layout: Resize the active surface when doing the split
[src/agl-compositor.git] / src / layout.c
index f5beb9f..bcaf897 100644 (file)
@@ -321,6 +321,26 @@ ivi_layout_fullscreen_committed(struct ivi_surface *surface)
        surface->view->is_mapped = true;
 }
 
+void
+ivi_layout_desktop_resize(struct ivi_surface *surface,
+                         struct weston_geometry area)
+{
+       struct weston_desktop_surface *dsurf = surface->dsurface;
+       struct weston_view *view = surface->view;
+
+       int x = area.x;
+       int y = area.y;
+       int width = area.width;
+       int height = area.height;
+
+       weston_desktop_surface_set_size(dsurf,
+                                       width, height);
+
+       weston_view_set_position(view, x, y);
+       weston_view_update_transform(view);
+       weston_view_damage_below(view);
+}
+
 void
 ivi_layout_split_committed(struct ivi_surface *surface)
 {
@@ -335,8 +355,9 @@ ivi_layout_split_committed(struct ivi_surface *surface)
 
        struct weston_view *view = surface->view;
        struct weston_geometry geom;
-       int x;
-       int y;
+
+       int x, y;
+       int width, height;
 
        x = woutput->x;
        y = woutput->y;
@@ -345,27 +366,56 @@ ivi_layout_split_committed(struct ivi_surface *surface)
                return;
 
        geom = weston_desktop_surface_get_geometry(dsurface);
-       weston_log("(split) geom x %d, y %d, width %d, height %d\n", geom.x, geom.y,
-                       geom.width, geom.height);
 
        assert(surface->role == IVI_SURFACE_ROLE_SPLIT_H ||
               surface->role == IVI_SURFACE_ROLE_SPLIT_V);
 
-       weston_view_set_output(view, woutput);
+       /* save the previous area in order to recover it back when if this kind
+        * of surface is being destroyed/removed */
+       output->area_saved = output->area;
 
        switch (surface->role) {
        case IVI_SURFACE_ROLE_SPLIT_V:
+               if (geom.width == woutput->width &&
+                   geom.height == woutput->height)
+                       geom.width = (output->area.width / 2);
+
                x += woutput->width - geom.width;
                output->area.width -= geom.width;
+
+               width = woutput->width - x;
+               height = output->area.height;
+               y = output->area.y;
+
                break;
        case IVI_SURFACE_ROLE_SPLIT_H:
+               if (geom.width == woutput->width &&
+                   geom.height == woutput->height)
+                       geom.height = (output->area.height / 2);
+
+               y = output->area.y;
                output->area.y += geom.height;
                output->area.height -= geom.height;
+
+               width = output->area.width;
+               height = output->area.height;
+
+               x = output->area.x;
+
                break;
        default:
-               abort();
+               assert(!"Invalid split orientation\n");
        }
 
+       weston_desktop_surface_set_size(dsurface,
+                                       width, height);
+
+       /* resize the active surface first, output->area already contains
+        * correct area to resize to */
+       if (output->active)
+               ivi_layout_desktop_resize(output->active, output->area);
+
+       weston_view_set_output(view, woutput);
        weston_view_set_position(view, x, y);
        weston_layer_entry_insert(&ivi->normal.view_list, &view->layer_link);