Update wm_client and applist
[apps/agl-service-windowmanager.git] / src / applist.hpp
index a794b53..9e86b83 100644 (file)
@@ -31,6 +31,13 @@ namespace wm
 /* using std::experimental::nullopt;
 using std::experimental::optional; */
 
+struct FloatingSurface
+{
+    std::string appid;
+    unsigned surface_id;
+    unsigned pid;
+};
+
 class AppList
 {
   public:
@@ -43,13 +50,23 @@ class AppList
        If the WMClient should be more flexible, I think this param should be WMClient class
     */
     void addClient(const std::string &appid, unsigned layer,
-                    unsigned surface,const std::string &role);
+                    unsigned surface, const std::string &role);
+    void addClient(const std::string &appid, unsigned layer,
+        const std::string& layer_name, unsigned surface, const std::string &role);
     void removeClient(const std::string &appid);
     bool contains(const std::string &appid) const;
     int  countClient() const;
     std::shared_ptr<WMClient> lookUpClient(const std::string &appid);
     void removeSurface(unsigned surface);
     std::string getAppID(unsigned surface, const std::string &role, bool *found) const;
+    WMError appendRole(const std::string &appid, const std::string &role);
+
+    // Floating surface
+    void addFloatingClient(const std::string &appid, unsigned layer, const std::string &role);
+    void addFloatingSurface(const std::string &appid, unsigned surface, unsigned pid);
+    WMError popFloatingSurface(unsigned pid, unsigned *surface);
+    WMError popFloatingSurface(const std::string &appid, unsigned *surface);
+    void removeFloatingSurface(unsigned surface);
 
     // Request Interface
     unsigned currentRequestNumber() const;
@@ -69,12 +86,14 @@ class AppList
 
     void clientDump();
     void reqDump();
+    void dumpFloatingSurfaces();
 
   private:
     std::vector<WMRequest> req_list;
     std::unordered_map<std::string, std::shared_ptr<WMClient>> app2client;
     unsigned current_req;
     std::mutex mtx;
+    std::vector<struct FloatingSurface> floating_surfaces;
 };
 
 } // namespace wm