wayland: simpler layout for controller::proxy_to_id maps
[staging/windowmanager.git] / src / wayland.cpp
index ab8fa76..af28edf 100644 (file)
@@ -67,7 +67,7 @@ registry::registry(struct wl_display *d)
    : wayland_proxy(d == nullptr ? nullptr : wl_display_get_registry(d)) {
    if (this->proxy != nullptr) {
       wl_registry_add_listener(this->proxy, &registry_listener, this);
-}
+   }
 }
 
 registry::~registry() {
@@ -205,10 +205,10 @@ controller::controller(struct wl_registry *r, uint32_t name, uint32_t version)
    : wayland_proxy(
         wl_registry_bind(r, name, &ivi_controller_interface, version)),
      surface_proxy_to_id{},
-     surfaces{},
      layer_proxy_to_id{},
-     layers{},
      screen_proxy_to_id{},
+     surfaces{},
+     layers{},
      screens{},
      pending{},
      output_size{} {
@@ -268,57 +268,56 @@ namespace {
 void layer_visibility(void *data,
                       struct ivi_controller_layer * /*ivi_controller_layer*/,
                       int32_t visibility) {
-   static_cast<struct layer *>(data)->parent->layer_visibility(
-      static_cast<struct layer *>(data)->id, visibility);
+   auto l = static_cast<struct layer *>(data);
+   l->parent->layer_visibility(l->id, visibility);
 }
 
 void layer_opacity(void *data,
                    struct ivi_controller_layer * /*ivi_controller_layer*/,
                    wl_fixed_t opacity) {
-   static_cast<struct layer *>(data)->parent->layer_opacity(
-      static_cast<struct layer *>(data)->id,
-      float(wl_fixed_to_double(opacity)));
+   auto l = static_cast<struct layer *>(data);
+   l->parent->layer_opacity(l->id, float(wl_fixed_to_double(opacity)));
 }
 
 void layer_source_rectangle(
    void *data, struct ivi_controller_layer * /*ivi_controller_layer*/,
    int32_t x, int32_t y, int32_t width, int32_t height) {
-   static_cast<struct layer *>(data)->parent->layer_source_rectangle(
-      static_cast<struct layer *>(data)->id, x, y, width, height);
+   auto l = static_cast<struct layer *>(data);
+   l->parent->layer_source_rectangle(l->id, x, y, width, height);
 }
 
 void layer_destination_rectangle(
    void *data, struct ivi_controller_layer * /*ivi_controller_layer*/,
    int32_t x, int32_t y, int32_t width, int32_t height) {
-   static_cast<struct layer *>(data)->parent->layer_destination_rectangle(
-      static_cast<struct layer *>(data)->id, x, y, width, height);
+   auto l = static_cast<struct layer *>(data);
+   l->parent->layer_destination_rectangle(l->id, x, y, width, height);
 }
 
 void layer_configuration(void *data,
                          struct ivi_controller_layer * /*ivi_controller_layer*/,
                          int32_t width, int32_t height) {
-   static_cast<struct layer *>(data)->parent->layer_configuration(
-      static_cast<struct layer *>(data)->id, width, height);
+   auto l = static_cast<struct layer *>(data);
+   l->parent->layer_configuration(l->id, width, height);
 }
 
 void layer_orientation(void *data,
                        struct ivi_controller_layer * /*ivi_controller_layer*/,
                        int32_t orientation) {
-   static_cast<struct layer *>(data)->parent->layer_orientation(
-      static_cast<struct layer *>(data)->id, orientation);
+   auto l = static_cast<struct layer *>(data);
+   l->parent->layer_orientation(l->id, orientation);
 }
 
 void layer_screen(void *data,
                   struct ivi_controller_layer * /*ivi_controller_layer*/,
                   struct wl_output *screen) {
-   static_cast<struct layer *>(data)->parent->layer_screen(
-      static_cast<struct layer *>(data)->id, screen);
+   auto l = static_cast<struct layer *>(data);
+   l->parent->layer_screen(l->id, screen);
 }
 
 void layer_destroyed(void *data,
                      struct ivi_controller_layer * /*ivi_controller_layer*/) {
-   static_cast<struct layer *>(data)->parent->layer_destroyed(
-      static_cast<struct layer *>(data)->id);
+   auto l = static_cast<struct layer *>(data);
+   l->parent->layer_destroyed(l->id);
 }
 
 constexpr struct ivi_controller_layer_listener layer_listener = {
@@ -351,6 +350,57 @@ layer::~layer() {
    this->proxy = nullptr;
 }
 
