#include "wayland_ivi_wm.hpp"
#include "hmi-debug.h"
#include "request.hpp"
-#include "wm-error.h"
+#include "wm_error.hpp"
namespace wl
{
// Surfaces that where requested but not yet created
std::unordered_map<unsigned, std::string> id2name;
- // std::unordered_set<unsigned> pending_surfaces;
std::unordered_map<std::string, unsigned> name2id;
id_allocator(id_allocator const &) = delete;
{
unsigned sid = this->next++;
this->id2name[sid] = name;
- // this->pending_surfaces.insert({sid});
this->name2id[name] = sid;
HMI_DEBUG("wm", "allocated new id %u with name %s", sid, name.c_str());
return sid;
// Set by AFB API when wayland events need to be dispatched
std::atomic<bool> pending_events;
- std::vector<int> pending_end_draw;
-
Policy policy;
std::map<const char *, struct afb_event> map_afb_event;
void surface_created(uint32_t surface_id);
void surface_removed(uint32_t surface_id);
+ void removeClient(const std::string &appid);
+ void exeptionProcessForTransition();
+ bool subscribeEventForApp(const std::string &appid, afb_req req, const std::string &evname);
// Do not use this function
//static int processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata);
void timerHandler();
- void removeClient(const std::string &appid);
- bool subscribeEventForApp(const std::string &appid, afb_req req, const std::string &evname);
private:
optional<int> lookup_id(char const *name);
bool pop_pending_events();
- void enqueue_flushdraw(int surface_id);
- void check_flushdraw(int surface_id);
-
int init_layers();
- void surface_set_layout(int surface_id, optional<int> sub_surface_id = nullopt);
+ void surface_set_layout(int surface_id, const std::string& area = "");
void layout_commit();
// TMC WM Events to clients
void emit_activated(char const *label);
void emit_deactivated(char const *label);
void emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h);
+ void emit_syncdraw(const std::string &role, const std::string &area);
void emit_flushdraw(char const *label);
void emit_visible(char const *label, bool is_visible);
void emit_invisible(char const *label);
void emit_visible(char const *label);
- WMError do_transition(unsigned sequence_number);
+ WMError setRequest(const std::string &appid, const std::string &role, const std::string &area,
+ Task task, unsigned *req_num);
+ WMError doTransition(unsigned sequence_number);
+ WMError checkPolicy(unsigned req_num);
+ WMError startTransition(unsigned req_num);
+ WMError setInvisibleTask(const std::string &role, bool split);
+
+ WMError doEndDraw(unsigned req_num);
+ WMError layoutChange(const WMAction &action);
+ WMError visibilityChange(const WMAction &action);
+ WMError setSurfaceSize(unsigned surface, const std::string& area);
+ WMError changeCurrentState(unsigned req_num);
+
+ void
+ setTimer();
+ void stopTimer();
+ void processNextRequest();
- void do_enddraw(unsigned req_num);
- void process_request();
- void set_timer();
- void stop_timer();
const char *check_surface_exist(const char *drawing_name);
void activate(int id);
void deactivate(int id);
- void deactivate_main_surface();
bool can_split(struct LayoutState const &state, int new_id);
void try_layout(struct LayoutState &state,
struct LayoutState const &new_layout,
std::function<void(LayoutState const &nl)> apply);
- // The following function is temporary.
- // Then will be removed when layermanager is finished
- void lm_layout_change(const char *drawing_name);
- WMError lm_layout_change(const struct WMAction &action);
- WMError lm_release(const struct WMAction &action);
- void lm_enddraw(const char *drawing_name);
+ private:
+ std::unordered_map<std::string, struct compositor::rect> area2size;
};
} // namespace wm