |___/
namespace {
-void registry_global(void *data, struct wl_registry *r, uint32_t name,
+void registry_global(void *data, struct wl_registry * /*r*/, uint32_t name,
char const *iface, uint32_t v) {
static_cast<struct registry *>(data)->global(name, iface, v);
}
-void registry_global_remove(void *data, struct wl_registry *r, uint32_t name) {
+void registry_global_remove(void *data, struct wl_registry * /*r*/,
+ uint32_t name) {
static_cast<struct registry *>(data)->global_remove(name);
}
constexpr struct wl_registry_listener registry_listener = {
registry_global, registry_global_remove};
-}
+} // namespace
registry::registry(struct wl_display *d)
- : wayland_proxy(!d ? nullptr : wl_display_get_registry(d)) {
- if (this->proxy)
+ : wayland_proxy(d == nullptr ? nullptr : wl_display_get_registry(d)) {
+ if (this->proxy != nullptr) {
wl_registry_add_listener(this->proxy, ®istry_listener, this);
+ }
}
registry::~registry() {
}
void registry::add_global_handler(char const *iface, binder bind) {
- this->bindings[iface] = bind;
+ this->bindings[iface] = std::move(bind);
}
void registry::global(uint32_t name, char const *iface, uint32_t v) {
auto b = this->bindings.find(iface);
- if (b != this->bindings.end())
+ if (b != this->bindings.end()) {
b->second(this->proxy, name, v);
- else
- logdebug("wl::registry @ %p global n %u i %s v %u", this->proxy, name,
- iface, v);
+ }
+ logdebug("wl::registry @ %p global n %u i %s v %u", this->proxy, name, iface,
+ v);
}
-void registry::global_remove(uint32_t name) {}
+void registry::global_remove(uint32_t /*name*/) {}
// _ _
// ___ _ _| |_ _ __ _ _| |_
// \___/ \__,_|\__| .__/ \__,_|\__|
// |_|
namespace {
-void output_geometry(void *data, struct wl_output *wl_output, int32_t x,
+void output_geometry(void *data, struct wl_output * /*wl_output*/, int32_t x,
int32_t y, int32_t physical_width, int32_t physical_height,
int32_t subpixel, const char *make, const char *model,
int32_t transform) {
x, y, physical_width, physical_height, subpixel, make, model, transform);
}
-void output_mode(void *data, struct wl_output *wl_output, uint32_t flags,
+void output_mode(void *data, struct wl_output * /*wl_output*/, uint32_t flags,
int32_t width, int32_t height, int32_t refresh) {
static_cast<struct output *>(data)->mode(flags, width, height, refresh);
}
-void output_done(void *data, struct wl_output *wl_output) {
+void output_done(void *data, struct wl_output * /*wl_output*/) {
static_cast<struct output *>(data)->done();
}
-void output_scale(void *data, struct wl_output *wl_output, int32_t factor) {
+void output_scale(void *data, struct wl_output * /*wl_output*/,
+ int32_t factor) {
static_cast<struct output *>(data)->scale(factor);
}
constexpr struct wl_output_listener output_listener = {
output_geometry, output_mode, output_done, output_scale};
-}
+} // namespace
output::output(struct wl_registry *r, uint32_t name, uint32_t v)
: wayland_proxy(wl_registry_bind(r, name, &wl_output_interface, v)) {
void output::mode(uint32_t flags, int32_t w, int32_t h, int32_t r) {
logdebug("wl::output %s @ %p f %x w %i h %i r %i", __func__, this->proxy,
flags, w, h, r);
- if (flags & WL_OUTPUT_MODE_CURRENT) {
+ if ((flags & WL_OUTPUT_MODE_CURRENT) != 0u) {
this->width = w;
this->height = h;
this->refresh = r;
void output::scale(int32_t factor) {
logdebug("wl::output %s @ %p f %i", __func__, this->proxy, factor);
}
-}
+} // namespace wl
// _ __ __ _ _ __ ___ ___ ___ _ __ __ _ ___ ___
// | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \
// \___\___/|_| |_|\__|_| \___/|_|_|\___|_|
//
namespace {
-void controller_screen(void *data, struct ivi_controller *ivi_controller,
+void controller_screen(void *data, struct ivi_controller * /*ivi_controller*/,
uint32_t id_screen,
struct ivi_controller_screen *screen) {
static_cast<struct controller *>(data)->controller_screen(id_screen, screen);
}
-void controller_layer(void *data, struct ivi_controller *ivi_controller,
+void controller_layer(void *data, struct ivi_controller * /*ivi_controller*/,
