std::function< void(json_object*) > h_active = [this](json_object* object) {
AGL_DEBUG("Got Event_Active");
- t_ilm_surface s_ids[1] = { this->m_ivi_id };
- ilm_setInputFocus(s_ids, 1, ILM_INPUT_DEVICE_KEYBOARD, ILM_TRUE);
};
std::function< void(json_object*) > h_inactive = [this](json_object* object) {
AGL_DEBUG("Got Event_Inactive");
- t_ilm_surface s_ids[1] = { this->m_ivi_id };
- ilm_setInputFocus(s_ids, 1, ILM_INPUT_DEVICE_KEYBOARD, ILM_FALSE);
};
- std::function< void(json_object*) > h_visible = [](json_object* object) {
+ std::function< void(json_object*) > h_visible = [this](json_object* object) {
AGL_DEBUG("Got Event_Visible");
+ t_ilm_surface s_ids[1] = { this->m_ivi_id };
+ ilm_setInputFocus(s_ids, 1, ILM_INPUT_DEVICE_KEYBOARD, ILM_TRUE);
};
- std::function< void(json_object*) > h_invisible = [](json_object* object) {
+ std::function< void(json_object*) > h_invisible = [this](json_object* object) {
AGL_DEBUG("Got Event_Invisible");
+ t_ilm_surface s_ids[1] = { this->m_ivi_id };
+ ilm_setInputFocus(s_ids, 1, ILM_INPUT_DEVICE_KEYBOARD, ILM_FALSE);
};
std::function< void(json_object*) > h_syncdraw =
AGL_DEBUG("Activesurface %s ", this->m_role.c_str());
this->m_wm->activateWindow(this->m_role.c_str(), AREA_NORMAL_FULL);
};
- m_hs->set_event_handler(LibHomeScreen::Event_TapShortcut, handler);
+ m_hs->set_event_handler(LibHomeScreen::Event_ShowWindow, handler);
std::function< void(json_object*) > h_default= [](json_object* object) {
const char *j_str = json_object_to_json_string(object);