IVI_SURFACE_ROLE_REMOTE,
};
+struct ivi_bounding_box {
+ int x; int y;
+ int width; int height;
+};
+
struct pending_popup {
struct ivi_output *ioutput;
char *app_id;
int x; int y;
+ struct ivi_bounding_box bb;
struct wl_list link; /** ivi_compositor::popup_pending_surfaces */
};
struct ivi_popup_surface {
struct ivi_output *output;
- int x;
- int y;
+ int x; int y; /* initial position */
+ struct ivi_bounding_box bb; /* bounding box */
};
struct ivi_fullscreen_surface {