uint32_t id_layer) {
static_cast<struct controller *>(data)->controller_layer(id_layer);
}
-void controller_surface(void *data, struct ivi_controller *ivi_controller,
+void controller_surface(void *data, struct ivi_controller * /*ivi_controller*/,
uint32_t id_surface) {
static_cast<struct controller *>(data)->controller_surface(id_surface);
}
-void controller_error(void *data, struct ivi_controller *ivi_controller,
+void controller_error(void *data, struct ivi_controller * /*ivi_controller*/,
int32_t object_id, int32_t object_type,
int32_t error_code, const char *error_text) {
static_cast<struct controller *>(data)->controller_error(
constexpr struct ivi_controller_listener listener = {
controller_screen, controller_layer, controller_surface, controller_error};
-}
+} // namespace
controller::controller(struct wl_registry *r, uint32_t name, uint32_t version)
: wayland_proxy(
wl_registry_bind(r, name, &ivi_controller_interface, version)),
+ surface_proxy_to_id{},
+ layer_proxy_to_id{},
+ screen_proxy_to_id{},
surfaces{},
layers{},
screens{},
ivi_controller_add_listener(this->proxy, &listener, this);
}
-controller::~controller() {}
+controller::~controller() = default;
void controller::layer_create(uint32_t id, int32_t w, int32_t h) {
this->layers[id] = std::make_unique<layer>(id, w, h, this);
void controller::controller_layer(uint32_t id) {
logdebug("genivi::controller @ %p layer %u (%x)", this->proxy, id, id);
- this->layers[id] = std::make_unique<struct layer>(id, this);
+ auto &l = this->layers[id] = std::make_unique<struct layer>(id, this);
+ l->clear_surfaces();
}
void controller::controller_surface(uint32_t id) {
logdebug("genivi::controller @ %p surface %u (%x)", this->proxy, id, id);
this->surfaces[id] = std::make_unique<struct surface>(id, this);
+
+ add_task("fullscreen surface", [id](struct controller *c) {
+ auto &s = c->surfaces[id];
+ s->set_destination_rectangle(0, 0, c->output_size.w, c->output_size.h);
+ s->set_visibility(1);
+ uint32_t lid = id == 0x16180 ? 1000 : 100;
+ c->layers[lid]->add_surface(s.get());
+ logdebug("Surface %u now fullscreen on layer %u", id, lid);
+ });
}
void controller::controller_error(int32_t object_id, int32_t object_type,
// |___/
namespace {
void layer_visibility(void *data,
- struct ivi_controller_layer *ivi_controller_layer,
+ struct ivi_controller_layer * /*ivi_controller_layer*/,
int32_t visibility) {
- static_cast<struct layer *>(data)->parent->layer_visibility(
- static_cast<struct layer *>(data)->id, visibility);
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_visibility(l->id, visibility);
}
void layer_opacity(void *data,
- struct ivi_controller_layer *ivi_controller_layer,
+ struct ivi_controller_layer * /*ivi_controller_layer*/,
wl_fixed_t opacity) {
- static_cast<struct layer *>(data)->parent->layer_opacity(
- static_cast<struct layer *>(data)->id, wl_fixed_to_double(opacity));
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_opacity(l->id, float(wl_fixed_to_double(opacity)));
}
-void layer_source_rectangle(void *data,
- struct ivi_controller_layer *ivi_controller_layer,
- int32_t x, int32_t y, int32_t width,
- int32_t height) {
- static_cast<struct layer *>(data)->parent->layer_source_rectangle(
- static_cast<struct layer *>(data)->id, x, y, width, height);
+void layer_source_rectangle(
+ void *data, struct ivi_controller_layer * /*ivi_controller_layer*/,
+ int32_t x, int32_t y, int32_t width, int32_t height) {
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_source_rectangle(l->id, x, y, width, height);
}
void layer_destination_rectangle(
- void *data, struct ivi_controller_layer *ivi_controller_layer, int32_t x,
- int32_t y, int32_t width, int32_t height) {
- static_cast<struct layer *>(data)->parent->layer_destination_rectangle(
- static_cast<struct layer *>(data)->id, x, y, width, height);
+ void *data, struct ivi_controller_layer * /*ivi_controller_layer*/,
+ int32_t x, int32_t y, int32_t width, int32_t height) {