+void layer::set_visibility(uint32_t visibility) {
+   ivi_controller_layer_set_visibility(this->proxy, visibility);
+}
+
+void layer::set_opacity(wl_fixed_t opacity) {
+   ivi_controller_layer_set_opacity(this->proxy, opacity);
+}
+
+void layer::set_source_rectangle(int32_t x, int32_t y, int32_t width,
+                                 int32_t height) {
+   ivi_controller_layer_set_source_rectangle(this->proxy, x, y, width, height);
+}
+
+void layer::set_destination_rectangle(int32_t x, int32_t y, int32_t width,
+                                      int32_t height) {
+   ivi_controller_layer_set_destination_rectangle(this->proxy, x, y, width,
+                                                  height);
+}
+
+void layer::set_configuration(int32_t width, int32_t height) {
+   ivi_controller_layer_set_configuration(this->proxy, width, height);
+}
+
+void layer::set_orientation(int32_t orientation) {
+   ivi_controller_layer_set_orientation(this->proxy, orientation);
+}
+
+void layer::screenshot(const char *filename) {
+   ivi_controller_layer_screenshot(this->proxy, filename);
+}
+
+void layer::clear_surfaces() {
+   ivi_controller_layer_clear_surfaces(this->proxy);
+}
+
+void layer::add_surface(struct surface *surface) {
+   ivi_controller_layer_add_surface(this->proxy, surface->proxy);
+}
+
+void layer::remove_surface(struct surface *surface) {
+   ivi_controller_layer_remove_surface(this->proxy, surface->proxy);
+}
+
+void layer::set_render_order(std::vector<uint32_t> const &ro) {
+   struct wl_array wlro {
+      .size = ro.size() * sizeof(ro[0]), .alloc = ro.capacity() * sizeof(ro[0]),
+      .data = const_cast<void *>(static_cast<void const *>(ro.data()))
+   };
+   ivi_controller_layer_set_render_order(this->proxy, &wlro);
+}
+
 void controller::layer_visibility(uint32_t id, int32_t visibility) {
    logdebug("genivi::layer %s @ %p v %i", __func__, this->proxy, visibility);
    this->layers[id]->visibility = visibility;
@@ -408,58 +458,57 @@ namespace {
 void surface_visibility(
    void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
    int32_t visibility) {
-   static_cast<struct surface *>(data)->parent->surface_visibility(
-      static_cast<struct surface *>(data)->id, visibility);
+   auto s = static_cast<struct surface *>(data);
+   s->parent->surface_visibility(s->id, visibility);
 }
 
 void surface_opacity(void *data,
                      struct ivi_controller_surface * /*ivi_controller_surface*/,
                      wl_fixed_t opacity) {
-   static_cast<struct surface *>(data)->parent->surface_opacity(
-      static_cast<struct surface *>(data)->id,
-      float(wl_fixed_to_double(opacity)));
+   auto s = static_cast<struct surface *>(data);
+   s->parent->surface_opacity(s->id, float(wl_fixed_to_double(opacity)));
 }
 
 void surface_source_rectangle(
    void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
    int32_t x, int32_t y, int32_t width, int32_t height) {
-   static_cast<struct surface *>(data)->parent->surface_source_rectangle(
-      static_cast<struct surface *>(data)->id, x, y, width, height);
+   auto s = static_cast<struct surface *>(data);
+   s->parent->surface_source_rectangle(s->id, x, y, width, height);
 }
 
