/*
- * Copyright (C) 2017 Mentor Graphics Development (Deutschland) GmbH
+ * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#define TMCAGLWM_APP_HPP
#include <json-c/json.h>
-
#include <atomic>
#include <memory>
#include <unordered_map>
-#include <unordered_set>
#include <experimental/optional>
-
-#include "afb_binding_api.hpp"
-#include "config.hpp"
#include "controller_hooks.hpp"
#include "layers.hpp"
#include "layout.hpp"
-#include "policy.hpp"
-#include "result.hpp"
-#include "wayland.hpp"
+#include "wayland_ivi_wm.hpp"
+#include "hmi-debug.h"
+#include "request.hpp"
+#include "wm_error.hpp"
-namespace wl {
+namespace wl
+{
struct display;
}
-namespace genivi {
+namespace compositor
+{
struct controller;
}
-namespace wm {
+namespace wm
+{
using std::experimental::optional;
-struct id_allocator {
- unsigned next = 1;
-
- // Surfaces that where requested but not yet created
- std::unordered_map<unsigned, std::string> id2name;
- // std::unordered_set<unsigned> pending_surfaces;
- std::unordered_map<std::string, unsigned> name2id;
-
- id_allocator(id_allocator const &) = delete;
- id_allocator(id_allocator &&) = delete;
- id_allocator &operator=(id_allocator const &);
- id_allocator &operator=(id_allocator &&) = delete;
-
- // Insert and return a new ID
- unsigned generate_id(std::string const &name) {
- unsigned sid = this->next++;
- this->id2name[sid] = name;
- // this->pending_surfaces.insert({sid});
- this->name2id[name] = sid;
- logdebug("allocated new id %u with name %s", sid, name.c_str());
- return sid;
- }
-
- // Lookup by ID or by name
- optional<unsigned> lookup(std::string const &name) const {
- auto i = this->name2id.find(name);
- return i == this->name2id.end() ? nullopt : optional<unsigned>(i->second);
- }
-
- optional<std::string> lookup(unsigned id) const {
- auto i = this->id2name.find(id);
- return i == this->id2name.end() ? nullopt
- : optional<std::string>(i->second);
- }
-
- // Remove a surface id and name
- // I don't think I will need this, do I?
- void remove_id(std::string const &name) {
- auto i = this->name2id.find(name);
- if (i != this->name2id.end()) {
- this->id2name.erase(i->second);
- this->name2id.erase(i);
- }
- }
-
- void remove_id(unsigned id) {
- auto i = this->id2name.find(id);
- if (i != this->id2name.end()) {
- this->name2id.erase(i->second);
- this->id2name.erase(i);
- }
- }
+/* DrawingArea name used by "{layout}.{area}" */
+extern const char kNameLayoutNormal[];
+extern const char kNameLayoutSplit[];
+extern const char kNameAreaFull[];
+extern const char kNameAreaMain[];
+extern const char kNameAreaSub[];
+
+/* Key for json obejct */
+extern const char kKeyDrawingName[];
+extern const char kKeyDrawingArea[];
+extern const char kKeyDrawingRect[];
+extern const char kKeyX[];
+extern const char kKeyY[];
+extern const char kKeyWidth[];
+extern const char kKeyHeigh[];
+extern const char kKeyWidthPixel[];
+extern const char kKeyHeightPixel[];
+extern const char kKeyWidthMm[];
+extern const char kKeyHeightMm[];
+
+struct id_allocator
+{
+ unsigned next = 1;
+
+ // Surfaces that where requested but not yet created
+ std::unordered_map<unsigned, std::string> id2name;
+ std::unordered_map<std::string, unsigned> name2id;
+
+ id_allocator(id_allocator const &) = delete;
+ id_allocator(id_allocator &&) = delete;
+ id_allocator &operator=(id_allocator const &);
+ id_allocator &operator=(id_allocator &&) = delete;
+
+ // Insert and return a new ID
+ unsigned generate_id(std::string const &name)
+ {
+ unsigned sid = this->next++;
+ this->id2name[sid] = name;
+ this->name2id[name] = sid;
+ HMI_DEBUG("wm", "allocated new id %u with name %s", sid, name.c_str());
+ return sid;
+ }
+
+ // Insert a new ID which defined outside
+ void register_name_id(std::string const &name, unsigned sid)
+ {
