namespace wm
{
-struct split_layout
-{
- std::string name;
- std::string main_match;
- std::string sub_match;
-};
-
struct layer
{
using json = nlohmann::json;
// The actual layer ID
int layer_id = -1;
// The rectangular region surfaces are allowed to draw on
- // this layer, note however, width and hieght of the rect
- // can be negative, in which case they specify that
- // the actual value is computed using MAX + 1 - w
- // That is; allow us to specify dimensions dependent on
- // e.g. screen dimension, w/o knowing the actual screen size.
+ // this layer.
compositor::rect rect;
// Specify a role prefix for surfaces that should be
// put on this layer.
std::string role;
- // TODO: perhaps a zorder is needed here?
- std::vector<struct split_layout> layouts;
mutable struct LayoutState state;
- // Flag of normal layout only
- bool is_normal_layout_only;
-
explicit layer(nlohmann::json const &j);
json to_json() const;