app: add very c++-y layout parsing
[staging/windowmanager.git] / src / app.cpp
index 6515978..ee3a600 100644 (file)
 //
 
 #include "app.hpp"
-#include "util.hpp"
 #include "json_helper.hpp"
+#include "layout.hpp"
+#include "util.hpp"
 #include "wayland.hpp"
 
+#include <cstdio>
+#include <memory>
+
 #include <cassert>
 
 #include <json-c/json.h>
 
+#include <fstream>
+#include <json.hpp>
+
 namespace wm {
 
-    namespace {
-        App *g_app;
-    }
-
-    App::App(wl::display *d)
-            : api{this}, display{d}, controller{}, outputs()
-    {
-        assert(g_app == nullptr);
-        g_app = this;
-    }
-
-    int App::init() {
-        if (!this->display->ok()) {
-            return -1;
-        }
-
-        this->display->r.add_global_handler("wl_output", [](wl_registry *r,
-                                                            uint32_t name,
-                                                            uint32_t v) {
-            g_app->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
-        });
-
-        this->display->r.add_global_handler(
-                "ivi_controller", [](wl_registry *r, uint32_t name, uint32_t v) {
-                    g_app->controller =
-                            std::make_unique<genivi::controller>(r, name, v);
-
-                    // XXX: This protocol needs the output, so lets just add our mapping
-                    // here...
-                    g_app->controller->add_proxy_to_id_mapping(
-                            g_app->outputs.back()->proxy.get(),
-                            wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
-                                                    g_app->outputs.back()->proxy.get())));
-                });
-
-        // First level objects
-        this->display->roundtrip();
-        // Second level objects
-        this->display->roundtrip();
-        // Third level objects
-        this->display->roundtrip();
-
-        return init_layout();
-    }
-
-    int App::dispatch_events() {
-        int ret = this->display->dispatch();
-        if (ret == -1) {
-            logerror("wl_display_dipatch() returned error %d",
-                     this->display->get_error());
-            return -1;
-        }
-        this->display->flush();
-
-        // execute pending tasks, that is layout changes etc.
-        this->controller->execute_pending();
-        this->display->roundtrip();
-
-        return 0;
-    }
-
-    //  _       _ _       _                         _    ____
-    // (_)_ __ (_) |_    | | __ _ _   _  ___  _   _| |_ / /\ \
-    // | | '_ \| | __|   | |/ _` | | | |/ _ \| | | | __| |  | |
-    // | | | | | | |_    | | (_| | |_| | (_) | |_| | |_| |  | |
-    // |_|_| |_|_|\__|___|_|\__,_|\__, |\___/ \__,_|\__| |  | |
-    //              |_____|       |___/                 \_\/_/
-    int App::init_layout() {
-        if (!this->controller) {
-            logerror("ivi_controller global not available");
-            return -1;
-        }
-
-        if (this->outputs.empty()) {
-            logerror("no output was set up!");
-            return -1;
-        }
-
-        auto &c = this->controller;
-
-        auto &o = this->outputs.front();
-        auto &s = c->screens.begin()->second;
-        auto &layers = c->layers;
-
-        // XXX: Write output dimensions to ivi controller...
-        c->output_size = genivi::size{uint32_t(o->width), uint32_t(o->height)};
-
-        // Clear scene
-        layers.clear();
-
-        // Clear screen
-        s->clear();
-
-        // Setup our dummy scene...
-        c->layer_create(100, 0, 0);   // bottom layer, anything else
-        c->layer_create(1000, 0, 0);  // top layer, mandelbrot
-
-        auto &l100 = c->layers[100];
-        auto &l1k = c->layers[1000];
-
-        // Set layers fullscreen
-        l100->set_destination_rectangle(0, 0, o->width, o->height);
-        l1k->set_destination_rectangle(0, 0, o->width, o->height);
