#include <utility>
+#include "util.hpp"
#include "wayland.hpp"
// _
int display::dispatch() { return wl_display_dispatch(this->d.get()); }
+int display::dispatch_pending() { return wl_display_dispatch_pending(this->d.get()); }
+
+int display::read_events() {
+ ST();
+ // XXX: uhm, how?!
+ while (wl_display_prepare_read(this->d.get()) == -1) {
+ STN(pending_events_dispatch);
+ if (wl_display_dispatch_pending(this->d.get()) == -1) {
+ return -1;
+ }
+ }
+
+ if (wl_display_flush(this->d.get()) == -1) {
+ return -1;
+ }
+
+ if (wl_display_read_events(this->d.get()) == -1) {
+ wl_display_cancel_read(this->d.get());
+ }
+
+ return 0;
+}
+
void display::flush() { wl_display_flush(this->d.get()); }
int display::get_fd() const { return wl_display_get_fd(this->d.get()); }
}
void controller::layer_visibility(struct layer *l, int32_t visibility) {
- logdebug("genivi::layer %s @ %p v %i", __func__, this->proxy.get(),
- visibility);
+ logdebug("genivi::layer %s @ %d v %i", __func__, l->id, visibility);
this->lprops[l->id].visibility = visibility;
}
void controller::layer_opacity(struct layer *l, float opacity) {
- logdebug("genivi::layer %s @ %p o %f", __func__, this->proxy.get(), opacity);
+ logdebug("genivi::layer %s @ %d o %f", __func__, l->id, opacity);
this->lprops[l->id].opacity = opacity;
}
void controller::layer_source_rectangle(struct layer *l, int32_t x, int32_t y,
int32_t width, int32_t height) {
- logdebug("genivi::layer %s @ %p x %i y %i w %i h %i", __func__,
- this->proxy.get(), x, y, width, height);
+ logdebug("genivi::layer %s @ %d x %i y %i w %i h %i", __func__,
+ l->id, x, y, width, height);
this->lprops[l->id].src_rect = rect{width, height, x, y};
}
void controller::layer_destination_rectangle(struct layer *l, int32_t x,
int32_t y, int32_t width,
int32_t height) {
- logdebug("genivi::layer %s @ %p x %i y %i w %i h %i", __func__,
- this->proxy.get(), x, y, width, height);
+ logdebug("genivi::layer %s @ %d x %i y %i w %i h %i", __func__,
+ l->id, x, y, width, height);
this->lprops[l->id].dst_rect = rect{width, height, x, y};
}
void controller::layer_configuration(struct layer *l, int32_t width,
int32_t height) {
- logdebug("genivi::layer %s @ %p w %i h %i", __func__, this->proxy.get(),
+ logdebug("genivi::layer %s @ %d w %i h %i", __func__, l->id,
width, height);
this->lprops[l->id].size = size{uint32_t(width), uint32_t(height)};
}
void controller::layer_orientation(struct layer *l, int32_t orientation) {
- logdebug("genivi::layer %s @ %p o %i", __func__, this->proxy.get(),
+ logdebug("genivi::layer %s @ %d o %i", __func__, l->id,
orientation);
this->lprops[l->id].orientation = orientation;
}
-void controller::layer_screen(struct layer * /*l*/, struct wl_output *screen) {
- logdebug("genivi::layer %s @ %p s %p", __func__, this->proxy.get(), screen);
+void controller::layer_screen(struct layer *l, struct wl_output *screen) {
+ logdebug("genivi::layer %s @ %d s %p", __func__, l->id, screen);
}
void controller::layer_destroyed(struct layer *l) {
- logdebug("genivi::layer %s @ %p", __func__, this->proxy.get());
+ logdebug("genivi::layer %s @ %d", __func__, l->id);
this->lprops.erase(l->id);
this->layers.erase(l->id);
}
}
void controller::surface_visibility(struct surface *s, int32_t visibility) {
- logdebug("genivi::surface %s @ %p v %i", __func__, this->proxy.get(),
+ logdebug("genivi::surface %s @ %d v %i", __func__, s->id,
visibility);
this->sprops[s->id].visibility = visibility;
}