+ this->id2name[sid] = name;
+ this->name2id[name] = sid;
+ HMI_DEBUG("wm", "register id %u with name %s", sid, name.c_str());
+ return;
+ }
+
+ // Lookup by ID or by name
+ optional<unsigned> lookup(std::string const &name) const
+ {
+ auto i = this->name2id.find(name);
+ return i == this->name2id.end() ? nullopt : optional<unsigned>(i->second);
+ }
+
+ optional<std::string> lookup(unsigned id) const
+ {
+ auto i = this->id2name.find(id);
+ return i == this->id2name.end() ? nullopt
+ : optional<std::string>(i->second);
+ }
+
+ // Remove a surface id and name
+ void remove_id(std::string const &name)
+ {
+ auto i = this->name2id.find(name);
+ if (i != this->name2id.end())
+ {
+ this->id2name.erase(i->second);
+ this->name2id.erase(i);
+ }
+ }
+
+ void remove_id(unsigned id)
+ {
+ auto i = this->id2name.find(id);
+ if (i != this->id2name.end())
+ {
+ this->name2id.erase(i->second);
+ this->id2name.erase(i);
+ }
+ }
};
-struct App {
- struct binding_api api;
- struct controller_hooks chooks;
-
- // This is the one thing, we do not own.
- struct wl::display *display;
-
- std::unique_ptr<struct genivi::controller> controller;
- std::vector<std::unique_ptr<struct wl::output>> outputs;
-
- struct config config;
-
- // track current layouts separately
- layer_map layers;
-
- // ID allocation and proxy methods for lookup
- struct id_allocator id_alloc;
-
- // Set by AFB API when wayland events need to be dispatched
- std::atomic<bool> pending_events;
-
- std::vector<int> pending_end_draw;
-
- Policy policy;
-
- explicit App(wl::display *d);
- ~App() = default;
-
- App(App const &) = delete;
- App &operator=(App const &) = delete;
- App(App &&) = delete;
- App &operator=(App &&) = delete;
-
- int init();
-
- int dispatch_events();
- int dispatch_pending_events();
-
- void set_pending_events();
-
- result<int> api_request_surface(char const *drawing_name);
- char const *api_activate_surface(char const *drawing_name);
- char const *api_deactivate_surface(char const *drawing_name);
- char const *api_enddraw(char const *drawing_name);
- void api_ping();
-
- // Events from the compositor we are interested in
- void surface_created(uint32_t surface_id);
- void surface_removed(uint32_t surface_id);
-
-private:
- optional<int> lookup_id(char const *name);
- optional<std::string> lookup_name(int id);
-
- bool pop_pending_events();
-
- void enqueue_flushdraw(int surface_id);
- void check_flushdraw(int surface_id);
-
- int init_layers();
-
- void surface_set_layout(int surface_id, optional<int> sub_surface_id = nullopt);
- void layout_commit();
+struct App
+{
- // TMC WM Events to clients
- void emit_activated(char const *label);
- void emit_deactivated(char const *label);
- void emit_syncdraw(char const *label);
- void emit_flushdraw(char const *label);
- void emit_visible(char const *label, bool is_visible);
- void emit_invisible(char const *label);
- void emit_visible(char const *label);
+ typedef std::unordered_map<uint32_t, struct compositor::rect> rect_map;
+ typedef std::function<void(const char *err_msg)> reply_func;
- void activate(int id);
- void deactivate(int id);
- void deactivate_main_surface();
+ enum EventType
+ {
+ Event_Val_Min = 0,
- bool can_split(struct LayoutState const &state, int new_id);
- void try_layout(struct LayoutState &state,
- struct LayoutState const &new_layout,
- std::function<void(LayoutState const &nl)> apply);
+ Event_Active = Event_Val_Min,
+ Event_Inactive,
+
+ Event_Visible,
+ Event_Invisible,
+
+ Event_SyncDraw,
+ Event_FlushDraw,
+
+ Event_Error,
+
+ Event_Val_Max = Event_Error,
+ };
+
+ const std::vector<const char *> kListEventName{
+ "active",
+ "inactive",
+ "visible",
+ "invisible",
+ "syncdraw",
+ "flushdraw",
+ "error"};
+
+ struct controller_hooks chooks;
+
+ // This is the one thing, we do not own.
