layout: Handle dynamic application/surface movement between outputs
[src/agl-compositor.git] / src / layout.c
index 031923a..15858ff 100644 (file)
@@ -232,6 +232,26 @@ ivi_layout_activate_complete(struct ivi_output *output,
        surf->mapped = true;
        view->surface->is_mapped = true;
 
+       /* handle a movement from one output to another */
+       if (surf->current_completed_output &&
+           surf->current_completed_output != output) {
+
+               /* we're migrating the same surface but to another output */
+               if (surf->current_completed_output->active == surf) {
+                       struct weston_view *ev =
+                               surf->current_completed_output->active->view;
+
+                       weston_layer_entry_remove(&ev->layer_link);
+                       surf->current_completed_output->previous_active =
+                               surf->current_completed_output->active;
+                       surf->current_completed_output->active = NULL;
+
+                       /* damage all possible outputs to avoid stale views */
+                       weston_compositor_damage_all(ivi->compositor);
+               }
+       }
+
+
        if (output->active) {
                output->active->view->is_mapped = false;
                output->active->view->surface->is_mapped = false;
@@ -864,8 +884,11 @@ ivi_layout_activate_by_surf(struct ivi_output *output, struct ivi_surface *surf)
 
        /* do not 're'-activate surfaces that are split or active */
        if (surf == output->active ||
-           ivi_layout_surface_is_split_or_fullscreen(surf))
+           ivi_layout_surface_is_split_or_fullscreen(surf)) {
+               weston_log("Application %s is already active on output %s\n",
+                               app_id, output->output->name);
                return;
+       }
 
        if (surf->role == IVI_SURFACE_ROLE_REMOTE) {
                struct ivi_output *remote_output =