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_destination_rectangle(l->id, x, y, width, height);
}
void layer_configuration(void *data,
- struct ivi_controller_layer *ivi_controller_layer,
+ struct ivi_controller_layer * /*ivi_controller_layer*/,
int32_t width, int32_t height) {
- static_cast<struct layer *>(data)->parent->layer_configuration(
- static_cast<struct layer *>(data)->id, width, height);
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_configuration(l->id, width, height);
}
void layer_orientation(void *data,
- struct ivi_controller_layer *ivi_controller_layer,
+ struct ivi_controller_layer * /*ivi_controller_layer*/,
int32_t orientation) {
- static_cast<struct layer *>(data)->parent->layer_orientation(
- static_cast<struct layer *>(data)->id, orientation);
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_orientation(l->id, orientation);
}
-void layer_screen(void *data, struct ivi_controller_layer *ivi_controller_layer,
+void layer_screen(void *data,
+ struct ivi_controller_layer * /*ivi_controller_layer*/,
struct wl_output *screen) {
- static_cast<struct layer *>(data)->parent->layer_screen(
- static_cast<struct layer *>(data)->id, screen);
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_screen(l->id, screen);
}
void layer_destroyed(void *data,
- struct ivi_controller_layer *ivi_controller_layer) {
- static_cast<struct layer *>(data)->parent->layer_destroyed(
- static_cast<struct layer *>(data)->id);
+ struct ivi_controller_layer * /*ivi_controller_layer*/) {
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_destroyed(l->id);
}
constexpr struct ivi_controller_layer_listener layer_listener = {
layer_configuration, layer_orientation,
layer_screen, layer_destroyed,
};
-}
+} // namespace
layer::layer(uint32_t i, struct controller *c) : layer(i, 0, 0, c) {}
layer::layer(uint32_t i, int32_t w, int32_t h, struct controller *c)
: wayland_proxy(ivi_controller_layer_create(c->proxy, i, w, h)),
- controlled_entity(c, i) {
+ controller_child(c, i),
+ dst_rect{},
+ src_rect{},
+ size{},
+ orientation{},
+ visibility{},
+ opacity{} {
+ this->parent->add_proxy_to_id_mapping(this->proxy, i);
ivi_controller_layer_add_listener(this->proxy, &layer_listener, this);
}
layer::~layer() {
logdebug("%s layer %i @ %p", __func__, this->id, this->proxy);
+ this->parent->remove_proxy_to_id_mapping(this->proxy);
ivi_controller_layer_destroy(this->proxy, 1);
this->proxy = nullptr;
}
+void layer::set_visibility(uint32_t visibility) {
+ ivi_controller_layer_set_visibility(this->proxy, visibility);
+}
+
+void layer::set_opacity(wl_fixed_t opacity) {
+ ivi_controller_layer_set_opacity(this->proxy, opacity);
+}
+
+void layer::set_source_rectangle(int32_t x, int32_t y, int32_t width,
+ int32_t height) {
+ ivi_controller_layer_set_source_rectangle(this->proxy, x, y, width, height);
+}
+
+void layer::set_destination_rectangle(int32_t x, int32_t y, int32_t width,
+ int32_t height) {
+ ivi_controller_layer_set_destination_rectangle(this->proxy, x, y, width,
+ height);
+}
+
+void layer::set_configuration(int32_t width, int32_t height) {
+ ivi_controller_layer_set_configuration(this->proxy, width, height);
+}
+
+void layer::set_orientation(int32_t orientation) {
+ ivi_controller_layer_set_orientation(this->proxy, orientation);
+}
+
+void layer::screenshot(const char *filename) {
+ ivi_controller_layer_screenshot(this->proxy, filename);
+}
+
+void layer::clear_surfaces() {
+ ivi_controller_layer_clear_surfaces(this->proxy);
+}
+
+void layer::add_surface(struct surface *surface) {
+ ivi_controller_layer_add_surface(this->proxy, surface->proxy);
+}
+
+void layer::remove_surface(struct surface *surface) {
+ ivi_controller_layer_remove_surface(this->proxy, surface->proxy);
+}
+
+void layer::set_render_order(std::vector<uint32_t> const &ro) {
+ struct wl_array wlro {
+ .size = ro.size() * sizeof(ro[0]), .alloc = ro.capacity() * sizeof(ro[0]),
+ .data = const_cast<void *>(static_cast<void const *>(ro.data()))
+ };
