main: set layer visibility in init_layout()
[staging/windowmanager.git] / src / main.cpp
index c343a66..60a243a 100644 (file)
@@ -100,6 +100,8 @@ void init_layout(struct conn &c) {
    // Set layers fullscreen
    l100->set_destination_rectangle(0, 0, o->width, o->height);
    l1k->set_destination_rectangle(0, 0, o->width, o->height);
+   l100->set_visibility(1);
+   l1k->set_visibility(1);
 
    // Add layers to screen
    s->set_render_order({100, 1000});