 void surface_destination_rectangle(
    void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
    int32_t x, int32_t y, int32_t width, int32_t height) {
-   static_cast<struct surface *>(data)->parent->surface_destination_rectangle(
-      static_cast<struct surface *>(data)->id, x, y, width, height);
+   auto s = static_cast<struct surface *>(data);
+   s->parent->surface_destination_rectangle(s->id, x, y, width, height);
 }
 
 void surface_configuration(
    void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
    int32_t width, int32_t height) {
-   static_cast<struct surface *>(data)->parent->surface_configuration(
-      static_cast<struct surface *>(data)->id, width, height);
+   auto s = static_cast<struct surface *>(data);
+   s->parent->surface_configuration(s->id, width, height);
 }
 
 void surface_orientation(
    void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
    int32_t orientation) {
-   static_cast<struct surface *>(data)->parent->surface_orientation(
-      static_cast<struct surface *>(data)->id, orientation);
+   auto s = static_cast<struct surface *>(data);
+   s->parent->surface_orientation(s->id, orientation);
 }
 
 void surface_pixelformat(
    void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
    int32_t pixelformat) {
-   static_cast<struct surface *>(data)->parent->surface_pixelformat(
-      static_cast<struct surface *>(data)->id, pixelformat);
+   auto s = static_cast<struct surface *>(data);
+   s->parent->surface_pixelformat(s->id, pixelformat);
 }
 
 void surface_layer(void *data,
                    struct ivi_controller_surface * /*ivi_controller_surface*/,
                    struct ivi_controller_layer *layer) {
-   static_cast<struct surface *>(data)->parent->surface_layer(
-      static_cast<struct surface *>(data)->id, layer);
+   auto s = static_cast<struct surface *>(data);
+   s->parent->surface_layer(s->id, layer);
 }
 
 void surface_stats(void *data,
@@ -467,22 +516,22 @@ void surface_stats(void *data,
                    uint32_t redraw_count, uint32_t frame_count,
                    uint32_t update_count, uint32_t pid,
                    const char *process_name) {
-   static_cast<struct surface *>(data)->parent->surface_stats(
-      static_cast<struct surface *>(data)->id, redraw_count, frame_count,
+   auto s = static_cast<struct surface *>(data);
+   s->parent->surface_stats(s->id, redraw_count, frame_count,
       update_count, pid, process_name);
 }
 
 void surface_destroyed(
    void *data, struct ivi_controller_surface * /*ivi_controller_surface*/) {
-   static_cast<struct surface *>(data)->parent->surface_destroyed(
-      static_cast<struct surface *>(data)->id);
+   auto s = static_cast<struct surface *>(data);
+   s->parent->surface_destroyed(s->id);
 }
 
 void surface_content(void *data,
                      struct ivi_controller_surface * /*ivi_controller_surface*/,
                      int32_t content_state) {
-   static_cast<struct surface *>(data)->parent->surface_content(
-      static_cast<struct surface *>(data)->id, content_state);
+   auto s = static_cast<struct surface *>(data);
+   s->parent->surface_content(s->id, content_state);
 }
 
 constexpr struct ivi_controller_surface_listener surface_listener = {
@@ -520,6 +569,44 @@ surface::~surface() {
    this->proxy = nullptr;
 }
 
