//
#include "app.hpp"
-#include "util.hpp"
#include "json_helper.hpp"
+#include "layout.hpp"
+#include "util.hpp"
#include "wayland.hpp"
+#include <cstdio>
+#include <memory>
+
#include <cassert>
#include <json-c/json.h>
+#include <fstream>
+#include <json.hpp>
+
namespace wm {
- namespace {
- App *g_app;
- }
-
- App::App(wl::display *d)
- : api{this}, display{d}, controller{}, outputs()
- {
- assert(g_app == nullptr);
- g_app = this;
- }
-
- int App::init() {
- if (!this->display->ok()) {
- return -1;
- }
-
- this->display->r.add_global_handler("wl_output", [](wl_registry *r,
- uint32_t name,
- uint32_t v) {
- g_app->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
- });
-
- this->display->r.add_global_handler(
- "ivi_controller", [](wl_registry *r, uint32_t name, uint32_t v) {
- g_app->controller =
- std::make_unique<genivi::controller>(r, name, v);
-
- // XXX: This protocol needs the output, so lets just add our mapping
- // here...
- g_app->controller->add_proxy_to_id_mapping(
- g_app->outputs.back()->proxy.get(),
- wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
- g_app->outputs.back()->proxy.get())));
- });
-
- // First level objects
- this->display->roundtrip();
- // Second level objects
- this->display->roundtrip();
- // Third level objects
- this->display->roundtrip();
-
- return init_layout();
- }
-
- int App::dispatch_events() {
- int ret = this->display->dispatch();
- if (ret == -1) {
- logerror("wl_display_dipatch() returned error %d",
- this->display->get_error());
- return -1;
- }
- this->display->flush();
-
- // execute pending tasks, that is layout changes etc.
- this->controller->execute_pending();
- this->display->roundtrip();
-
- return 0;
- }
-
- // _ _ _ _ _ ____
- // (_)_ __ (_) |_ | | __ _ _ _ ___ _ _| |_ / /\ \
- // | | '_ \| | __| | |/ _` | | | |/ _ \| | | | __| | | |
- // | | | | | | |_ | | (_| | |_| | (_) | |_| | |_| | | |
- // |_|_| |_|_|\__|___|_|\__,_|\__, |\___/ \__,_|\__| | | |
- // |_____| |___/ \_\/_/
- int App::init_layout() {
- if (!this->controller) {
- logerror("ivi_controller global not available");
- return -1;
- }
-
- if (this->outputs.empty()) {
- logerror("no output was set up!");
- return -1;
- }
-
- auto &c = this->controller;
-
- auto &o = this->outputs.front();
- auto &s = c->screens.begin()->second;
- auto &layers = c->layers;
-
- // XXX: Write output dimensions to ivi controller...
- c->output_size = genivi::size{uint32_t(o->width), uint32_t(o->height)};
-
- // Clear scene
- layers.clear();
-
- // Clear screen
- s->clear();
-
- // Setup our dummy scene...
- c->layer_create(100, 0, 0); // bottom layer, anything else
- c->layer_create(1000, 0, 0); // top layer, mandelbrot
-
- auto &l100 = c->layers[100];
- auto &l1k = c->layers[1000];
-
- // Set layers fullscreen
- l100->set_destination_rectangle(0, 0, o->width, o->height);
- l1k->set_destination_rectangle(0, 0, o->width, o->height);
- l100->set_visibility(1);
- l1k->set_visibility(1);
-
- // Add layers to screen
- s->set_render_order({100, 1000});
-
- c->commit_changes();
-
- this->display->flush();
-
- return 0;
- }
-
- binding_api::result_type binding_api::register_surface(uint32_t appid,
- uint32_t surfid) {
- logdebug("%s appid %u surfid %u", __func__, appid, surfid);
- if (appid > 0xff) {
- return Err<json_object *>("invalid appid");
- }
-
- if (surfid > 0xffff) {
- return Err<json_object *>("invalid surfaceid");
- }
-
- return Ok(json_object_new_int((appid << 16) + surfid));
- }
-
- binding_api::result_type binding_api::debug_layers() {
- logdebug("%s", __func__);
- return Ok(to_json(this->app->controller->lprops));
- }
-
- binding_api::result_type binding_api::debug_surfaces() {
- logdebug("%s", __func__);
- return Ok(to_json(this->app->controller->sprops));
- }
-
- binding_api::result_type binding_api::debug_status() {
- logdebug("%s", __func__);
- json_object *jr = json_object_new_object();
- json_object_object_add(jr, "surfaces", to_json(this->app->controller->sprops));
- json_object_object_add(jr, "layers", to_json(this->app->controller->lprops));
- return Ok(jr);
- }
-
-} // namespace wm
\ No newline at end of file
+#ifndef NDEBUG
+#define DB(expr) \
+ std::cerr << __FILE__ << ":" << __LINE__ << ":" << __func__ << ": " << expr \
+ << "\n"
+#else
+#define DB(expr)
+#endif
+
+namespace {
+App *g_app;
+
+using json = nlohmann::json;
+
+// We ned to manually unwrap numbers
+template <typename T>
+result<T> get(json const &j) {
+ T r;
+ std::istringstream s(j.get<std::string>());
+ s >> r;
+ return s.fail() ? Err<T>("Could not read int") : Ok(r);
+}
+
+struct wm::area area_from_json(json const &j) {
+ return wm::area{
+ j["name"].get<std::string>(),
+ {
+ get<uint32_t>(j["width"]).unwrap(),
+ get<uint32_t>(j["height"]).unwrap(),