+ ivi_controller_layer_set_render_order(this->proxy, &wlro);
+}
+
void controller::layer_visibility(uint32_t id, int32_t visibility) {
logdebug("genivi::layer %s @ %p v %i", __func__, this->proxy, visibility);
this->layers[id]->visibility = visibility;
this->layers[id]->orientation = orientation;
}
-void controller::layer_screen(uint32_t id, struct wl_output *screen) {
+void controller::layer_screen(uint32_t /*id*/, struct wl_output *screen) {
logdebug("genivi::layer %s @ %p s %p", __func__, this->proxy, screen);
}
void controller::layer_destroyed(uint32_t id) {
logdebug("genivi::layer %s @ %p", __func__, this->proxy);
+ add_task("remove layer",
+ [id](struct controller *c) { c->layers.erase(id); });
}
// __
//
namespace {
-void surface_visibility(void *data,
- struct ivi_controller_surface *ivi_controller_surface,
- int32_t visibility) {
- static_cast<struct surface *>(data)->parent->surface_visibility(
- static_cast<struct surface *>(data)->id, visibility);
+void surface_visibility(
+ void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
+ int32_t visibility) {
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_visibility(s->id, visibility);
}
void surface_opacity(void *data,
- struct ivi_controller_surface *ivi_controller_surface,
+ struct ivi_controller_surface * /*ivi_controller_surface*/,
wl_fixed_t opacity) {
- static_cast<struct surface *>(data)->parent->surface_opacity(
- static_cast<struct surface *>(data)->id, wl_fixed_to_double(opacity));
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_opacity(s->id, float(wl_fixed_to_double(opacity)));
}
void surface_source_rectangle(
- void *data, struct ivi_controller_surface *ivi_controller_surface, int32_t x,
- int32_t y, int32_t width, int32_t height) {
- static_cast<struct surface *>(data)->parent->surface_source_rectangle(
- static_cast<struct surface *>(data)->id, x, y, width, height);
+ void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
+ int32_t x, int32_t y, int32_t width, int32_t height) {
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_source_rectangle(s->id, x, y, width, height);
}
void surface_destination_rectangle(
- void *data, struct ivi_controller_surface *ivi_controller_surface, int32_t x,
- int32_t y, int32_t width, int32_t height) {
- static_cast<struct surface *>(data)->parent->surface_destination_rectangle(
- static_cast<struct surface *>(data)->id, x, y, width, height);
+ void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
+ int32_t x, int32_t y, int32_t width, int32_t height) {
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_destination_rectangle(s->id, x, y, width, height);
}
void surface_configuration(
- void *data, struct ivi_controller_surface *ivi_controller_surface,
+ void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
int32_t width, int32_t height) {
- static_cast<struct surface *>(data)->parent->surface_configuration(
- static_cast<struct surface *>(data)->id, width, height);
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_configuration(s->id, width, height);
}
-void surface_orientation(void *data,
- struct ivi_controller_surface *ivi_controller_surface,
- int32_t orientation) {
- static_cast<struct surface *>(data)->parent->surface_orientation(
- static_cast<struct surface *>(data)->id, orientation);
+void surface_orientation(
+ void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
+ int32_t orientation) {
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_orientation(s->id, orientation);
}
-void surface_pixelformat(void *data,
- struct ivi_controller_surface *ivi_controller_surface,
- int32_t pixelformat) {
- static_cast<struct surface *>(data)->parent->surface_pixelformat(
- static_cast<struct surface *>(data)->id, pixelformat);
+void surface_pixelformat(
+ void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
+ int32_t pixelformat) {
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_pixelformat(s->id, pixelformat);
}
void surface_layer(void *data,
