using role_to_layer_map = std::vector<std::pair<std::string, int>>;
using addsurf_layer_map = std::map<int, int>;
- // XXX: we also will need a layer_id to layer map, perhaps
- // make this the primary map, and the surface_id->layer a
- // secondary map.
-
storage_type mapping; // map surface_id to layer
layers_type layers; // the actual layer IDs we have
int main_surface;