auto b = this->bindings.find(iface);
if (b != this->bindings.end())
b->second(this->proxy, name, v);
- else
- logdebug("wl::registry @ %p global n %u i %s v %u", this->proxy, name,
- iface, v);
+ logdebug("wl::registry @ %p global n %u i %s v %u", this->proxy, name,
+ iface, v);
}
void registry::global_remove(uint32_t name) {}
void controller::controller_surface(uint32_t id) {
logdebug("genivi::controller @ %p surface %u (%x)", this->proxy, id, id);
this->surfaces[id] = std::make_unique<struct surface>(id, this);
+
+ add_task("fullscreen surface", [id](struct controller *c) {
+ c->surfaces[id]->set_destination_rectangle(0, 0, c->output_size.w,
+ c->output_size.h);
+ c->surfaces[id]->set_visibility(1);
+ uint32_t lid = id == 0x16180 ? 1000 : 100;
+ c->layers[lid]->add_surface(c->surfaces[id].get());
+ c->layers[lid]->set_visibility(1);
+ logdebug("Surface %u now fullscreen on layer %u", id, lid);
+ });
}
void controller::controller_error(int32_t object_id, int32_t object_type,
layer::layer(uint32_t i, struct controller *c) : layer(i, 0, 0, c) {}
layer::layer(uint32_t i, int32_t w, int32_t h, struct controller *c)
- : wayland_proxy(ivi_controller_layer_create(c->proxy, i, w, h)),
- controlled_entity(c, i) {
+ : wayland_proxy(ivi_controller_layer_create(c->proxy, i, w, h))
+ , controlled_entity(c, i)
+ , dst_rect{}
+ , src_rect{}
+ , size{}
+ , orientation{}
+ , visibility{}
+ , opacity{} {
ivi_controller_layer_add_listener(this->proxy, &layer_listener, this);
}
int32_t height) {
logdebug("genivi::surface %s @ %p w %i h %i", __func__, this->proxy, width,
height);
- auto &s = this->surfaces[id];
- bool center = int(s->size.w) != int(width) && int(s->size.h) != int(height);
- s->size = size{uint32_t(width), uint32_t(height)};
- if (center)
- add_task("fullscreen surface", [id](struct controller *c) {
- c->surfaces[id]->set_destination_rectangle(0, 0, c->output_size.w,
- c->output_size.h);
- c->surfaces[id]->set_visibility(1);
- uint32_t lid = id == 0x16180 ? 1000 : 100;
- c->layers[lid]->add_surface(c->surfaces[id].get());
- c->layers[lid]->set_visibility(1);
- logdebug("Surface %u now fullscreen on layer %u", id, lid);
- });
+ this->surfaces[id]->size = size{uint32_t(width), uint32_t(height)};
}
void controller::surface_orientation(uint32_t id, int32_t orientation) {