#include "util.h"
+#include "wayland.hpp"
-#include "ivi-controller-client-protocol.h"
+#include <unistd.h>
-#include <stdlib.h>
-#include <string.h>
+#include <sys/poll.h>
-#include <wayland-client.h>
-
-#include <map>
-#include <memory>
-#include <string>
-#include <vector>
-
-struct ivi_surface;
-struct ivi_layer;
-
-struct conn {
- wl_display *d;
- wl_registry *r;
- ivi_controller *c;
- std::vector<std::unique_ptr<wl_output, void (*)(wl_output *)>> outputs;
- std::map<uint32_t, std::unique_ptr<ivi_layer>> layers;
- std::map<uint32_t, std::unique_ptr<ivi_surface>> surfaces;
-
- ~conn();
+struct connection {
+ std::vector<std::unique_ptr<wl::output>> outputs;
+ std::unique_ptr<genivi::controller> c;
};
-struct ivi_surface {
- ivi_controller_surface *controller;
- uint32_t id;
- conn *con;
- ivi_surface(ivi_controller_surface *c, uint32_t i, conn *co)
- : controller(c), id(i), con(co) {}
- ~ivi_surface() { ivi_controller_surface_destroy(this->controller, 1); }
-};
-
-struct ivi_layer {
- ivi_controller_layer *controller;
- uint32_t id;
- conn *con;
- ivi_layer(ivi_controller_layer *c, uint32_t i, conn *co)
- : controller(c), id(i), con(co) {}
- ~ivi_layer() { ivi_controller_layer_destroy(this->controller, 1); }
-};
+namespace {
+// _ _ _ ____
+// ___| |__ ___ ___| | __ _____ _____ _ __ | |_ ___ / /\ \
+// / __| '_ \ / _ \/ __| |/ / / _ \ \ / / _ \ '_ \| __/ __| | | |
+// | (__| | | | __/ (__| < | __/\ V / __/ | | | |_\__ \ | | |
+// \___|_| |_|\___|\___|_|\_\___\___| \_/ \___|_| |_|\__|___/ | | |
+// |_____| \_\/_/
+int check_events(struct wl::display &d, struct connection &c, int fd) {
+ struct pollfd pfd[2] = {{.fd = d.get_fd(), .events = POLLIN, .revents = 0},
+ {.fd = fd, .events = POLLIN, .revents = 0}};
+
+ d.flush();
+
+ if (poll(pfd, fd != -1 ? 2 : 1, -1) != -1 && errno != EINTR) {
+ int ret = 0;
+
+ if ((pfd[0].revents & POLLIN) != 0) {
+ ret = d.dispatch();
+ }
+
+ if (ret == -1) {
+ return ret;
+ }
+
+ if (fd != -1 && ((pfd[1].revents & POLLIN) != 0)) {
+ char buf[256];
+
+ // read all there is ...
