struct recover_app_info {
std::string appid; // application id like "dashboard"
bool visibility; // the visibility when system starting
+ std::string after; // startup after which application
};
using recover_map = std::unordered_map<std::string, std::vector<struct recover_app_info>>;
const struct handshake_info* getHandshakeInfo(void) const {return &m_handshake_info;}
recover_map& getRecoverMap(void) {return m_recover_map;}
static const std::array<std::string, RECOVER_MAX> keys_recover_type; // based on hs-conf.json
+ static const std::string lastmode_json;
+ static const std::string key_appid;
+ static const std::string key_visibility;
+ static const std::string key_after;
+ static std::string root_dir;
private:
int parseConfig(void);
std::vector<struct recover_app_info> getRecoverAppInfo(struct json_object *obj);
const std::string hs_conf_json = "hs-conf.json";
- const std::string lastmode_json = "lastmode.json";
const std::string key_handshake = "handshake";
const std::string key_times = "times";
const std::string key_sleep = "sleep";
const std::string key_recover = "recover";
- const std::string key_appid = "appid";
- const std::string key_visibility = "visibility";
struct json_object *m_hs_conf;
struct json_object *m_lastmode;