extern "C" {
#endif
+typedef struct {
+ bool success;
+ bool completed;
+ uint16_t sending_arbitration_id;
+ uint16_t receiving_arbitration_id;
+ IsoTpMessageSentHandler message_sent_callback;
+ IsoTpCanFrameSentHandler can_frame_sent_callback;
+ // TODO going to need some state here for multi frame messages
+} IsoTpSendHandle;
+
+bool isotp_continue_send(IsoTpShims* shims, IsoTpSendHandle* handle,
+ const uint16_t arbitration_id, const uint8_t data[],
+ const uint8_t size);
+
+IsoTpSendHandle isotp_send(IsoTpShims* shims, const uint16_t arbitration_id,
+ const uint8_t payload[], uint16_t size,
+ IsoTpMessageSentHandler callback);
#ifdef __cplusplus
}