-#include "util.h"
+#include "util.hpp"
#include "wayland.hpp"
#include <unistd.h>
-#include <stdlib.h>
-#include <string.h>
+#include <signal.h>
+#include <sys/signalfd.h>
-#include <map>
-#include <memory>
-#include <string>
-#include <vector>
+#include <algorithm>
-#include <sys/poll.h>
-
-struct conn {
+struct connection {
std::vector<std::unique_ptr<wl::output>> outputs;
std::unique_ptr<genivi::controller> c;
};
namespace {
-int check_events(struct wl::display *d, struct conn *c, int fd) {
- struct pollfd pfd[2] = {{.fd = d->get_fd(), .events = POLLIN, .revents = 0},
- {.fd = fd, .events = POLLIN, .revents = 0}};
-
- d->flush();
-
- if (poll(pfd, fd != -1 ? 2 : 1, -1) != -1 && errno != EINTR) {
- int ret = 0;
-
- if (pfd[0].revents & POLLIN) {
- ret = d->dispatch();
- }
-
- if (ret == -1)
- return ret;
-
- if (fd != -1 && (pfd[1].revents & POLLIN)) {
- char buf[256];
-
- // read all there is ...
- while (read(pfd[1].fd, buf, sizeof(buf)) == sizeof(buf))
- ;
-
- // Display current status
- if (!c->c->surfaces.empty()) {
- puts("Surfaces:");
- for (auto const &i : c->c->surfaces) {
- struct genivi::rect const &r = i.second->dst_rect;
- struct genivi::size const &s = i.second->size;
- printf("%d [%ux%u] (%ux%u@%dx%d), ", i.first, s.w, s.h, r.w, r.h,
- r.x, r.y);
- }
- puts("\b\b ");
- }
- }
+// _ _ _ _ _ ____
+// (_)_ __ (_) |_ | | __ _ _ _ ___ _ _| |_ / /\ \
+// | | '_ \| | __| | |/ _` | | | |/ _ \| | | | __| | | |
+// | | | | | | |_ | | (_| | |_| | (_) | |_| | |_| | | |
+// |_|_| |_|_|\__|___|_|\__,_|\__, |\___/ \__,_|\__| | | |
+// |_____| |___/ \_\/_/
+char const *init_layout(struct connection &c) {
+ if (!c.c) {
+ return "ivi_controller global not available";
}
- return 0;
-}
+ if (c.outputs.empty()) {
+ return "no output was set up!";
+ }
-void init_layout(struct conn &c) {
- struct wl::output &o = *c.outputs.begin()->get();
- struct genivi::screen &s = *c.c->screens.begin()->second;
+ auto &o = c.outputs.front();
+ auto &s = c.c->screens.begin()->second;
auto &layers = c.c->layers;
// XXX: Write output dimensions to ivi controller...
- c.c->output_size = genivi::size{uint32_t(o.width), uint32_t(o.height)};
+ c.c->output_size = genivi::size{uint32_t(o->width), uint32_t(o->height)};
+
+ // Clear scene
+ layers.clear();
+
+ // Clear screen
+ s->clear();
// Setup our dummy scene...
- if (layers.find(100) == layers.end()) {
- logdebug("Creating layer 100 with output dimensions (%ux%u)", o.width, o.height);
- c.c->layer_create(100, o.width, o.height);
- }
+ c.c->layer_create(100, 0, 0); // bottom layer, anything else
+ c.c->layer_create(1000, 0, 0); // top layer, mandelbrot
- struct genivi::layer &l = *c.c->layers[100].get();
+ auto &l100 = c.c->layers[100];
+ auto &l1k = c.c->layers[1000];
- l.set_destination_rectangle(0, 0, o.width, o.height);
- s.clear();
+ // Set layers fullscreen
+ l100->set_destination_rectangle(0, 0, o->width, o->height);
+ l1k->set_destination_rectangle(0, 0, o->width, o->height);
+ l100->set_visibility(1);
+ l1k->set_visibility(1);
- logdebug("Add layer 100 to screen %u", s.id);
- s.add_layer(&l);
+ // Add layers to screen
+ s->set_render_order({100, 1000});
c.c->commit_changes();
// Note: this does not flush the display!
