agl-shell: Add bound_ok and bound_fail events and a default destructor
[src/agl-compositor.git] / src / shell.c
index 09a9cb2..dc07c26 100644 (file)
@@ -467,7 +467,7 @@ ivi_set_pending_desktop_surface_remote(struct ivi_output *ioutput,
        if (!p_remote)
                return;
 
-       wl_list_insert(&ivi->remote_pending_apps, &remote->link);
+       wl_list_insert(&ivi->remote_pending_apps, &p_remote->link);
 }
 
 
@@ -628,7 +628,7 @@ ivi_check_pending_surface_desktop(struct ivi_surface *surface,
 
        role_pending_list = &ivi->popup_pending_apps;
        wl_list_for_each(p_popup, role_pending_list, link) {
-               if (!strcmp(app_id, p_popup->app_id)) {
+               if (app_id && !strcmp(app_id, p_popup->app_id)) {
                        *role = IVI_SURFACE_ROLE_POPUP;
                        return;
                }
@@ -636,7 +636,7 @@ ivi_check_pending_surface_desktop(struct ivi_surface *surface,
 
        role_pending_list = &ivi->split_pending_apps;
        wl_list_for_each(p_split, role_pending_list, link) {
-               if (!strcmp(app_id, p_split->app_id)) {
+               if (app_id && !strcmp(app_id, p_split->app_id)) {
                        *role = IVI_SURFACE_ROLE_SPLIT_V;
                        return;
                }
@@ -644,7 +644,7 @@ ivi_check_pending_surface_desktop(struct ivi_surface *surface,
 
        role_pending_list = &ivi->fullscreen_pending_apps;
        wl_list_for_each(p_fullscreen, role_pending_list, link) {
-               if (!strcmp(app_id, p_fullscreen->app_id)) {
+               if (app_id && !strcmp(app_id, p_fullscreen->app_id)) {
                        *role = IVI_SURFACE_ROLE_FULLSCREEN;
                        return;
                }
@@ -652,7 +652,7 @@ ivi_check_pending_surface_desktop(struct ivi_surface *surface,
 
        role_pending_list = &ivi->remote_pending_apps;
        wl_list_for_each(p_remote, role_pending_list, link) {
-               if (!strcmp(app_id, p_remote->app_id)) {
+               if (app_id && !strcmp(app_id, p_remote->app_id)) {
                        *role = IVI_SURFACE_ROLE_REMOTE;
                        return;
                }