wayland: moved inline methods to .cpp
[staging/windowmanager.git] / src / wayland.cpp
index c7287b3..71dca0f 100644 (file)
@@ -350,6 +350,57 @@ layer::~layer() {
    this->proxy = nullptr;
 }
 
+void layer::set_visibility(uint32_t visibility) {
+   ivi_controller_layer_set_visibility(this->proxy, visibility);
+}
+
+void layer::set_opacity(wl_fixed_t opacity) {
+   ivi_controller_layer_set_opacity(this->proxy, opacity);
+}
+
+void layer::set_source_rectangle(int32_t x, int32_t y, int32_t width,
+                                 int32_t height) {
+   ivi_controller_layer_set_source_rectangle(this->proxy, x, y, width, height);
+}
+
+void layer::set_destination_rectangle(int32_t x, int32_t y, int32_t width,
+                                      int32_t height) {
+   ivi_controller_layer_set_destination_rectangle(this->proxy, x, y, width,
+                                                  height);
+}
+
+void layer::set_configuration(int32_t width, int32_t height) {
+   ivi_controller_layer_set_configuration(this->proxy, width, height);
+}
+
+void layer::set_orientation(int32_t orientation) {
+   ivi_controller_layer_set_orientation(this->proxy, orientation);
+}
+
+void layer::screenshot(const char *filename) {
+   ivi_controller_layer_screenshot(this->proxy, filename);
+}
+
+void layer::clear_surfaces() {
+   ivi_controller_layer_clear_surfaces(this->proxy);
+}
+
+void layer::add_surface(struct surface *surface) {
+   ivi_controller_layer_add_surface(this->proxy, surface->proxy);
+}
+
+void layer::remove_surface(struct surface *surface) {
+   ivi_controller_layer_remove_surface(this->proxy, surface->proxy);
+}
+
+void layer::set_render_order(std::vector<uint32_t> const &ro) {
+   struct wl_array wlro {
+      .size = ro.size() * sizeof(ro[0]), .alloc = ro.capacity() * sizeof(ro[0]),
+      .data = const_cast<void *>(static_cast<void const *>(ro.data()))
+   };
+   ivi_controller_layer_set_render_order(this->proxy, &wlro);
+}
+
 void controller::layer_visibility(uint32_t id, int32_t visibility) {
    logdebug("genivi::layer %s @ %p v %i", __func__, this->proxy, visibility);
    this->layers[id]->visibility = visibility;
@@ -518,6 +569,44 @@ surface::~surface() {
    this->proxy = nullptr;
 }
 
+void surface::set_visibility(uint32_t visibility) {
+   ivi_controller_surface_set_visibility(this->proxy, visibility);
+}
+
+void surface::set_opacity(wl_fixed_t opacity) {
+   ivi_controller_surface_set_opacity(this->proxy, opacity);
+}
+
+void surface::set_source_rectangle(int32_t x, int32_t y, int32_t width,
+                                   int32_t height) {
+   ivi_controller_surface_set_source_rectangle(this->proxy, x, y, width,
+                                               height);
+}
+
+void surface::set_destination_rectangle(int32_t x, int32_t y, int32_t width,
+                                        int32_t height) {
+   ivi_controller_surface_set_destination_rectangle(this->proxy, x, y, width,
+                                                    height);
+}
+
+void surface::set_configuration(int32_t width, int32_t height) {
+   ivi_controller_surface_set_configuration(this->proxy, width, height);
+}
+
+void surface::set_orientation(int32_t orientation) {
+   ivi_controller_surface_set_orientation(this->proxy, orientation);
+}
+
+void surface::screenshot(const char *filename) {
+   ivi_controller_surface_screenshot(this->proxy, filename);
+}
+
+void surface::send_stats() { ivi_controller_surface_send_stats(this->proxy); }
+
+void surface::destroy(int32_t destroy_scene_object) {
+   ivi_controller_surface_destroy(this->proxy, destroy_scene_object);
+}
+
 void controller::surface_visibility(uint32_t id, int32_t visibility) {
    logdebug("genivi::surface %s @ %p v %i", __func__, this->proxy, visibility);
    this->surfaces[id]->visibility = visibility;
@@ -587,6 +676,51 @@ void controller::surface_content(uint32_t id, int32_t content_state) {
    }
 }
 
+void controller::add_proxy_to_id_mapping(struct ivi_controller_surface *p, uint32_t id) {
+   this->surface_proxy_to_id[uintptr_t(p)] = id;
+   logdebug("Add surface proxy mapping for %p (%u)", p, id);
+}
+
+void controller::remove_proxy_to_id_mapping(struct ivi_controller_surface *p) {
+   logdebug("Remove surface proxy mapping for %p", p);
+   this->surface_proxy_to_id.erase(uintptr_t(p));
+}
+
+void controller::add_proxy_to_id_mapping(struct ivi_controller_layer *p, uint32_t id) {
+   logdebug("Add layer proxy mapping for %p (%u)", p, id);
+   this->layer_proxy_to_id[uintptr_t(p)] = id;
+}
+
+void controller::remove_proxy_to_id_mapping(struct ivi_controller_layer *p) {
+   logdebug("Remove layer proxy mapping for %p", p);
+   this->layer_proxy_to_id.erase(uintptr_t(p));
+}
+
+void controller::add_proxy_to_id_mapping(struct wl_output *p, uint32_t id) {
+   logdebug("Add screen proxy mapping for %p (%u)", p, id);
+   this->screen_proxy_to_id[uintptr_t(p)] = id;
+}
+
+void controller::remove_proxy_to_id_mapping(struct wl_output *p) {
+   logdebug("Remove screen proxy mapping for %p", p);
+   this->screen_proxy_to_id.erase(uintptr_t(p));
+}
+
+void controller::add_task(char const *name, std::function<void(struct controller *)> &&f) {
+   this->pending.emplace_back(std::make_pair(name, f));
+}
+
+void controller::execute_pending() {
+   if (!this->pending.empty()) {
+      for (auto &t : this->pending) {
+         logdebug("executing task '%s'", t.first);
+         t.second(this);
+      }
+      this->pending.clear();
+      ivi_controller_commit_changes(this->proxy);
+      // XXX: No flush here...
+   }
+}
 //
 //  ___  ___ _ __ ___  ___ _ __
 // / __|/ __| '__/ _ \/ _ \ '_ \