return output;
}
+void
+ivi_shell_activate_surface(struct ivi_surface *ivi_surf,
+ struct ivi_shell_seat *ivi_seat,
+ uint32_t flags)
+{
+ struct weston_desktop_surface *dsurface = ivi_surf->dsurface;
+ struct weston_surface *surface =
+ weston_desktop_surface_get_surface(dsurface);
+
+ weston_view_activate_input(ivi_surf->view, ivi_seat->seat, flags);
+
+ if (ivi_seat->focused_surface) {
+ struct ivi_surface *current_focus =
+ get_ivi_shell_surface(ivi_seat->focused_surface);
+ struct weston_desktop_surface *dsurface_focus;
+ assert(current_focus);
+
+ dsurface_focus = current_focus->dsurface;
+ if (--current_focus->focus_count == 0)
+ weston_desktop_surface_set_activated(dsurface_focus, false);
+ }
+
+ ivi_seat->focused_surface = surface;
+ if (ivi_surf->focus_count++ == 0)
+ weston_desktop_surface_set_activated(dsurface, true);
+}
+
+
static void
desktop_surface_added_configure(struct ivi_surface *surface,
struct ivi_output *ivi_output)
ivi_check_pending_surface_desktop(surface, &role);
if ((role != IVI_SURFACE_ROLE_DESKTOP &&
- role != IVI_SURFACE_ROLE_FULLSCREEN) ||
+ role != IVI_SURFACE_ROLE_FULLSCREEN &&
+ role != IVI_SURFACE_ROLE_REMOTE) ||
role == IVI_SURFACE_ROLE_NONE)
return;
dclient = weston_desktop_surface_get_client(dsurface);
client = weston_desktop_client_get_client(dclient);
+ if (ivi->shell_client.resource &&
+ ivi->shell_client.status == BOUND_FAILED) {
+ wl_client_post_implementation_error(client,
+ "agl_shell has already been bound. "
+ "Check out bound_fail event");
+ return;
+ }
+
surface = zalloc(sizeof *surface);
if (!surface) {
wl_client_post_no_memory(client);
if (output && ivi->shell_client.ready) {
struct ivi_output *ivi_output = to_ivi_output(output);
- desktop_surface_added_configure(surface, ivi_output);
+ if (active_output)
+ desktop_surface_added_configure(surface, active_output);
+ else
+ desktop_surface_added_configure(surface, ivi_output);
}
/*
* We delay creating "normal" desktop surfaces until later, to
}
static bool
-desktop_surface_check_last_remote_surfaces(struct ivi_compositor *ivi, enum ivi_surface_role role)
+desktop_surface_check_last_surfaces(struct ivi_output *ivi_output, enum ivi_surface_role role)
{
int count = 0;
struct ivi_surface *surf;
- wl_list_for_each(surf, &ivi->surfaces, link)
- if (surf->role == role)
+ wl_list_for_each(surf, &ivi_output->ivi->surfaces, link)
+ if (surf->role == role &&
+ surf->current_completed_output == ivi_output)
count++;
return (count == 1);
struct weston_surface *wsurface =
weston_desktop_surface_get_surface(dsurface);
const char *app_id = NULL;
+ struct weston_seat *wseat = NULL;
+ struct ivi_shell_seat *ivi_seat = NULL;
+ struct ivi_output *output = NULL;
+
+ /* we might not have a valid ivi_surface if _added failed due to
+ * protocol errors */
+ if (!surface)
+ return;
- struct ivi_output *output = ivi_layout_get_output_from_surface(surface);
+ wseat = get_ivi_shell_weston_first_seat(surface->ivi);
+ if (wseat)
+ ivi_seat = get_ivi_shell_seat(wseat);
+
+ output = ivi_layout_get_output_from_surface(surface);
wl_list_remove(&surface->listener_advertise_app.link);
surface->listener_advertise_app.notify = NULL;
* the DESKTOP role can happen here as well, because we can fall-back
* to that when we try to determine the role type. Application that
* do not set the app_id will be land here, when destroyed */
- if (output == NULL && (surface->role == IVI_SURFACE_ROLE_NONE ||
- surface->role == IVI_SURFACE_ROLE_DESKTOP))
+ if ((output == NULL && (surface->role == IVI_SURFACE_ROLE_NONE ||
+ surface->role == IVI_SURFACE_ROLE_DESKTOP)) ||
+ output->output == NULL)
goto skip_output_asignment;
assert(output != NULL);
output->active = NULL;
}
+ /* clear out focused_surface to avoid a stale focused_surface. the
+ * client shell is responsible for keeping track and switch back to the
+ * last active surface so we don't get do anything at removal, just
+ * reset it */
+ if (ivi_seat && ivi_seat->focused_surface == wsurface)
+ ivi_seat->focused_surface = NULL;
+
if (surface->role == IVI_SURFACE_ROLE_REMOTE &&
output->type == OUTPUT_REMOTE)
ivi_destroy_waltham_destroy(surface);
/* check if there's a last 'remote' surface and insert a black
* surface view if there's no background set for that output
*/
- if ((desktop_surface_check_last_remote_surfaces(output->ivi,
- IVI_SURFACE_ROLE_REMOTE) ||
- desktop_surface_check_last_remote_surfaces(output->ivi,
- IVI_SURFACE_ROLE_DESKTOP)) && output->type == OUTPUT_REMOTE)
+ if (desktop_surface_check_last_surfaces(output, IVI_SURFACE_ROLE_REMOTE) ||
+ desktop_surface_check_last_surfaces(output, IVI_SURFACE_ROLE_DESKTOP))
if (!output->background)
- insert_black_surface(output);
+ insert_black_curtain(output);
if (weston_surface_is_mapped(wsurface)) {
weston_log("Removed surface %p, app_id %s, role %s\n", surface,
app_id, ivi_layout_get_surface_role_name(surface));
- if (app_id && output)
+ if (app_id && output && output->output) {
shell_advertise_app_state(output->ivi, app_id,
NULL, AGL_SHELL_DESKTOP_APP_STATE_DESTROYED);
+ if (output->ivi->shell_client.ready)
+ shell_send_app_state(output->ivi, app_id, AGL_SHELL_APP_STATE_TERMINATED);
+ }
wl_list_remove(&surface->link);
wl_list_init(&surface->link);
ivi_check_pending_desktop_surface(surface);
surface->checked_pending = true;
+
+ /* we'll do it now at commit time, because we might not have an
+ * appid by the time we've created the weston_desktop_surface
+ * */
+ shell_send_app_state(ivi, app_id, AGL_SHELL_APP_STATE_STARTED);
}
if (!surface->advertised_on_launch &&
!wl_list_empty(&surface->ivi->desktop_clients))
wl_signal_emit(&surface->signal_advertise_app, surface);
+ /* this repaint schedule is needed to allow resizing to work with the
+ * help of the hidden layer:
+ *
+ * 1. add the view in the hidden layer and send out correct dimensions
+ * 2. clients changes its dimensions
+ * 3. client commits with the new dimensions
+ *
+ * For desktop and fullscreen, desktop_surface_added() sends the
+ * dimensions from the beginning so applications no need to resize, but
+ * if that weren't the case we still need this in.
+ */
+ weston_compositor_schedule_repaint(surface->ivi->compositor);
+
switch (surface->role) {
case IVI_SURFACE_ROLE_DESKTOP:
case IVI_SURFACE_ROLE_REMOTE: