void output::mode(uint32_t flags, int32_t w, int32_t h, int32_t r) {
logdebug("wl::output %s @ %p f %x w %i h %i r %i", __func__, this->proxy,
flags, w, h, r);
+ if (flags & WL_OUTPUT_MODE_CURRENT) {
+ this->width = w;
+ this->height = h;
+ this->refresh = r;
+ }
}
void output::done() {
controller::~controller() {}
+void controller::layer_create(uint32_t id, int32_t w, int32_t h) {
+ this->layers[id] = std::make_unique<layer>(id, w, h, this);
+}
+
+void controller::surface_create(uint32_t id) {
+ this->surfaces[id] = std::make_unique<surface>(id, this);
+}
+
void controller::controller_screen(uint32_t id,
struct ivi_controller_screen *screen) {
logdebug("genivi::controller @ %p screen %u (%x) @ %p", this->proxy, id, id,
}
layer::layer(uint32_t i, struct controller *c)
- : wayland_proxy(ivi_controller_layer_create(c->proxy, i, 0, 0)),
+ : layer(i, 0, 0, c) {
+}
+
+layer::layer(uint32_t i, int32_t w, int32_t h, struct controller *c)
+ : wayland_proxy(ivi_controller_layer_create(c->proxy, i, w, h)),
controlled_entity(c, i) {
ivi_controller_layer_add_listener(this->proxy, &layer_listener, this);
}
surface::surface(uint32_t i, struct controller *c)
: wayland_proxy(ivi_controller_surface_create(c->proxy, i)),
- controlled_entity(c, i) {
+ controlled_entity(c, i),
+ dst_rect{},
+ src_rect{},
+ size{},
+ orientation{},
+ visibility{},
+ opacity{1.f} {
ivi_controller_surface_add_listener(this->proxy, &surface_listener, this);
}
void controller::surface_visibility(uint32_t id, int32_t visibility) {
logdebug("genivi::surface %s @ %p v %i", __func__, this->proxy, visibility);
+ struct surface *s = this->surfaces[id].get();
+ s->visibility = visibility;
}
void controller::surface_opacity(uint32_t id, float opacity) {
logdebug("genivi::surface %s @ %p o %f", __func__, this->proxy, opacity);
+ struct surface *s = this->surfaces[id].get();
+ s->opacity = opacity;
}
void controller::surface_source_rectangle(uint32_t id, int32_t x, int32_t y,
int32_t width, int32_t height) {
logdebug("genivi::surface %s @ %p x %i y %i w %i h %i", __func__,
this->proxy, x, y, width, height);
+ struct surface *s = this->surfaces[id].get();
+ s->src_rect = rect{uint32_t(width), uint32_t(height), x, y};
}
void controller::surface_destination_rectangle(uint32_t id, int32_t x,
int32_t height) {
logdebug("genivi::surface %s @ %p x %i y %i w %i h %i", __func__,
this->proxy, x, y, width, height);
+ struct surface *s = this->surfaces[id].get();
+ s->dst_rect = rect{uint32_t(width), uint32_t(height), x, y};
}
void controller::surface_configuration(uint32_t id, int32_t width,
int32_t height) {
logdebug("genivi::surface %s @ %p w %i h %i", __func__, this->proxy, width,
height);
+ struct surface *s = this->surfaces[id].get();
+ bool center = s->size.w != width && s->size.h != height;
+ s->size = size{uint32_t(width), uint32_t(height)};
+ if (center)
+ auto const s = c->surfaces.find(id);
+ if (s != c->surfaces.end())
+ s->second->set_destination_rectangle(
+ 800 / 2 - width / 2, 600 / 2 - height / 2, width, height);
+ add_task("fullscreen surface", [id, width, height](struct controller *c) {
+ });
}
void controller::surface_orientation(uint32_t id, int32_t orientation) {
logdebug("genivi::surface %s @ %p o %i", __func__, this->proxy, orientation);
+ struct surface *s = this->surfaces[id].get();
+ s->orientation = orientation;
}
void controller::surface_pixelformat(uint32_t id, int32_t pixelformat) {
void controller::surface_content(uint32_t id, int32_t content_state) {
logdebug("genivi::surface %s @ %p s %i", __func__, this->proxy,
content_state);
+ if (content_state == IVI_CONTROLLER_SURFACE_CONTENT_STATE_CONTENT_REMOVED) {
+ add_task("remove surface",
+ [id](struct controller *c) { c->surfaces.erase(id); });
+ }
}
//
//
screen::screen(uint32_t i, struct controller *c,
struct ivi_controller_screen *p)
- : wayland_proxy(p), controlled_entity(c, i) {}
+ : wayland_proxy(p), controlled_entity(c, i) {
+ logdebug("genivi::screen @ %p id %u", p, i);
+}
}