car_state = jh::getStringFromJson(json_car, "state");
}
+ // Check restriction mode change
+ json_object* json_restriction_mode;
+ if (!json_object_object_get_ex(obj, "restriction_mode", &json_restriction_mode)) {
+ HMI_ERROR("wm:lm", "Parse Error!!");
+ return -1;
+ }
+
+ json_bool is_restriction_mode_changed;
+ std::string restriction_mode = "";
+ is_restriction_mode_changed = jh::getBoolFromJson(json_restriction_mode, "is_changed");
+ if (is_restriction_mode_changed) {
+ // If restriction mode is changed, get restriction mode
+ restriction_mode = jh::getStringFromJson(json_restriction_mode, "state");
+ }
+
// Update layout of all layers
json_object* json_layers;
if (!json_object_object_get_ex(obj, "layers", &json_layers)) {
this->prv_layers_[layer] = this->crr_layers_[layer];
std::string prv_layout_name = this->prv_layers_[layer].begin()->first;
+#if 1
+ // If restriction mode is changed off -> on,
+ // store current state for state of restriction mode off
+ if ((is_restriction_mode_changed) && ("restriction_mode_on" == restriction_mode)) {
+ HMI_DEBUG("wm:lm", "Store current state for state of restriction mode off");
+ this->prv_layers_car_stop_[layer] = this->crr_layers_[layer];
+ }
+#else
// If car state is changed car_stop -> car_run,
// store current state for state of car stop
if ((is_car_state_changed) && ("car_run" == car_state)) {
HMI_DEBUG("wm:lm", "Store current state for state of car stop");
this->prv_layers_car_stop_[layer] = this->crr_layers_[layer];
}
+#endif
json_object* json_is_changed;
if (!json_object_object_get_ex(json_layer, "is_changed", &json_is_changed)) {
HMI_DEBUG("wm:lm", "crr state: %s", crr_layout_name);
TypeLayouts crr_layout;
+#if 1
+ if ((is_restriction_mode_changed) && ("restriction_mode_off" == restriction_mode)) {
+ // If restriction mode is changed on -> off,
+ // restore state of restriction mode off
+ HMI_DEBUG("wm:lm", "Restriction mode is changed on -> off, so restore state of restriction mode off");
+ crr_layout = this->prv_layers_car_stop_[layer];
+#else
if ((is_car_state_changed) && ("car_stop" == car_state)) {
// If car state is changed car_run -> car_stop,
// restore state of car stop
- HMI_DEBUG("wm:lm", "Restore state of car stop");
+ HMI_DEBUG("wm:lm", "Car state is changed car_run -> car_stop, so restore state of car stop");
crr_layout = this->prv_layers_car_stop_[layer];
+#endif
}
else if ("none" == std::string(crr_layout_name)) {
- // If current layout is "none",
- // current areas is set with "none"
- TypeAreas area;
- TypeRolCtg rol_ctg;
- rol_ctg["none"] = "none";
- area["none"] = rol_ctg;
- crr_layout["none"] = area;
+ // If current layout is "none",
+ // current areas is set with "none"
+ HMI_DEBUG("wm:lm", "Current layout is \"none\"");
+ TypeAreas area;
+ TypeRolCtg rol_ctg;
+ rol_ctg["none"] = "none";
+ area["none"] = rol_ctg;
+ crr_layout["none"] = area;
}
else {
if (std::string(crr_layout_name) == prv_layout_name) {
// If previous layout is same with current,
// previous areas are copied to current
+ HMI_DEBUG("wm:lm", "Previous layout is same with current");
crr_layout[crr_layout_name] = this->prv_layers_[layer][crr_layout_name];
}
else {
// If previous layout is NOT same with current,
// current areas is set with default value
+ HMI_DEBUG("wm:lm", "Previous layout is NOT same with current");
crr_layout[crr_layout_name] = this->layout_define_[crr_layout_name];
}
+ // Update role in new area
+#if 1
+ if (is_restriction_mode_changed) {
+ // Updating role is not necessary
+ // because new_role is not specified
+ // when restriction mode is changed
+ HMI_DEBUG("wm:lm", "Updating role is not necessary because new_role is not specified when restriction mode is changed");
+#else
if (is_car_state_changed) {
// Updating role is not necessary
- // because new_role is not specified when car state is changed
+ // because new_role is not specified
+ // when car state is changed
+ HMI_DEBUG("wm:lm", "Updating role is not necessary because new_role is not specified when car state is changed");
+#endif
}
else {
+ HMI_DEBUG("wm:lm", "Get new_area for new role");
// Get new_area for new role
std::string new_area = this->getAreaName(this->layout_define_[crr_layout_name],
new_role, category);
- // Update role in new area
- TypeRolCtg crr_role;
- crr_role["role"] = std::string(new_role);
- crr_layout[crr_layout_name][new_area] = crr_role;
+ if ("none" == new_area) {
+ HMI_DEBUG("wm:lm", "It is not necessary to update role of areas in this layer, because new_role is not specified for this layer");
+ }
+ else {
+ // Update role in new area
+ // because new_role is specified for this layer
+ TypeRolCtg crr_role;
+ crr_role["role"] = std::string(new_role);
+ crr_layout[crr_layout_name][new_area] = crr_role;
+ }
}
}