#include <string>
#include <map>
#include <memory>
-#include "wm-client.hpp"
+#include <mutex>
+#include "wm_client.hpp"
#include "request.hpp"
-#include "wm-error.h"
+#include "wm_error.hpp"
namespace wm
{
AppList(const AppList &obj) = delete;
// Client Database Interface
- void addClient(const std::string &appid, const std::string &role);
- void addClient(const std::string &appid, unsigned layer, unsigned surface, const std::string &role);
+ /* TODO: consider, which is better WMClient as parameter or not
+ If the WMClient should be more flexible, I think this param should be WMClient class
+ */
+ void addClient(const std::string &appid, unsigned layer,
+ unsigned surface,const std::string &role);
void removeClient(const std::string &appid);
- WMError contains(const std::string &appid);
- int countClient();
+ bool contains(const std::string &appid) const;
+ int countClient() const;
std::shared_ptr<WMClient> lookUpClient(const std::string &appid);
void removeSurface(unsigned surface);
+ std::string getAppID(unsigned surface, const std::string &role, bool *found) const;
// Request Interface
- unsigned currentSequenceNumber();
- unsigned getSequenceNumber(const std::string &appid);
- unsigned addAllocateRequest(WMRequest req);
- /* TODO: consider, which is better WMClient or std::string appid?
- if appid is key to manage resources, it is better to select std::string
- otherwise WMClient is better, IMO */
- bool requestFinished();
+ unsigned currentRequestNumber() const;
+ unsigned getRequestNumber(const std::string &appid) const;
+ unsigned addRequest(WMRequest req);
WMError setAction(unsigned req_num, const struct WMAction &action);
- WMError setAction(unsigned req_num, const std::string &appid, const std::string &role, const std::string &area, bool visible = true);
+ WMError setAction(unsigned req_num, const std::string &appid,
+ const std::string &role, const std::string &area, TaskVisible visible);
bool setEndDrawFinished(unsigned req_num, const std::string &appid, const std::string &role);
bool endDrawFullfilled(unsigned req_num);
void removeRequest(unsigned req_num);
void next();
- bool haveRequest();
+ bool haveRequest() const;
- struct WMTrigger getRequest(unsigned req_num);
- const std::vector<struct WMAction> &getActions(unsigned req_num);
+ struct WMTrigger getRequest(unsigned req_num, bool* found);
+ const std::vector<struct WMAction> &getActions(unsigned req_num, bool* found);
- void client_dump();
- void req_dump();
+ void clientDump();
+ void reqDump();
private:
std::vector<WMRequest> req_list;
- std::unordered_map<std::string, std::shared_ptr<WMClient>> client_list;
- unsigned current_seq;
+ std::unordered_map<std::string, std::shared_ptr<WMClient>> app2client;
+ unsigned current_req;
+ std::mutex mtx;
};
} // namespace wm