+void surface::set_visibility(uint32_t visibility) {
+   ivi_controller_surface_set_visibility(this->proxy, visibility);
+}
+
+void surface::set_opacity(wl_fixed_t opacity) {
+   ivi_controller_surface_set_opacity(this->proxy, opacity);
+}
+
+void surface::set_source_rectangle(int32_t x, int32_t y, int32_t width,
+                                   int32_t height) {
+   ivi_controller_surface_set_source_rectangle(this->proxy, x, y, width,
+                                               height);
+}
+
+void surface::set_destination_rectangle(int32_t x, int32_t y, int32_t width,
+                                        int32_t height) {
+   ivi_controller_surface_set_destination_rectangle(this->proxy, x, y, width,
+                                                    height);
+}
+
+void surface::set_configuration(int32_t width, int32_t height) {
+   ivi_controller_surface_set_configuration(this->proxy, width, height);
+}
+
+void surface::set_orientation(int32_t orientation) {
+   ivi_controller_surface_set_orientation(this->proxy, orientation);
+}
+
+void surface::screenshot(const char *filename) {
+   ivi_controller_surface_screenshot(this->proxy, filename);
+}
+
+void surface::send_stats() { ivi_controller_surface_send_stats(this->proxy); }
+
+void surface::destroy(int32_t destroy_scene_object) {
+   ivi_controller_surface_destroy(this->proxy, destroy_scene_object);
+}
+
 void controller::surface_visibility(uint32_t id, int32_t visibility) {
    logdebug("genivi::surface %s @ %p v %i", __func__, this->proxy, visibility);
    this->surfaces[id]->visibility = visibility;
@@ -589,6 +676,52 @@ void controller::surface_content(uint32_t id, int32_t content_state) {
    }
 }
 
+void controller::add_proxy_to_id_mapping(struct ivi_controller_surface *p, uint32_t id) {
+   this->surface_proxy_to_id[uintptr_t(p)] = id;
+   logdebug("Add surface proxy mapping for %p (%u)", p, id);
+}
+
+void controller::remove_proxy_to_id_mapping(struct ivi_controller_surface *p) {
+   logdebug("Remove surface proxy mapping for %p", p);
+   this->surface_proxy_to_id.erase(uintptr_t(p));
+}
+
+void controller::add_proxy_to_id_mapping(struct ivi_controller_layer *p, uint32_t id) {
+   logdebug("Add layer proxy mapping for %p (%u)", p, id);
+   this->layer_proxy_to_id[uintptr_t(p)] = id;
+}
+
+void controller::remove_proxy_to_id_mapping(struct ivi_controller_layer *p) {
+   logdebug("Remove layer proxy mapping for %p", p);
+   this->layer_proxy_to_id.erase(uintptr_t(p));
+}
+
+void controller::add_proxy_to_id_mapping(struct wl_output *p, uint32_t id) {
+   logdebug("Add screen proxy mapping for %p (%u)", p, id);
+   this->screen_proxy_to_id[uintptr_t(p)] = id;
+}
+
+void controller::remove_proxy_to_id_mapping(struct wl_output *p) {
+   logdebug("Remove screen proxy mapping for %p", p);
+   this->screen_proxy_to_id.erase(uintptr_t(p));
+}
+
+void controller::add_task(char const *name, std::function<void(struct controller *)> &&f) {
+   this->pending.emplace_back(std::make_pair(name, f));
+}
+
+void controller::execute_pending() {
+   if (!this->pending.empty()) {
+      for (auto &t : this->pending) {
+         logdebug("executing task '%s'", t.first);
+         t.second(this);
+      }
+      this->pending.clear();
+      ivi_controller_commit_changes(this->proxy);
+      // XXX: No flush here...
+   }
+}
+
 //
 //  ___  ___ _ __ ___  ___ _ __
 // / __|/ __| '__/ _ \/ _ \ '_ \
@@ -600,4 +733,19 @@ screen::screen(uint32_t i, struct controller *c,
    : wayland_proxy(p), controller_child(c, i) {
    logdebug("genivi::screen @ %p id %u", p, i);
 }
+
+void screen::clear() { ivi_controller_screen_clear(this->proxy); }
+
+void screen::add_layer(layer *l) {
+   ivi_controller_screen_add_layer(this->proxy, l->proxy);
+}
+
+void screen::set_render_order(std::vector<uint32_t> const &ro) {
+   struct wl_array wlro {
+      .size = ro.size() * sizeof(ro[0]), .alloc = ro.capacity() * sizeof(ro[0]),
+      .data = const_cast<void *>(static_cast<void const *>(ro.data()))
+   };
+   ivi_controller_screen_set_render_order(this->proxy, &wlro);
+}
+
 }  // namespace genivi