void controller::surface_opacity(struct surface *s, float opacity) {
- logdebug("genivi::surface %s @ %p o %f", __func__, this->proxy.get(),
+ logdebug("genivi::surface %s @ %d o %f", __func__, s->id,
opacity);
this->sprops[s->id].opacity = opacity;
}
void controller::surface_source_rectangle(struct surface *s, int32_t x,
int32_t y, int32_t width,
int32_t height) {
- logdebug("genivi::surface %s @ %p x %i y %i w %i h %i", __func__,
- this->proxy.get(), x, y, width, height);
+ logdebug("genivi::surface %s @ %d x %i y %i w %i h %i", __func__,
+ s->id, x, y, width, height);
this->sprops[s->id].src_rect = rect{width, height, x, y};
}
void controller::surface_destination_rectangle(struct surface *s, int32_t x,
int32_t y, int32_t width,
int32_t height) {
- logdebug("genivi::surface %s @ %p x %i y %i w %i h %i", __func__,
- this->proxy.get(), x, y, width, height);
+ logdebug("genivi::surface %s @ %d x %i y %i w %i h %i", __func__,
+ s->id, x, y, width, height);
this->sprops[s->id].dst_rect = rect{width, height, x, y};
}
void controller::surface_configuration(struct surface *s, int32_t width,
int32_t height) {
- logdebug("genivi::surface %s @ %p w %i h %i", __func__, this->proxy.get(),
+ logdebug("genivi::surface %s @ %d w %i h %i", __func__, s->id,
width, height);
this->sprops[s->id].size = size{uint32_t(width), uint32_t(height)};
}
void controller::surface_orientation(struct surface *s, int32_t orientation) {
- logdebug("genivi::surface %s @ %p o %i", __func__, this->proxy.get(),
+ logdebug("genivi::surface %s @ %d o %i", __func__, s->id,
orientation);
this->sprops[s->id].orientation = orientation;
}
-void controller::surface_pixelformat(struct surface * /*s*/,
+void controller::surface_pixelformat(struct surface * s,
int32_t pixelformat) {
- logdebug("genivi::surface %s @ %p f %i", __func__, this->proxy.get(),
+ logdebug("genivi::surface %s @ %d f %i", __func__, s->id,
pixelformat);
}
-void controller::surface_layer(struct surface * /*s*/,
+void controller::surface_layer(struct surface * s,
struct ivi_controller_layer *layer) {
- logdebug("genivi::surface %s @ %p l %u @ %p", __func__, this->proxy.get(),
+ logdebug("genivi::surface %s @ %d l %u @ %p", __func__, s->id,
this->layer_proxy_to_id[uintptr_t(layer)], layer);
}
-void controller::surface_stats(struct surface * /*s*/, uint32_t redraw_count,
+void controller::surface_stats(struct surface *s, uint32_t redraw_count,
uint32_t frame_count, uint32_t update_count,
uint32_t pid, const char *process_name) {
- logdebug("genivi::surface %s @ %p r %u f %u u %u pid %u p %s", __func__,
- this->proxy.get(), redraw_count, frame_count, update_count, pid,
+ logdebug("genivi::surface %s @ %d r %u f %u u %u pid %u p %s", __func__,
+ s->id, redraw_count, frame_count, update_count, pid,
process_name);
}
void controller::surface_destroyed(struct surface *s) {
- logdebug("genivi::surface %s @ %p", __func__, this->proxy.get());
+ logdebug("genivi::surface %s @ %d", __func__, s->id);
this->chooks->surface_removed(s->id);
// XXX: do I need to actually remove the surface late, i.e. using add_task()?
this->sprops.erase(s->id);
}
void controller::surface_content(struct surface *s, int32_t content_state) {
- logdebug("genivi::surface %s @ %p s %i", __func__, this->proxy.get(),
+ logdebug("genivi::surface %s @ %d s %i", __func__, s->id,
content_state);
if (content_state == IVI_CONTROLLER_SURFACE_CONTENT_STATE_CONTENT_REMOVED) {
// XXX is this the right thing to do?