+ while (read(pfd[1].fd, buf, sizeof(buf)) == sizeof(buf)) {
+ ;
+ }
+
+ // Display current status
+ if (!c.c->surfaces.empty()) {
+ puts("Surfaces:");
+ for (auto const &i : c.c->surfaces) {
+ auto const &r = i.second->dst_rect;
+ auto const &s = i.second->size;
+ printf("%d [%ux%u] (%ux%u@%dx%d), ", i.first, s.w, s.h, r.w, r.h,
+ r.x, r.y);
+ }
+ puts("\b\b ");
+ }
+
+ if (!c.c->layers.empty()) {
+ puts("Layers:");
+ for (auto const &i : c.c->layers) {
+ auto const &r = i.second->dst_rect;
+ auto const &s = i.second->size;
+ printf("%d [%ux%u] (%ux%u@%dx%d), ", i.first, s.w, s.h, r.w, r.h,
+ r.x, r.y);
+ }
+ puts("\b\b ");
+ }
+ }
+ }
-conn::~conn() {
- this->layers.clear();
- this->surfaces.clear();
- ivi_controller_destroy(this->c);
- this->outputs.clear();
- wl_registry_destroy(this->r);
- wl_display_disconnect(this->d);
+ return 0;
}
-static ivi_controller_surface_listener cs_listener = {};
+// _ _ _ _ _ ____
+// (_)_ __ (_) |_ | | __ _ _ _ ___ _ _| |_ / /\ \
+// | | '_ \| | __| | |/ _` | | | |/ _ \| | | | __| | | |
+// | | | | | | |_ | | (_| | |_| | (_) | |_| | |_| | | |
+// |_|_| |_|_|\__|___|_|\__,_|\__, |\___/ \__,_|\__| | | |
+// |_____| |___/ \_\/_/
+char const *init_layout(struct connection &c) {
+ if (!c.c) {
+ return "ivi_controller global not available";
+ }
-static ivi_controller_layer_listener cl_listener = {};
+ if (c.outputs.empty()) {
+ return "no output was set up!";
+ }
-static void c_screen(void *data, struct ivi_controller *ivi_controller,
- uint32_t id_screen, struct ivi_controller_screen *screen) {
- lognotice("ivi_controller @ %p screen %u (%x) @ %p", ivi_controller,
- id_screen, id_screen, screen);
-}
+ auto &o = c.outputs.front();
+ auto &s = c.c->screens.begin()->second;
+ auto &layers = c.c->layers;
-static void c_layer(void *data, struct ivi_controller *ivi_controller,
- uint32_t id_layer) {
- lognotice("ivi_controller @ %p layer %u (%x)", ivi_controller, id_layer,
- id_layer);
- auto c = static_cast<conn *>(data);
- auto i = std::make_unique<ivi_layer>(
- ivi_controller_layer_create(c->c, id_layer, 0, 0), id_layer, c);
- ivi_controller_layer_add_listener(i->controller, &cl_listener, i.get());
- c->layers[id_layer] = std::move(i);
-}
+ // XXX: Write output dimensions to ivi controller...
+ c.c->output_size = genivi::size{uint32_t(o->width), uint32_t(o->height)};
-static void c_surface(void *data, struct ivi_controller *ivi_controller,
- uint32_t id_surface) {
- lognotice("ivi_controller @ %p surface %u (%x)", ivi_controller, id_surface,
- id_surface);
- auto c = static_cast<conn *>(data);
- auto i = std::make_unique<ivi_surface>(
- ivi_controller_surface_create(c->c, id_surface), id_surface, c);
- ivi_controller_surface_add_listener(i->controller, &cs_listener, i.get());
- c->surfaces[id_surface] = std::move(i);
-}
+ // Clear scene
+ layers.clear();
-static void c_error(void *data, struct ivi_controller *ivi_controller,
- int32_t object_id, int32_t object_type, int32_t error_code,
- const char *error_text) {
- lognotice("ivi_controller @ %p error o %i t %i c %i text %s", ivi_controller,
- object_id, object_type, error_code, error_text);
-}
+ // Clear screen
+ s->clear();
-static struct ivi_controller_listener c_listener = {c_screen, c_layer,
- c_surface, c_error};
+ // Setup our dummy scene...
+ c.c->layer_create(100, 0, 0); // bottom layer, anything else
+ c.c->layer_create(1000, 0, 0); // top layer, mandelbrot
-static void o_geometry(void *data, struct wl_output *wl_output, int32_t x,
- int32_t y, int32_t physical_width,
- int32_t physical_height, int32_t subpixel,
- const char *make, const char *model, int32_t transform) {
- lognotice("output @ %p x %i y %i w %i h %i spel %x make %s model %s tx %i",
- wl_output, x, y, physical_width, physical_height, subpixel, make,
- model, transform);
-}
+ auto &l100 = c.c->layers[100];
+ auto &l1k = c.c->layers[1000];
-static void o_mode(void *data, struct wl_output *wl_output, uint32_t flags,
- int32_t width, int32_t height, int32_t refresh) {
- lognotice("output @ %p mode f %x w %i h %i r %i", wl_output, flags, width,
- height, refresh);
-}
+ // Set layers fullscreen
+ l100->set_destination_rectangle(0, 0, o->width, o->height);
+ l1k->set_destination_rectangle(0, 0, o->width, o->height);
+ l100->set_visibility(1);
+ l1k->set_visibility(1);
-static void o_done(void *data, struct wl_output *wl_output) {
- lognotice("output @ %p done");
-}
+ // Add layers to screen
+ s->set_render_order({100, 1000});
-static void o_scale(void *data, struct wl_output *wl_output, int32_t factor) {
- lognotice("output @ %p scale %i", wl_output, factor);
-}
+ c.c->commit_changes();
+ // Note: this does not flush the display!