+ struct wl::display *display;
+
+ std::unique_ptr<struct compositor::controller> controller;
+ std::vector<std::unique_ptr<struct wl::output>> outputs;
+
+ // track current layouts separately
+ layer_map layers;
+
+ // ID allocation and proxy methods for lookup
+ struct id_allocator id_alloc;
+
+ // Set by AFB API when wayland events need to be dispatched
+ std::atomic<bool> pending_events;
+
+ std::map<const char *, struct afb_event> map_afb_event;
+
+ // Surface are info (x, y, w, h)
+ rect_map area_info;
+
+ // FOR CES DEMO
+ std::vector<int> surface_bg;
+
+ explicit App(wl::display *d);
+ ~App() = default;
+
+ App(App const &) = delete;
+ App &operator=(App const &) = delete;
+ App(App &&) = delete;
+ App &operator=(App &&) = delete;
+
+ int init();
+ int dispatch_pending_events();
+ void set_pending_events();
+
+ result<int> api_request_surface(char const *appid, char const *drawing_name);
+ char const *api_request_surface(char const *appid, char const *drawing_name, char const *ivi_id);
+ void api_activate_surface(char const *appid, char const *drawing_name, char const *drawing_area, const reply_func &reply);
+ void api_deactivate_surface(char const *appid, char const *drawing_name, const reply_func &reply);
+ void api_enddraw(char const *appid, char const *drawing_name);
+ result<json_object *> api_get_display_info();
+ result<json_object *> api_get_area_info(char const *drawing_name);
+ void api_ping();
+ void send_event(char const *evname, char const *label);
+ void send_event(char const *evname, char const *label, char const *area, int x, int y, int w, int h);
+
+ // Events from the compositor we are interested in
+ void surface_created(uint32_t surface_id);
+ void surface_removed(uint32_t surface_id);
+
+ void removeClient(const std::string &appid);
+ void exceptionProcessForTransition();
+ // Do not use this function
+ void timerHandler();
+
+ private:
+ bool pop_pending_events();
+ optional<int> lookup_id(char const *name);
+ optional<std::string> lookup_name(int id);
+ int init_layers();
+ void surface_set_layout(int surface_id, const std::string& area = "");
+ void layout_commit();
+
+ // WM Events to clients
+ void emit_activated(char const *label);
+ void emit_deactivated(char const *label);
+ void emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h);
+ void emit_syncdraw(const std::string &role, const std::string &area);
+ void emit_flushdraw(char const *label);
+ void emit_visible(char const *label, bool is_visible);
+ void emit_invisible(char const *label);
+ void emit_visible(char const *label);
+
+ WMError setRequest(const std::string &appid, const std::string &role, const std::string &area,
+ Task task, unsigned *req_num);
+ WMError doTransition(unsigned sequence_number);
+ WMError checkPolicy(unsigned req_num);
+ WMError startTransition(unsigned req_num);
+ WMError setInvisibleTask(const std::string &role, bool split);
+
+ WMError doEndDraw(unsigned req_num);
+ WMError layoutChange(const WMAction &action);
+ WMError visibilityChange(const WMAction &action);
+ WMError setSurfaceSize(unsigned surface, const std::string& area);
+ WMError changeCurrentState(unsigned req_num);
+
+ void setTimer();
+ void stopTimer();
+ void processNextRequest();
+
+ const char *check_surface_exist(const char *drawing_name);
+ void activate(int id);
+ void deactivate(int id);
+ bool can_split(struct LayoutState const &state, int new_id);
+
+ private:
+ std::unordered_map<std::string, struct compositor::rect> area2size;
};
-} // namespace wm
+} // namespace wm
-#endif // TMCAGLWM_APP_HPP
+#endif // TMCAGLWM_APP_HPP