#include <gio/gio.h>
#include <ilm/ilm_control.h>
+#include <ilm/ilm_input.h>
#include <libwindowmanager.h>
#include <libhomescreen.hpp>
LibHomeScreen *m_hs;
ILMControl *m_ic;
+ t_ilm_surface m_ivi_id;
+
std::map<int, int> m_surfaces; // pair of <afm:rid, ivi:id>
bool m_pending_create = false;
int parse_config(const char *file);
- void setup_surface(int id);
+ void setup_surface(void);
};
#endif // RUNXDG_HPP