#include <unordered_map>
#include <unordered_set>
#include <experimental/optional>
-
-#include "afb_binding_api.hpp"
#include "config.hpp"
#include "controller_hooks.hpp"
#include "layers.hpp"
#include "layout.hpp"
#include "policy.hpp"
#include "result.hpp"
-#include "wayland.hpp"
+#include "wayland_ivi_wm.hpp"
#include "hmi-debug.h"
namespace wl {
using std::experimental::optional;
/* DrawingArea name used by "{layout}.{area}" */
-static const char *kNameLayoutNormal = "normal";
-static const char *kNameLayoutSplit = "split";
-static const char *kNameAreaFull = "full";
-static const char *kNameAreaMain = "main";
-static const char *kNameAreaSub = "sub";
+extern const char kNameLayoutNormal[];
+extern const char kNameLayoutSplit[];
+extern const char kNameAreaFull[];
+extern const char kNameAreaMain[];
+extern const char kNameAreaSub[];
/* Key for json obejct */
-static const char *kKeyDrawingName = "drawing_name";
-static const char *kKeyDrawingArea = "drawing_area";
-static const char *kKeyDrawingRect = "drawing_rect";
-static const char *kKeyX = "x";
-static const char *kKeyY = "y";
-static const char *kKeyWidth = "width";
-static const char *kKeyHeight = "height";
-static const char *kKeyWidthPixel = "width_pixel";
-static const char *kKeyHeightPixel = "height_pixel";
-static const char *kKeyWidthMm = "width_mm";
-static const char *kKeyHeightMm = "height_mm";
-
+extern const char kKeyDrawingName[];
+extern const char kKeyDrawingArea[];
+extern const char kKeyDrawingRect[];
+extern const char kKeyX[];
+extern const char kKeyY[];
+extern const char kKeyWidth[];
+extern const char kKeyHeigh[];
+extern const char kKeyWidthPixel[];
+extern const char kKeyHeightPixel[];
+extern const char kKeyWidthMm[];
+extern const char kKeyHeightMm[];
struct id_allocator {
return sid;
}
+ // Insert a new ID which defined outside
+ void register_name_id(std::string const &name, unsigned sid) {
+ this->id2name[sid] = name;
+ this->name2id[name] = sid;
+ HMI_DEBUG("wm", "register id %u with name %s", sid, name.c_str());
+ return;
+ }
+
// Lookup by ID or by name
optional<unsigned> lookup(std::string const &name) const {
auto i = this->name2id.find(name);
struct App {
typedef std::unordered_map<uint32_t, struct compositor::rect> rect_map;
+ typedef std::function<void(const char* err_msg)> reply_func;
enum EventType {
Event_Val_Min = 0,
"flushdraw"
};
- struct binding_api api;
struct controller_hooks chooks;
// This is the one thing, we do not own.
std::map<const char *, struct afb_event> map_afb_event;
+ // Surface are info (x, y, w, h)
rect_map area_info;
+ // FOR CES DEMO
+ std::vector<int> surface_bg;
+
explicit App(wl::display *d);
~App() = default;
int init();
- int dispatch_events();
int dispatch_pending_events();
void set_pending_events();
- result<int> api_request_surface(char const *drawing_name);
- char const *api_activate_surface(char const *drawing_name, char const *drawing_area);
- char const *api_deactivate_surface(char const *drawing_name);
- char const *api_enddraw(char const *drawing_name);
+ result<int> api_request_surface(char const *appid, char const *drawing_name);
+ char const *api_request_surface(char const *appid, char const *drawing_name, char const *ivi_id);
+ void api_activate_surface(char const *appid, char const *drawing_name, char const *drawing_area, const reply_func &reply);
+ void api_deactivate_surface(char const *appid, char const *drawing_name, const reply_func &reply);
+ void api_enddraw(char const *appid, char const *drawing_name);
result<json_object *> api_get_display_info();
result<json_object *> api_get_area_info(char const *drawing_name);
- char const *api_subscribe(afb_req *req, char const *event_name);
void api_ping();
+ void send_event(char const *evname, char const *label);
+ void send_event(char const *evname, char const *label, char const *area, int x, int y, int w, int h);
// Events from the compositor we are interested in
void surface_created(uint32_t surface_id);
void surface_removed(uint32_t surface_id);
-private:
+ // Do not use this function
+ //static int processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata);
+ void timerHandler();
+
+ private:
optional<int> lookup_id(char const *name);
optional<std::string> lookup_name(int id);
void emit_invisible(char const *label);
void emit_visible(char const *label);
+ bool do_allocate_window_resource(unsigned sequence_number);
+ void do_enddraw(unsigned sequence_number);
+ void process_request();
+ void set_timer();
+ void stop_timer();
+ const char *check_surface_exist(unsigned req_num, const char *drawing_name);
+
void activate(int id);
void deactivate(int id);
void deactivate_main_surface();
void try_layout(struct LayoutState &state,
struct LayoutState const &new_layout,
std::function<void(LayoutState const &nl)> apply);
+
+ // The following function is temporary.
+ // Then will be removed when layermanager is finished
+ void lm_layout_change(unsigned req_num, const char* drawing_name);
+ void lm_enddraw(const char* drawing_name);
};
} // namespace wm