bool mapped;
bool advertised_on_launch;
bool checked_pending;
+ enum {
+ NORMAL,
+ RESIZING,
+ FULLSCREEN,
+ } state;
enum ivi_surface_role role;
union {
void
ivi_compositor_destroy_pending_surfaces(struct ivi_compositor *ivi);
+void
+ivi_shell_finalize(struct ivi_compositor *ivi);
+
#endif