layout: Inflict surface damage
[src/agl-compositor.git] / src / layout.c
index bcc8581..aa32415 100644 (file)
@@ -215,10 +215,8 @@ ivi_layout_activate_complete(struct ivi_output *output,
        output->active = surf;
 
        weston_layer_entry_insert(&ivi->normal.view_list, &view->layer_link);
-       weston_view_update_transform(view);
        weston_view_geometry_dirty(view);
-
-       weston_view_damage_below(view);
+       weston_surface_damage(view->surface);
 
        /*
         * the 'remote' role now makes use of this part so make sure we don't
@@ -747,8 +745,6 @@ ivi_layout_activate_by_surf(struct ivi_output *output, struct ivi_surface *surf)
 
                weston_view_set_output(view, output->output);
                weston_layer_entry_insert(&ivi->hidden.view_list, &view->layer_link);
-               /* force repaint of the entire output */
-
                weston_log("Placed app_id %s, type %s in hidden layer\n",
                                app_id, ivi_layout_get_surface_role_name(surf));
        }