-static struct wl_output_listener o_listener = {o_geometry, o_mode, o_done,
- o_scale};
-
-static void r_global(void *data, struct wl_registry *r, uint32_t name,
- char const *iface, uint32_t v) {
- struct conn *c = static_cast<conn *>(data);
-
- if (strcmp(iface, "ivi_controller") == 0) {
- c->c = static_cast<ivi_controller *>(
- wl_registry_bind(r, name, &ivi_controller_interface, v));
- ivi_controller_add_listener(c->c, &c_listener, c);
- } else if (strcmp(iface, "wl_output") == 0) {
- auto o = static_cast<wl_output *>(
- wl_registry_bind(r, name, &wl_output_interface, v));
- c->outputs.emplace_back(std::unique_ptr<wl_output, void (*)(wl_output *)>(
- o, wl_output_destroy));
- wl_output_add_listener(o, &o_listener, c);
- } else {
- lognotice("registry @ %p global n %u i %s v %u", r, name, iface, v);
- }
+ return nullptr;
}
-
-static void r_global_remove(void *data, struct wl_registry *r, uint32_t name) {}
-
-static struct wl_registry_listener r_listener = {r_global, r_global_remove};
-
-int main(int argc, char **argv) {
+} // namespace
+
+// _ ____
+// _ __ ___ __ _(_)_ __ / /\ \
+// | '_ ` _ \ / _` | | '_ \| | | |
+// | | | | | | (_| | | | | | | | |
+// |_| |_| |_|\__,_|_|_| |_| | | |
+// \_\/_/
+int main(int /*argc*/, char ** /*argv*/) {
lognotice("WinMan ver. %s", WINMAN_VERSION_STRING);
- if (!getenv("XDG_RUNTIME_DIR"))
+ if (getenv("XDG_RUNTIME_DIR") == nullptr) {
fatal("Environment variable XDG_RUNTIME_DIR not set");
+ }
- struct conn c = {};
-
- c.d = wl_display_connect(NULL);
- if (!c.d)
+ struct wl::display d {};
+ if (!d.ok()) {
fatal("Could not connect to compositor");
- c.r = wl_display_get_registry(c.d);
- wl_registry_add_listener(c.r, &r_listener, &c);
+ }
+
+ struct connection c {};
+
+ d.r.add_global_handler(
+ "ivi_controller", [&c](wl_registry *r, uint32_t name, uint32_t v) {
+ c.c = std::make_unique<genivi::controller>(r, name, v);
+ });
+
+ d.r.add_global_handler(
+ "wl_output", [&c](wl_registry *r, uint32_t name, uint32_t v) {
+ c.outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
+ });
// First level objects
- wl_display_roundtrip(c.d);
+ d.roundtrip();
// Second level objects
- wl_display_roundtrip(c.d);
+ d.roundtrip();
+ // Third level objects
+ d.roundtrip();
- if (!c.c)
- fatal("ivi_controller global not available");
+ if (char const *e = init_layout(c)) {
+ fatal("Could not init layout: %s", e);
+ }
- // main loop
+ while (check_events(d, c, STDIN_FILENO) != -1) {
+ c.c->execute_pending();
+ d.flush();
+ }
return 0;
}