// Surfaces that where requested but not yet created
std::unordered_map<unsigned, std::string> id2name;
- // std::unordered_set<unsigned> pending_surfaces;
std::unordered_map<std::string, unsigned> name2id;
id_allocator(id_allocator const &) = delete;
{
unsigned sid = this->next++;
this->id2name[sid] = name;
- // this->pending_surfaces.insert({sid});
this->name2id[name] = sid;
HMI_DEBUG("wm", "allocated new id %u with name %s", sid, name.c_str());
return sid;
// Set by AFB API when wayland events need to be dispatched
std::atomic<bool> pending_events;
- std::vector<int> pending_end_draw;
-
Policy policy;
std::map<const char *, struct afb_event> map_afb_event;
bool pop_pending_events();
- void enqueue_flushdraw(int surface_id);
- void check_flushdraw(int surface_id);
-
int init_layers();
void surface_set_layout(int surface_id, const std::string& area = "");
WMError setSurfaceSize(unsigned surface, const std::string& area);
WMError changeCurrentState(unsigned req_num);
- void
- setTimer();
+ void setTimer();
void stopTimer();
void processNextRequest();
void activate(int id);
void deactivate(int id);
- void deactivate_main_surface();
bool can_split(struct LayoutState const &state, int new_id);
- void try_layout(struct LayoutState &state,
- struct LayoutState const &new_layout,
- std::function<void(LayoutState const &nl)> apply);
-
- // The following function is temporary.
- // Then will be removed when layermanager is finished
- WMError lm_release(const struct WMAction &action);
private:
std::unordered_map<std::string, struct compositor::rect> area2size;