return WMError::SUCCESS;
}
-void addFloatingClient(const std::string &appid, unsigned layer, const std::string &role)
+void AppList::addFloatingClient(const std::string &appid, unsigned layer, const std::string &role)
{
}
+void AppList::addFloatingSurface(unsigned surface, unsigned pid)
+{
+ struct FloatingSurface fsurface{surface, pid};
+ this->floating_surfaces.push_back(fsurface);
+}
+
WMError AppList::appendRole(const std::string &id, const std::string &role, unsigned surface)
{
WMError wm_err = WMError::NO_ENTRY;