#include <json-c/json.h>
#include <vector>
-#include "wayland_ivi_wm.hpp"
struct json_object;
-
-json_object *to_json(compositor::screen const *s);
-json_object *to_json(compositor::controller::props_map const &s);
json_object *to_json(std::vector<uint32_t> const &v);
namespace jh {
const char* getStringFromJson(json_object* obj, const char* key);
int getIntFromJson(json_object *obj, const char *key);
+double getDoubleFromJson(json_object *obj, const char *key);
json_bool getBoolFromJson(json_object *obj, const char *key);
int inputJsonFilie(const char* file, json_object** obj);
} // namespace jh