layout: Allow to commit the fullscreen and split surface roles
[src/agl-compositor.git] / src / layout.c
index 60197b0..f5beb9f 100644 (file)
@@ -284,6 +284,98 @@ skip_config_check:
        ivi_layout_activate_complete(output, surf);
 }
 
+void
+ivi_layout_fullscreen_committed(struct ivi_surface *surface)
+{
+       struct ivi_compositor *ivi = surface->ivi;
+
+       struct weston_desktop_surface *dsurface = surface->dsurface;
+       struct weston_surface *wsurface =
+               weston_desktop_surface_get_surface(dsurface);
+
+       struct ivi_output *output = surface->split.output;
+       struct weston_output *woutput = output->output;
+
+       struct weston_view *view = surface->view;
+       struct weston_geometry geom;
+
+       if (surface->view->is_mapped)
+               return;
+
+       geom = weston_desktop_surface_get_geometry(dsurface);
+       weston_log("(fs) geom x %d, y %d, width %d, height %d\n", geom.x, geom.y,
+                       geom.width, geom.height);
+
+       assert(surface->role == IVI_SURFACE_ROLE_FS);
+
+       weston_desktop_surface_set_fullscreen(dsurface, true);
+
+       weston_view_set_output(view, woutput);
+       weston_view_set_position(view, woutput->x, woutput->y);
+       weston_layer_entry_insert(&ivi->fullscreen.view_list, &view->layer_link);
+
+       weston_view_update_transform(view);
+       weston_view_damage_below(view);
+
+       wsurface->is_mapped = true;
+       surface->view->is_mapped = true;
+}
+
+void
+ivi_layout_split_committed(struct ivi_surface *surface)
+{
+       struct ivi_compositor *ivi = surface->ivi;
+
+       struct weston_desktop_surface *dsurface = surface->dsurface;
+       struct weston_surface *wsurface =
+               weston_desktop_surface_get_surface(dsurface);
+
+       struct ivi_output *output = surface->split.output;
+       struct weston_output *woutput = output->output;
+
+       struct weston_view *view = surface->view;
+       struct weston_geometry geom;
+       int x;
+       int y;
+
+       x = woutput->x;
+       y = woutput->y;
+
+       if (surface->view->is_mapped)
+               return;
+
+       geom = weston_desktop_surface_get_geometry(dsurface);
+       weston_log("(split) geom x %d, y %d, width %d, height %d\n", geom.x, geom.y,
+                       geom.width, geom.height);
+
+       assert(surface->role == IVI_SURFACE_ROLE_SPLIT_H ||
+              surface->role == IVI_SURFACE_ROLE_SPLIT_V);
+
+       weston_view_set_output(view, woutput);
+
+       switch (surface->role) {
+       case IVI_SURFACE_ROLE_SPLIT_V:
+               x += woutput->width - geom.width;
+               output->area.width -= geom.width;
+               break;
+       case IVI_SURFACE_ROLE_SPLIT_H:
+               output->area.y += geom.height;
+               output->area.height -= geom.height;
+               break;
+       default:
+               abort();
+       }
+
+       weston_view_set_position(view, x, y);
+       weston_layer_entry_insert(&ivi->normal.view_list, &view->layer_link);
+
+       weston_view_update_transform(view);
+       weston_view_damage_below(view);
+
+       wsurface->is_mapped = true;
+       surface->view->is_mapped = true;
+}
+
 void
 ivi_layout_popup_committed(struct ivi_surface *surface)
 {