- struct ivi_controller_surface *ivi_controller_surface,
+ struct ivi_controller_surface * /*ivi_controller_surface*/,
struct ivi_controller_layer *layer) {
- static_cast<struct surface *>(data)->parent->surface_layer(
- static_cast<struct surface *>(data)->id, layer);
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_layer(s->id, layer);
}
void surface_stats(void *data,
- struct ivi_controller_surface *ivi_controller_surface,
+ struct ivi_controller_surface * /*ivi_controller_surface*/,
uint32_t redraw_count, uint32_t frame_count,
uint32_t update_count, uint32_t pid,
const char *process_name) {
- static_cast<struct surface *>(data)->parent->surface_stats(
- static_cast<struct surface *>(data)->id, redraw_count, frame_count,
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_stats(s->id, redraw_count, frame_count,
update_count, pid, process_name);
}
-void surface_destroyed(void *data,
- struct ivi_controller_surface *ivi_controller_surface) {
- static_cast<struct surface *>(data)->parent->surface_destroyed(
- static_cast<struct surface *>(data)->id);
+void surface_destroyed(
+ void *data, struct ivi_controller_surface * /*ivi_controller_surface*/) {
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_destroyed(s->id);
}
void surface_content(void *data,
- struct ivi_controller_surface *ivi_controller_surface,
+ struct ivi_controller_surface * /*ivi_controller_surface*/,
int32_t content_state) {
- static_cast<struct surface *>(data)->parent->surface_content(
- static_cast<struct surface *>(data)->id, content_state);
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_content(s->id, content_state);
}
constexpr struct ivi_controller_surface_listener surface_listener = {
surface_destroyed,
surface_content,
};
-}
+} // namespace
surface::surface(uint32_t i, struct controller *c)
: wayland_proxy(ivi_controller_surface_create(c->proxy, i)),
- controlled_entity(c, i),
+ controller_child(c, i),
dst_rect{},
src_rect{},
size{},
orientation{},
visibility{},
opacity{1.f} {
+ this->parent->add_proxy_to_id_mapping(this->proxy, i);
ivi_controller_surface_add_listener(this->proxy, &surface_listener, this);
}
surface::~surface() {
logdebug("%s surface %i @ %p", __func__, this->id, this->proxy);
+ this->parent->remove_proxy_to_id_mapping(this->proxy);
ivi_controller_surface_destroy(this->proxy, 1);
this->proxy = nullptr;
}
+void surface::set_visibility(uint32_t visibility) {
+ ivi_controller_surface_set_visibility(this->proxy, visibility);
+}
+
+void surface::set_opacity(wl_fixed_t opacity) {
+ ivi_controller_surface_set_opacity(this->proxy, opacity);
+}
+
+void surface::set_source_rectangle(int32_t x, int32_t y, int32_t width,
+ int32_t height) {
+ ivi_controller_surface_set_source_rectangle(this->proxy, x, y, width,
+ height);
+}
+
+void surface::set_destination_rectangle(int32_t x, int32_t y, int32_t width,
+ int32_t height) {
+ ivi_controller_surface_set_destination_rectangle(this->proxy, x, y, width,
+ height);
+}
+
+void surface::set_configuration(int32_t width, int32_t height) {
+ ivi_controller_surface_set_configuration(this->proxy, width, height);
+}
+
+void surface::set_orientation(int32_t orientation) {
+ ivi_controller_surface_set_orientation(this->proxy, orientation);
+}
+
+void surface::screenshot(const char *filename) {
+ ivi_controller_surface_screenshot(this->proxy, filename);
+}
+
+void surface::send_stats() { ivi_controller_surface_send_stats(this->proxy); }
+
+void surface::destroy(int32_t destroy_scene_object) {
+ ivi_controller_surface_destroy(this->proxy, destroy_scene_object);
+}
+
void controller::surface_visibility(uint32_t id, int32_t visibility) {
logdebug("genivi::surface %s @ %p v %i", __func__, this->proxy, visibility);
this->surfaces[id]->visibility = visibility;
int32_t height) {
logdebug("genivi::surface %s @ %p w %i h %i", __func__, this->proxy, width,
height);
- auto &s = this->surfaces[id];
- bool center = int(s->size.w) != int(width) && int(s->size.h) != int(height);
- s->size = size{uint32_t(width), uint32_t(height)};
