#include "app.hpp"
#include "json_helper.hpp"
+#include "layout.hpp"
#include "util.hpp"
#include "wayland.hpp"
+#include <cstdio>
+#include <memory>
+
#include <cassert>
#include <json-c/json.h>
+#include <fstream>
+#include <json.hpp>
+
namespace wm {
+#ifndef NDEBUG
+#define DB(expr) \
+ std::cerr << __FILE__ << ":" << __LINE__ << ":" << __func__ << ": " << expr \
+ << "\n"
+#else
+#define DB(expr)
+#endif
+
namespace {
App *g_app;
+
+using json = nlohmann::json;
+
+// We ned to manually unwrap numbers
+template <typename T>
+result<T> get(json const &j) {
+ T r;
+ std::istringstream s(j.get<std::string>());
+ s >> r;
+ return s.fail() ? Err<T>("Could not read int") : Ok(r);
+}
+
+struct wm::area area_from_json(json const &j) {
+ return wm::area{
+ j["name"].get<std::string>(),
+ {
+ get<uint32_t>(j["width"]).unwrap(),
+ get<uint32_t>(j["height"]).unwrap(),
+ get<int32_t>(j["x"]).unwrap(),
+ get<int32_t>(j["y"]).unwrap(),
+ },
+ get<uint32_t>(j["zorder"]).unwrap(),
+ };
+}
+
+struct layout layout_from_json(json const &j) {
+ auto &ja = j["areas"];
+
+ auto l = wm::layout{j["name"].get<std::string>(), uint32_t(ja.size()), {}};
+
+ logdebug("Loading layout '%s' with %u areas", l.name.c_str(),
+ unsigned(ja.size()));
+
+ std::transform(std::cbegin(ja), std::cend(ja), std::begin(l.areas),
+ area_from_json);
+
+ return l;
+}
+
+struct result<layouts_type> load_layout(char const *filename) {
+ json jlayouts;
+ std::ifstream i(filename);
+ i >> jlayouts;
+
+ size_t nlayouts = jlayouts.size();
+ auto layouts = layouts_type(nlayouts);
+
+ std::transform(std::cbegin(jlayouts), std::cend(jlayouts),
+ std::begin(layouts), layout_from_json);
+
+ return Ok(layouts);
+}
+
} // namespace
-App::App(wl::display *d) : api{this}, display{d}, controller{}, outputs() {
+App::App(wl::display *d)
+ : api{this},
+ display{d},
+ controller{},
+ outputs(),
+ layouts() {
+ // layouts(load_layout("../layout.json").unwrap()) {
assert(g_app == nullptr);
g_app = this;
}
+App::~App() { g_app = nullptr; }
+
int App::init() {
if (!this->display->ok()) {
return -1;
}
- this->display->r.add_global_handler(
- "wl_output", [](wl_registry *r, uint32_t name, uint32_t v) {
- g_app->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
+ this->display->add_global_handler(
+ "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
+ this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
});
- this->display->r.add_global_handler(
- "ivi_controller", [](wl_registry *r, uint32_t name, uint32_t v) {
- g_app->controller = std::make_unique<genivi::controller>(r, name, v);
+ this->display->add_global_handler(
+ "ivi_controller", [this](wl_registry *r, uint32_t name, uint32_t v) {
+ this->controller = std::make_unique<genivi::controller>(r, name, v);
// XXX: This protocol needs the output, so lets just add our mapping
// here...
- g_app->controller->add_proxy_to_id_mapping(
- g_app->outputs.back()->proxy.get(),
+ this->controller->add_proxy_to_id_mapping(
+ this->outputs.back()->proxy.get(),
wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
- g_app->outputs.back()->proxy.get())));
+ this->outputs.back()->proxy.get())));
});
// First level objects