can_signal_t::can_signal_t(can_message_definition_t& message, std::string generic_name, uint8_t bit_position, uint8_t bit_size,
float factor, float offset, float min_value, float max_value, frequency_clock_t frequency, bool send_same, bool force_send_changed,
- std::map<int, std::string> states, bool writable, SignalDecoder decoder, SignalEncoder encoder, bool received)
+ std::vector<std::string> states, bool writable, SignalDecoder decoder, SignalEncoder encoder, bool received)
: message_{message}, generic_name_{generic_name}, bit_position_{bit_position}, bit_size_{bit_size}, factor_{factor}, offset_{offset},
min_value_{min_value}, max_value_{max_value}, frequency_{frequency}, send_same_{send_same}, force_send_changed_{force_send_changed}, states_{states},
writable_{writable}, decoder_{decoder}, encoder_{encoder}, received_{received}, last_value_{(float)NULL}
return force_send_changed_;
}
-std::map<int, std::string> can_signal_t::get_state() const
+const std::vector<std::string>& can_signal_t::get_states() const
{
return states_;
}
+const std::string can_signal_t::get_states(float value) const
+{
+ if (value < states_.size())
+ return states_[(int)value];
+ return std::string("");
+}
+
size_t can_signal_t::get_state_count() const
{
return states_.size();