- if (center)
- add_task("fullscreen surface", [id](struct controller *c) {
- c->surfaces[id]->set_destination_rectangle(0, 0, c->output_size.w,
- c->output_size.h);
- c->surfaces[id]->set_visibility(1);
- uint32_t lid = id == 0x16180 ? 1000 : 100;
- c->layers[lid]->add_surface(c->surfaces[id].get());
- c->layers[lid]->set_visibility(1);
- });
+ this->surfaces[id]->size = size{uint32_t(width), uint32_t(height)};
}
void controller::surface_orientation(uint32_t id, int32_t orientation) {
this->surfaces[id]->orientation = orientation;
}
-void controller::surface_pixelformat(uint32_t id, int32_t pixelformat) {
+void controller::surface_pixelformat(uint32_t /*id*/, int32_t pixelformat) {
logdebug("genivi::surface %s @ %p f %i", __func__, this->proxy, pixelformat);
}
-void controller::surface_layer(uint32_t id,
+void controller::surface_layer(uint32_t /*id*/,
struct ivi_controller_layer *layer) {
- logdebug("genivi::surface %s @ %p l @ %p", __func__, this->proxy, layer);
+ logdebug("genivi::surface %s @ %p l %u @ %p", __func__, this->proxy,
+ this->layer_proxy_to_id[uintptr_t(layer)], layer);
}
-void controller::surface_stats(uint32_t id, uint32_t redraw_count,
+void controller::surface_stats(uint32_t /*id*/, uint32_t redraw_count,
uint32_t frame_count, uint32_t update_count,
uint32_t pid, const char *process_name) {
logdebug("genivi::surface %s @ %p r %u f %u u %u pid %u p %s", __func__,
void controller::surface_destroyed(uint32_t id) {
logdebug("genivi::surface %s @ %p", __func__, this->proxy);
+ this->surfaces.erase(id);
}
void controller::surface_content(uint32_t id, int32_t content_state) {
}
}
+void controller::add_proxy_to_id_mapping(struct ivi_controller_surface *p, uint32_t id) {
+ this->surface_proxy_to_id[uintptr_t(p)] = id;
+ logdebug("Add surface proxy mapping for %p (%u)", p, id);
+}
+
+void controller::remove_proxy_to_id_mapping(struct ivi_controller_surface *p) {
+ logdebug("Remove surface proxy mapping for %p", p);
+ this->surface_proxy_to_id.erase(uintptr_t(p));
+}
+
+void controller::add_proxy_to_id_mapping(struct ivi_controller_layer *p, uint32_t id) {
+ logdebug("Add layer proxy mapping for %p (%u)", p, id);
+ this->layer_proxy_to_id[uintptr_t(p)] = id;
+}
+
+void controller::remove_proxy_to_id_mapping(struct ivi_controller_layer *p) {
+ logdebug("Remove layer proxy mapping for %p", p);
+ this->layer_proxy_to_id.erase(uintptr_t(p));
+}
+
+void controller::add_proxy_to_id_mapping(struct wl_output *p, uint32_t id) {
+ logdebug("Add screen proxy mapping for %p (%u)", p, id);
+ this->screen_proxy_to_id[uintptr_t(p)] = id;
+}
+
+void controller::remove_proxy_to_id_mapping(struct wl_output *p) {
+ logdebug("Remove screen proxy mapping for %p", p);
+ this->screen_proxy_to_id.erase(uintptr_t(p));
+}
+
+void controller::add_task(char const *name, std::function<void(struct controller *)> &&f) {
+ this->pending.emplace_back(std::make_pair(name, f));
+}
+
+void controller::execute_pending() {
+ if (!this->pending.empty()) {
+ for (auto &t : this->pending) {
+ logdebug("executing task '%s'", t.first);
+ t.second(this);
+ }
+ this->pending.clear();
+ ivi_controller_commit_changes(this->proxy);
+ // XXX: No flush here...
+ }
+}
+
//
// ___ ___ _ __ ___ ___ _ __
// / __|/ __| '__/ _ \/ _ \ '_ \
//
screen::screen(uint32_t i, struct controller *c,
struct ivi_controller_screen *p)
- : wayland_proxy(p), controlled_entity(c, i) {
+ : wayland_proxy(p), controller_child(c, i) {
logdebug("genivi::screen @ %p id %u", p, i);
}
+
+void screen::clear() { ivi_controller_screen_clear(this->proxy); }
+
+void screen::add_layer(layer *l) {
+ ivi_controller_screen_add_layer(this->proxy, l->proxy);
+}
+
+void screen::set_render_order(std::vector<uint32_t> const &ro) {
+ struct wl_array wlro {
+ .size = ro.size() * sizeof(ro[0]), .alloc = ro.capacity() * sizeof(ro[0]),
+ .data = const_cast<void *>(static_cast<void const *>(ro.data()))
+ };
+ ivi_controller_screen_set_render_order(this->proxy, &wlro);
}
+
+} // namespace genivi