#include <string>
#include <map>
#include <memory>
-#include "wm-client.hpp"
+#include "wm_client.hpp"
#include "request.hpp"
-#include "wm-error.h"
+#include "wm_error.hpp"
namespace wm
{
int countClient() const;
std::shared_ptr<WMClient> lookUpClient(const std::string &appid);
void removeSurface(unsigned surface);
- WMError lookUpFloatingSurface(unsigned pid, unsigned *surface);
- WMError lookUpFloatingSurface(const std::string &appid, unsigned *surface);
WMError appendRole(const std::string &appid, const std::string &role, unsigned surface);
+
+ // Floating surface & client control
void addFloatingClient(const std::string &appid, unsigned layer, const std::string &role);
+ void addFloatingSurface(unsigned surface, unsigned pid);
+ WMError popFloatingSurface(unsigned pid, unsigned *surface);
+ WMError popFloatingSurface(const std::string &appid, unsigned *surface);
+ void removeFloatingSurface(unsigned surface);
// Request Interface
- unsigned
- currentRequestNumber() const;
+ unsigned currentRequestNumber() const;
unsigned getRequestNumber(const std::string &appid) const;
unsigned addAllocateRequest(WMRequest req);
/* TODO: consider, which is better WMClient or std::string appid?
void next();
bool haveRequest() const;
- struct WMTrigger getRequest(unsigned req_num);
- const std::vector<struct WMAction> &getActions(unsigned req_num);
+ struct WMTrigger getRequest(unsigned req_num, bool* found);
+ const std::vector<struct WMAction> &getActions(unsigned req_num, bool* found);
void clientDump();
void reqDump();
+ void dumpFloatingSurfaces();
private:
std::vector<WMRequest> req_list;