ivi_check_pending_surface_desktop(surface, &role);
if ((role != IVI_SURFACE_ROLE_DESKTOP &&
- role != IVI_SURFACE_ROLE_FULLSCREEN) ||
+ role != IVI_SURFACE_ROLE_FULLSCREEN &&
+ role != IVI_SURFACE_ROLE_REMOTE) ||
role == IVI_SURFACE_ROLE_NONE)
return;
if (output && ivi->shell_client.ready) {
struct ivi_output *ivi_output = to_ivi_output(output);
- desktop_surface_added_configure(surface, ivi_output);
+ if (active_output)
+ desktop_surface_added_configure(surface, active_output);
+ else
+ desktop_surface_added_configure(surface, ivi_output);
}
/*
* We delay creating "normal" desktop surfaces until later, to
/* check if there's a last 'remote' surface and insert a black
* surface view if there's no background set for that output
*/
- if ((desktop_surface_check_last_remote_surfaces(output->ivi,
- IVI_SURFACE_ROLE_REMOTE) ||
- desktop_surface_check_last_remote_surfaces(output->ivi,
- IVI_SURFACE_ROLE_DESKTOP)) && output->type == OUTPUT_REMOTE)
+ if (desktop_surface_check_last_remote_surfaces(output->ivi, IVI_SURFACE_ROLE_REMOTE) ||
+ desktop_surface_check_last_remote_surfaces(output->ivi, IVI_SURFACE_ROLE_DESKTOP))
if (!output->background)
insert_black_surface(output);