enum Task
{
TASK_ALLOCATE,
- TASK_RELEASE
+ TASK_RELEASE,
+ TASK_INVALID
+};
+
+enum TaskVisible
+{
+ VISIBLE,
+ INVISIBLE,
+ NO_CHANGE
};
struct WMTrigger
std::string appid;
std::string role;
std::string area;
- bool visible;
+ TaskVisible visible;
bool end_draw_finished;
};
virtual ~WMRequest();
WMRequest(const WMRequest &obj);
- unsigned seq_num;
+ unsigned req_num;
struct WMTrigger trigger;
std::vector<struct WMAction> sync_draw_req;
};