layers: move get_layer_for_surface() to .cpp
[staging/windowmanager.git] / src / layers.hpp
index 7b35c63..9dd2036 100644 (file)
@@ -5,8 +5,6 @@
 #ifndef TMCAGLWM_LAYERS_H
 #define TMCAGLWM_LAYERS_H
 
-#include <algorithm>
-#include <experimental/optional>
 #include <json.hpp>
 #include <set>
 #include <string>
@@ -28,27 +26,14 @@ struct surface_id_to_layer {
    }
 };
 
-inline bool operator<(struct surface_id_to_layer const &a, int b) {
-   return a.id_max < b;
-}
-
+// Actually, we shouldn't need a struct here ... but let's just keep it at that for now,
+// to contain its mapping type and the _single_ useful method.
 struct surface_id_to_layer_map {
-   typedef std::set<struct surface_id_to_layer> map_type;
-
-   map_type mapping;
+   typedef std::set<struct surface_id_to_layer> surface_to_layer_map_type;
 
-   std::experimental::optional<int> get_layer_for_surface(int surface_id) {
-      auto i = std::lower_bound(std::cbegin(this->mapping),
-                                std::cend(this->mapping), surface_id);
+   surface_to_layer_map_type mapping;
 
-      if (i != this->mapping.end()) {
-         if (i->id_min <= surface_id) {
-            return std::experimental::optional<int>(i->layer_id);
-         }
-      }
-
-      return std::experimental::nullopt;
-   }
+   optional<int> get_layer_for_surface(int surface_id);
 };
 
 struct result<struct surface_id_to_layer_map> to_surface_id_to_layer_map(