struct weston_seat *wseat = get_ivi_shell_weston_first_seat(ivi);
struct ivi_shell_seat *ivi_seat = get_ivi_shell_seat(wseat);
const char *app_id = weston_desktop_surface_get_app_id(surf->dsurface);
+ bool update_previous = true;
if (weston_view_is_mapped(view)) {
weston_layer_entry_remove(&view->layer_link);
weston_view_set_output(view, woutput);
+ /* drop any previous masks set on this view */
+ weston_view_set_mask_infinite(view);
if (surf->role != IVI_SURFACE_ROLE_BACKGROUND)
weston_view_set_position(view,
weston_layer_entry_remove(&output->active->view->layer_link);
}
}
- output->previous_active = output->active;
+
+ if (output->previous_active && output->active) {
+ const char *c_app_id =
+ weston_desktop_surface_get_app_id(output->active->dsurface);
+
+ /* if the currently activated app_id is the same as the one
+ * we're trying to complete activation with means we're
+ * operating on the same app_id so do update previous_active as
+ * it will overwrite it with the same value */
+ if (!strcmp(c_app_id, app_id)) {
+ update_previous = false;
+ }
+ }
+
+ if (update_previous)
+ output->previous_active = output->active;
output->active = surf;
surf->current_completed_output = output;
shell_send_app_state(ivi, app_id, AGL_SHELL_APP_STATE_ACTIVATED);
}
+static bool
+ivi_layout_find_output_with_app_id(const char *app_id, struct ivi_output *output)
+{
+ char *cur;
+ size_t app_id_len;
+
+ cur = output->app_ids;
+ app_id_len = strlen(app_id);
+
+ while ((cur = strstr(cur, app_id))) {
+ if ((cur[app_id_len] == ',' || cur[app_id_len] == '\0') &&
+ (cur == output->app_ids || cur[-1] == ','))
+ return true;
+ cur++;
+ }
+
+ return false;
+}
+
struct ivi_output *
ivi_layout_find_with_app_id(const char *app_id, struct ivi_compositor *ivi)
{
return NULL;
wl_list_for_each(out, &ivi->outputs, link) {
- if (!out->app_id)
+ if (!out->app_ids)
continue;
- if (!strcmp(app_id, out->app_id))
+ if (ivi_layout_find_output_with_app_id(app_id, out))
return out;
}
-
return NULL;
}
assert(surface->role == IVI_SURFACE_ROLE_FULLSCREEN);
- if (weston_view_is_mapped(view))
+
+ if (surface->state == FULLSCREEN && weston_view_is_mapped(view))
return;
/* if we still get here but we haven't resized so far, send configure
}
/* this implies we resized correctly */
- if (!weston_view_is_mapped(view)) {
+ if (!weston_view_is_mapped(view) || surface->state != FULLSCREEN) {
weston_layer_entry_remove(&view->layer_link);
weston_view_set_output(view, woutput);
}
+static bool
+ivi_surf_in_hidden_layer(struct ivi_compositor *ivi, struct ivi_surface *surface)
+{
+ struct weston_view *ev;
+
+ wl_list_for_each(ev, &ivi->hidden.view_list.link, layer_link.link) {
+ if (ev == surface->view)
+ return true;
+ }
+
+ wl_list_for_each(ev, &ivi->fullscreen.view_list.link, layer_link.link) {
+ if (ev == surface->view)
+ return true;
+ }
+
+ return false;
+}
+
void
ivi_layout_popup_committed(struct ivi_surface *surface)
{
assert(surface->role == IVI_SURFACE_ROLE_POPUP);
+ /* remove it from hidden layer if present */
+ if (ivi_surf_in_hidden_layer(ivi, surface))
+ weston_layer_entry_remove(&view->layer_link);
+
weston_view_set_output(view, woutput);
ivi_compute_popup_position(woutput, view,
struct ivi_output *remote_output =
ivi_layout_find_with_app_id(app_id, ivi);
+ weston_log("Changed activation for app_id %s, type %s, on output %s\n", app_id,
+ ivi_layout_get_surface_role_name(surf), output->output->name);
+
/* if already active on a remote output do not
* attempt to activate it again */
if (remote_output && remote_output->active == surf)