#include "layers.hpp"
#include "layout.hpp"
#include "util.hpp"
-#include "wayland.hpp"
+#include "wayland_ivi_wm.hpp"
#include <cstdio>
#include <memory>
#include <json-c/json.h>
#include <algorithm>
-#include <bits/signum.h>
#include <csignal>
#include <fstream>
#include <json.hpp>
* App Impl
*/
App::App(wl::display *d)
- : api{this},
- chooks{this},
+ : chooks{this},
display{d},
controller{},
outputs(),
});
this->display->add_global_handler(
- "ivi_controller", [this](wl_registry *r, uint32_t name, uint32_t v) {
+ "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
this->controller =
std::make_unique<struct compositor::controller>(r, name, v);
this->outputs.back()->proxy.get(),
wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
this->outputs.back()->proxy.get())));
+
+ // Create screen
+ this->controller->create_screen(this->outputs.back()->proxy.get());
+
+ // Set display to controller
+ this->controller->display = this->display;
});
// First level objects
return init_layers();
}
-int App::dispatch_events() {
- if (this->dispatch_events() == 0) {
- return 0;
- }
-
- int ret = this->display->dispatch();
- if (ret == -1) {
- HMI_ERROR("wm", "wl_display_dipatch() returned error %d",
- this->display->get_error());
- return -1;
- }
- this->display->flush();
-
- return 0;
-}
-
int App::dispatch_pending_events() {
if (this->pop_pending_events()) {
this->display->dispatch_pending();
HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
*sub_surface_id, layer_id);
- // configure surface to wxh dimensions
- ss->set_configuration(w, h);
- // set source reactangle, even if we should not need to set it.
- ss->set_source_rectangle(0, 0, w, h);
// set destination to the display rectangle
ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
layer_id);
- // configure surface to wxh dimensions
- s->set_configuration(w, h);
- // set source reactangle, even if we should not need to set it.
- s->set_source_rectangle(0, 0, w, h);
-
// set destination to the display rectangle
s->set_destination_rectangle(x, y, w, h);
// Commit for configuraton
this->layout_commit();
- if (!(layer->is_normal_layout_only)) {
- // Wait for configuration listener
- controller->is_configured = false;
- while (!(controller->is_configured)) {
- dispatch_pending_events();
- }
- }
-
std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
this->emit_syncdraw(drawing_name, str_area.c_str());
this->enqueue_flushdraw(state.main);
}
state = nl;
- // Commit for configuraton and visibility(0)
+ // Commit for configuration and visibility(0)
this->layout_commit();
- // Wait for configuration listener
- controller->is_configured = false;
- while (!(controller->is_configured)) {
- dispatch_pending_events();
- }
-
std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
this->emit_syncdraw(main.c_str(), str_area_main.c_str());
// Commit for configuraton and visibility(0)
this->layout_commit();
- if (!(layer->is_normal_layout_only)) {
- // Wait for configuration listener
- controller->is_configured = false;
- while (!(controller->is_configured)) {
- dispatch_pending_events();
- }
- }
-
std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
this->emit_syncdraw(drawing_name, str_area.c_str());
this->enqueue_flushdraw(state.main);
void App::api_ping() { this->dispatch_pending_events(); }
+void App::send_event(char const *evname, char const *label){
+ HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
+
+ json_object *j = json_object_new_object();
+ json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
+
+ int ret = afb_event_push(this->map_afb_event[evname], j);
+ if (ret != 0) {
+ HMI_DEBUG("wm", "afb_event_push failed: %m");
+ }
+}
+
+void App::send_event(char const *evname, char const *label, char const *area){
+ HMI_DEBUG("wm", "%s: %s(%s, %s)", __func__, evname, label, area);
+
+ json_object *j = json_object_new_object();
+ json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
+ json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
+
+ int ret = afb_event_push(this->map_afb_event[evname], j);
+ if (ret != 0) {
+ HMI_DEBUG("wm", "afb_event_push failed: %m");
+ }
+}
+
/**
* proxied events
*/
HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
