Modify format of layout information and process for updating layout
[apps/agl-service-windowmanager.git] / src / policy_manager / policy_manager.hpp
index f026edd..0e05cc0 100644 (file)
@@ -42,7 +42,6 @@ public:
     int initialize();
     void registerCallback(CallbackTable callback_table);
     int inputEvent(json_object* json_in);
-    std::string roleToCategory(const char* role);
 
 private:
     // Disable copy and move
@@ -60,23 +59,6 @@ private:
     std::unordered_map<std::string, std::string> category2role_;
     std::unordered_map<std::string, std::string> role2defaultarea_;
 
-#if 0
-    struct AreaState {
-        std::string name;
-        std::string role;
-    } AreaState;
-
-    struct LayoutState {
-        std::string name;
-        std::vector<AreaState> areas;
-    } LayoutState;
-
-    struct LayerState {
-        std::string name;
-        LayoutState layout;
-    } LayerState;
-#endif
-
     int initializeSdEventLoop();
 
     // Load role.db