#include <unordered_map>
#include <unordered_set>
#include <experimental/optional>
-
-#include "afb_binding_api.hpp"
#include "config.hpp"
#include "controller_hooks.hpp"
#include "layers.hpp"
return sid;
}
+ // Insert a new ID which defined outside
+ void register_name_id(std::string const &name, unsigned sid) {
+ this->id2name[sid] = name;
+ this->name2id[name] = sid;
+ HMI_DEBUG("wm", "register id %u with name %s", sid, name.c_str());
+ return;
+ }
+
// Lookup by ID or by name
optional<unsigned> lookup(std::string const &name) const {
auto i = this->name2id.find(name);
"flushdraw"
};
- struct binding_api api;
struct controller_hooks chooks;
// This is the one thing, we do not own.
std::map<const char *, struct afb_event> map_afb_event;
+ // FOR CES DEMO
+ std::vector<int> surface_bg;
+
explicit App(wl::display *d);
~App() = default;
void set_pending_events();
result<int> api_request_surface(char const *drawing_name);
+ char const *api_request_surface(char const *drawing_name, char const *ivi_id);
char const *api_activate_surface(char const *drawing_name, char const *drawing_area);
char const *api_deactivate_surface(char const *drawing_name);
char const *api_enddraw(char const *drawing_name);
char const *api_subscribe(afb_req *req, char const *event_name);
void api_ping();
+ void send_event(char const *evname, char const *label);
+ void send_event(char const *evname, char const *label, char const *area);
// Events from the compositor we are interested in
void surface_created(uint32_t surface_id);