- this->controller->layers[*layer_id]->add_surface(
- this->controller->surfaces[surface_id].get());
-
+ this->controller->layers[*layer_id]->add_surface(surface_id);
+ this->layout_commit();
// activate the main_surface right away
/*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
}
void App::emit_activated(char const *label) {
- this->api.send_event(kListEventName[Event_Active], label);
+ this->send_event(kListEventName[Event_Active], label);
}
void App::emit_deactivated(char const *label) {
- this->api.send_event(kListEventName[Event_Inactive], label);
+ this->send_event(kListEventName[Event_Inactive], label);
}
void App::emit_syncdraw(char const *label, char const *area) {
- this->api.send_event(kListEventName[Event_SyncDraw], label, area);
+ this->send_event(kListEventName[Event_SyncDraw], label, area);
}
void App::emit_flushdraw(char const *label) {
- this->api.send_event(kListEventName[Event_FlushDraw], label);
+ this->send_event(kListEventName[Event_FlushDraw], label);
}
void App::emit_visible(char const *label, bool is_visible) {
- this->api.send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
+ this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
}
void App::emit_invisible(char const *label) {
return Err<int>("Surface already present");
}
+char const *App::api_request_surface(char const *drawing_name,
+ char const *ivi_id) {
+ ST();
+
+ auto lid = this->layers.get_layer_id(std::string(drawing_name));
+ unsigned sid = std::stol(ivi_id);
+
+ if (!lid) {
+ return "Drawing name does not match any role";
+ }
+
+ auto rname = this->lookup_id(drawing_name);
+
+ if (rname) {
+ return "Surface already present";
+ }
+
+ // register pair drawing_name and ivi_id
+ this->id_alloc.register_name_id(drawing_name, sid);
+ this->layers.add_surface(sid, *lid);
+
+ // this surface is already created
+ HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
+
+ this->controller->layers[*lid]->add_surface(sid);
+ this->layout_commit();
+
+ return nullptr;
+}
+
void App::activate(int id) {
auto ip = this->controller->sprops.find(id);
if (ip != this->controller->sprops.end()) {
- this->controller->surfaces[id]->set_visibility(0);
- this->layout_commit();
this->controller->surfaces[id]->set_visibility(1);
char const *label =
this->lookup_name(id).value_or("unknown-name").c_str();
+
+ // FOR CES DEMO >>>
+ if ((0 == strcmp(label, "Radio"))
+ || (0 == strcmp(label, "MediaPlayer"))
+ || (0 == strcmp(label, "Music"))
+ || (0 == strcmp(label, "Navigation"))) {
+ for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
+ if (id == *i) {
+ // Remove id
+ this->surface_bg.erase(i);
+
+ // Remove from BG layer (999)
+ HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
+ this->controller->layers[999]->remove_surface(id);
+
+ // Add to FG layer (1001)
+ HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
+ this->controller->layers[1001]->add_surface(id);
+
+ for (int j : this->surface_bg) {
+ HMI_DEBUG("wm", "Stored id:%d", j);
+ }
+ break;
+ }
+ }
+ }
+ // <<< FOR CES DEMO
+
this->emit_visible(label);
this->emit_activated(label);
}
void App::deactivate(int id) {
auto ip = this->controller->sprops.find(id);
- if (ip != this->controller->sprops.end() && ip->second.visibility != 0) {
- this->controller->surfaces[id]->set_visibility(0);
+ if (ip != this->controller->sprops.end()) {
char const *label =
this->lookup_name(id).value_or("unknown-name").c_str();
+
+ // FOR CES DEMO >>>
+ if ((0 == strcmp(label, "Radio"))
+ || (0 == strcmp(label, "MediaPlayer"))
+ || (0 == strcmp(label, "Music"))
+ || (0 == strcmp(label, "Navigation"))) {
+
+ // Store id
+ this->surface_bg.push_back(id);
+
+ // Remove from FG layer (1001)
+ HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
+ this->controller->layers[1001]->remove_surface(id);
+
+ // Add to BG layer (999)
+ HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
+ this->controller->layers[999]->add_surface(id);
+
+ for (int j : surface_bg) {
+ HMI_DEBUG("wm", "Stored id:%d", j);
+ }
+ }
+ else {
+ this->controller->surfaces[id]->set_visibility(0);
+ }
+ // <<< FOR CES DEMO
+
this->emit_deactivated(label);
this->emit_invisible(label);
}