+ get<int32_t>(j["x"]).unwrap(),
+ get<int32_t>(j["y"]).unwrap(),
+ },
+ get<uint32_t>(j["zorder"]).unwrap(),
+ };
+}
+
+struct layout layout_from_json(json const &j) {
+ auto &ja = j["areas"];
+
+ auto l = wm::layout{j["name"].get<std::string>(), uint32_t(ja.size()), {}};
+
+ logdebug("Loading layout '%s' with %u areas", l.name.c_str(),
+ unsigned(ja.size()));
+
+ std::transform(std::cbegin(ja), std::cend(ja), std::begin(l.areas),
+ area_from_json);
+
+ return l;
+}
+
+struct result<layouts_type> load_layout(char const *filename) {
+ json jlayouts;
+ std::ifstream i(filename);
+ i >> jlayouts;
+
+ size_t nlayouts = jlayouts.size();
+ auto layouts = layouts_type(nlayouts);
+
+ std::transform(std::cbegin(jlayouts), std::cend(jlayouts),
+ std::begin(layouts), layout_from_json);
+
+ return Ok(layouts);
+}
+
+} // namespace
+
+App::App(wl::display *d)
+ : api{this},
+ display{d},
+ controller{},
+ outputs(),
+ layouts() {
+ // layouts(load_layout("../layout.json").unwrap()) {
+ assert(g_app == nullptr);
+ g_app = this;
+}
+
+App::~App() { g_app = nullptr; }
+
+int App::init() {
+ if (!this->display->ok()) {
+ return -1;
+ }
+
+ this->display->add_global_handler(
+ "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
+ this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
+ });
+
+ this->display->add_global_handler(
+ "ivi_controller", [this](wl_registry *r, uint32_t name, uint32_t v) {
+ this->controller = std::make_unique<genivi::controller>(r, name, v);
+
+ // XXX: This protocol needs the output, so lets just add our mapping
+ // here...
+ this->controller->add_proxy_to_id_mapping(
+ this->outputs.back()->proxy.get(),
+ wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
+ this->outputs.back()->proxy.get())));
+ });
+
+ // First level objects
+ this->display->roundtrip();
+ // Second level objects
+ this->display->roundtrip();
+ // Third level objects
+ this->display->roundtrip();
+
+ return init_layout();
+}
+
+int App::dispatch_events() {
+ int ret = this->display->dispatch();
+ if (ret == -1) {
+ logerror("wl_display_dipatch() returned error %d",
+ this->display->get_error());
+ return -1;
+ }
+ this->display->flush();
+
+ // execute pending tasks, that is layout changes etc.
+ this->controller->execute_pending();
+ this->display->roundtrip();
+
+ return 0;
+}
+
+// _ _ _ _ _ ____
+// (_)_ __ (_) |_ | | __ _ _ _ ___ _ _| |_ / /\ \
+// | | '_ \| | __| | |/ _` | | | |/ _ \| | | | __| | | |
+// | | | | | | |_ | | (_| | |_| | (_) | |_| | |_| | | |
+// |_|_| |_|_|\__|___|_|\__,_|\__, |\___/ \__,_|\__| | | |
+// |_____| |___/ \_\/_/
+int App::init_layout() {
+ if (!this->controller) {
+ logerror("ivi_controller global not available");
+ return -1;
+ }
+
+ if (this->outputs.empty()) {
+ logerror("no output was set up!");
+ return -1;
+ }
+
+ auto &c = this->controller;
+
+ auto &o = this->outputs.front();
+ auto &s = c->screens.begin()->second;
+ auto &layers = c->layers;
+
+ // XXX: Write output dimensions to ivi controller...
+ c->output_size = genivi::size{uint32_t(o->width), uint32_t(o->height)};
+
+ // Clear scene
+ layers.clear();
+
+ // Clear screen
+ s->clear();
+
+ // Setup our dummy scene...
+ c->layer_create(100, 0, 0); // bottom layer, anything else
+ c->layer_create(1000, 0, 0); // top layer, mandelbrot
+
+ auto &l100 = c->layers[100];
+ auto &l1k = c->layers[1000];
+
+ // Set layers fullscreen
+ l100->set_destination_rectangle(0, 0, o->width, o->height);
+ l1k->set_destination_rectangle(0, 0, o->width, o->height);
+ l100->set_visibility(1);
+ l1k->set_visibility(1);
+
+ // Add layers to screen
+ s->set_render_order({100, 1000});
+
+ c->commit_changes();
+
+ this->display->flush();
+
+ return 0;
+}
+
+binding_api::result_type binding_api::register_surface(uint32_t appid,
+ uint32_t surfid) {
+ logdebug("%s appid %u surfid %u", __func__, appid, surfid);
+ if (appid > 0xff) {
+ return Err<json_object *>("invalid appid");
+ }
+
+ if (surfid > 0xffff) {
+ return Err<json_object *>("invalid surfaceid");
+ }
+
+ return Ok(json_object_new_int((appid << 16) + surfid));
+}
+
+binding_api::result_type binding_api::debug_layers() {
+ logdebug("%s", __func__);
+ return Ok(to_json(this->app->controller->lprops));
+}
+
+binding_api::result_type binding_api::debug_surfaces() {
+ logdebug("%s", __func__);
+ return Ok(to_json(this->app->controller->sprops));
+}
+
+binding_api::result_type binding_api::debug_status() {
+ logdebug("%s", __func__);
+ json_object *jr = json_object_new_object();
+ json_object_object_add(jr, "surfaces",
+ to_json(this->app->controller->sprops));
+ json_object_object_add(jr, "layers", to_json(this->app->controller->lprops));
+ return Ok(jr);
+}
+
+} // namespace wm
\ No newline at end of file