-}
-}
-int main(int argc, char **argv) {
+ return nullptr;
+}
+} // namespace
+
+// _ ____
+// _ __ ___ __ _(_)_ __ / /\ \
+// | '_ ` _ \ / _` | | '_ \| | | |
+// | | | | | | (_| | | | | | | | |
+// |_| |_| |_|\__,_|_|_| |_| | | |
+// \_\/_/
+int main(int /*argc*/, char ** /*argv*/) {
lognotice("WinMan ver. %s", WINMAN_VERSION_STRING);
- if (!getenv("XDG_RUNTIME_DIR"))
+ if (getenv("XDG_RUNTIME_DIR") == nullptr) {
fatal("Environment variable XDG_RUNTIME_DIR not set");
+ }
- auto d = std::make_unique<wl::display>();
- if (!d->ok())
+ struct wl::display d {};
+ if (!d.ok()) {
fatal("Could not connect to compositor");
+ }
- struct conn c = {};
+ struct connection c {};
- d->r->add_global_handler(
- "ivi_controller", [&](wl_registry *r, uint32_t name, uint32_t v) {
- c.c = std::make_unique<genivi::controller>(r, name, v);
+ d.r.add_global_handler(
+ "wl_output", [&c](wl_registry *r, uint32_t name, uint32_t v) {
+ c.outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
});
- d->r->add_global_handler(
- "wl_output", [&](wl_registry *r, uint32_t name, uint32_t v) {
- c.outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
+ d.r.add_global_handler(
+ "ivi_controller", [&c](wl_registry *r, uint32_t name, uint32_t v) {
+ c.c = std::make_unique<genivi::controller>(r, name, v);
+
+ // XXX: This protocol needs the output, so lets just add our mapping
+ // here...
+ c.c->add_proxy_to_id_mapping(
+ c.outputs.back()->proxy.get(),
+ wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
+ c.outputs.back()->proxy.get())));
});
// First level objects
- d->roundtrip();
+ d.roundtrip();
// Second level objects
- d->roundtrip();
+ d.roundtrip();
// Third level objects
- d->roundtrip();
-
- if (!c.c)
- fatal("ivi_controller global not available");
+ d.roundtrip();
- if (c.outputs.empty())
- fatal("no output was set up!");
+ if (char const *e = init_layout(c)) {
+ fatal("Could not init layout: %s", e);
+ }
- init_layout(c);
+ struct Poller p {};
+ p.add_fd(STDIN_FILENO, [&c](int fd) {
+ int buf;
+ ssize_t ret;
+ ret = read(fd, &buf, sizeof(buf));
+ c.c->debug_dump_current_status();
+ return ret == 0 ? -1 : 0;
+ });
+
+ p.add_fd(d.get_fd(), [&d](int fd) { return d.dispatch(); });
+
+ sigset_t sset{};
+ sigemptyset(&sset);
+ sigaddset(&sset, SIGINT);
+ sigaddset(&sset, SIGTERM);
+
+ auto sfd = unique_fd(signalfd(-1, &sset, SFD_NONBLOCK | SFD_CLOEXEC));
+ sigprocmask(SIG_BLOCK, &sset, nullptr);
+ p.add_fd(sfd.fd, [](int fd) {
+ struct signalfd_siginfo si;
+ while (read(fd, &si, sizeof(si)) == sizeof(si)) {
+ lognotice("Received signal %u", si.ssi_signo);
+ }
+ return -1;
+ });
- while (check_events(d.get(), &c, STDIN_FILENO) != -1) {
+ while ((d.flush(), p.check_events()) != -1) {
c.c->execute_pending();
}
- d->roundtrip();
+ c.c->commit_changes();
+ d.roundtrip();
return 0;
}