layout, desktop: Treat the remote surface role like the desktop one
[src/agl-compositor.git] / src / desktop.c
index 7502d6c..b9e45da 100644 (file)
@@ -112,19 +112,8 @@ desktop_surface_removed(struct weston_desktop_surface *dsurface, void *userdata)
        struct weston_surface *wsurface =
                weston_desktop_surface_get_surface(dsurface);
 
-       struct ivi_output *output;
-
-       if (surface->role == IVI_SURFACE_ROLE_DESKTOP)
-               output = surface->desktop.last_output;
-       else if (surface->role == IVI_SURFACE_ROLE_POPUP)
-               output = surface->popup.output;
-       else if (surface->role == IVI_SURFACE_ROLE_SPLIT_H ||
-                surface->role == IVI_SURFACE_ROLE_SPLIT_V)
-               output = surface->split.output;
-       else if (surface->role == IVI_SURFACE_ROLE_FULLSCREEN)
-               output = surface->fullscreen.output;
-       else
-               return;
+       struct ivi_output *output = ivi_layout_get_output_from_surface(surface);
+       assert(output != NULL);
 
        /* resize the active surface to the original size */
        if (surface->role == IVI_SURFACE_ROLE_SPLIT_H ||
@@ -192,6 +181,7 @@ desktop_committed(struct weston_desktop_surface *dsurface,
 
        switch (surface->role) {
        case IVI_SURFACE_ROLE_DESKTOP:
+       case IVI_SURFACE_ROLE_REMOTE:
                ivi_layout_desktop_committed(surface);
                break;
        case IVI_SURFACE_ROLE_PANEL: