#include "shared/helpers.h"
#include <libweston/libweston.h>
#include <libweston-desktop/libweston-desktop.h>
+#ifdef BUILD_XWAYLAND
#include <libweston/xwayland-api.h>
+#endif
#include "agl-shell-desktop-server-protocol.h"
output->area = output->area_saved;
}
+
/* reset the active surface as well */
if (output && output->active && output->active == surface) {
output->active->view->is_mapped = false;
weston_view_destroy(surface->view);
}
+ if (surface->role == IVI_SURFACE_ROLE_TILE) {
+ ivi_layout_reset_split_surfaces(surface->ivi);
+ // activate previous when resizing back to give input set
+ // output active for allowing to resizing again if needed
+ if (output->previous_active)
+ ivi_layout_activate_by_surf(output, output->previous_active);
+ }
+
/* invalidate agl-shell surfaces so we can re-use them when
* binding again */
if (surface->role == IVI_SURFACE_ROLE_PANEL) {
static void
transform_handler(struct wl_listener *listener, void *data)
{
+#ifdef BUILD_XWAYLAND
struct weston_surface *surface = data;
struct ivi_surface *ivisurf = get_ivi_shell_surface(surface);
const struct weston_xwayland_surface_api *api;
y = ivisurf->view->geometry.y;
api->send_position(surface, x, y);
+#endif
}
bool
is_shell_surface_xwayland(struct ivi_surface *surf)
{
+#ifdef BUILD_XWAYLAND
const struct weston_xwayland_surface_api *api;
struct ivi_compositor *ivi = surf->ivi;
struct weston_surface *surface;
surface = weston_desktop_surface_get_surface(surf->dsurface);
return api->is_xwayland_surface(surface);
+#else
+ return false;
+#endif
}
int