-        l100->set_visibility(1);
-        l1k->set_visibility(1);
-
-        // Add layers to screen
-        s->set_render_order({100, 1000});
-
-        c->commit_changes();
-
-        this->display->flush();
-
-        return 0;
-    }
-
-    binding_api::result_type binding_api::register_surface(uint32_t appid,
-                                                          uint32_t surfid) {
-        logdebug("%s appid %u surfid %u", __func__, appid, surfid);
-        if (appid > 0xff) {
-            return Err<json_object *>("invalid appid");
-        }
-
-        if (surfid > 0xffff) {
-            return Err<json_object *>("invalid surfaceid");
-        }
-
-        return Ok(json_object_new_int((appid << 16) + surfid));
-    }
-
-    binding_api::result_type binding_api::debug_layers() {
-        logdebug("%s", __func__);
-        return Ok(to_json(this->app->controller->lprops));
-    }
-
-    binding_api::result_type binding_api::debug_surfaces() {
-        logdebug("%s", __func__);
-        return Ok(to_json(this->app->controller->sprops));
-    }
-
-    binding_api::result_type binding_api::debug_status() {
-        logdebug("%s", __func__);
-        json_object *jr = json_object_new_object();
-        json_object_object_add(jr, "surfaces", to_json(this->app->controller->sprops));
-        json_object_object_add(jr, "layers", to_json(this->app->controller->lprops));
-        return Ok(jr);
-    }
-
-} // namespace wm
\ No newline at end of file
+#ifndef NDEBUG
+#define DB(expr)                                                               \
+   std::cerr << __FILE__ << ":" << __LINE__ << ":" << __func__ << ": " << expr \
+             << "\n"
+#else
+#define DB(expr)
+#endif
+
+namespace {
+App *g_app;
+
+using json = nlohmann::json;
+
+// We ned to manually unwrap numbers
+template <typename T>
+result<T> get(json const &j) {
+   T r;
+   std::istringstream s(j.get<std::string>());
+   s >> r;
+   return s.fail() ? Err<T>("Could not read int") : Ok(r);
+}
+
+struct wm::area area_from_json(json const &j) {
+   return wm::area{
+      j["name"].get<std::string>(),
+      {
+         get<uint32_t>(j["width"]).unwrap(),
+         get<uint32_t>(j["height"]).unwrap(),
+         get<int32_t>(j["x"]).unwrap(),
+         get<int32_t>(j["y"]).unwrap(),
+      },
+      get<uint32_t>(j["zorder"]).unwrap(),
+   };
+}
+
+struct layout layout_from_json(json const &j) {
+   auto &ja = j["areas"];
+
+   auto l = wm::layout{j["name"].get<std::string>(), uint32_t(ja.size()), {}};
+
+   logdebug("Loading layout '%s' with %u areas", l.name.c_str(),
+            unsigned(ja.size()));
+
+   std::transform(std::cbegin(ja), std::cend(ja), std::begin(l.areas),
+                  area_from_json);
+
+   return l;
+}
+
+struct result<layouts_type> load_layout(char const *filename) {
+   json jlayouts;
+   std::ifstream i(filename);
+   i >> jlayouts;
+
+   size_t nlayouts = jlayouts.size();
+   auto layouts = layouts_type(nlayouts);
+
+   std::transform(std::cbegin(jlayouts), std::cend(jlayouts),
+                  std::begin(layouts), layout_from_json);
+
+   return Ok(layouts);
+}
+
+}  // namespace
+
+App::App(wl::display *d)
+   : api{this},
+     display{d},
+     controller{},
+     outputs(),
+     layouts() {
+     // layouts(load_layout("../layout.json").unwrap()) {
+   assert(g_app == nullptr);
+   g_app = this;
+}
+
+App::~App() { g_app = nullptr; }
+
+int App::init() {
+   if (!this->display->ok()) {
+      return -1;
+   }
+
+   this->display->add_global_handler(
+      "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
+         this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
+      });
+
+   this->display->add_global_handler(
+      "ivi_controller", [this](wl_registry *r, uint32_t name, uint32_t v) {
+         this->controller = std::make_unique<genivi::controller>(r, name, v);
+
+         // XXX: This protocol needs the output, so lets just add our mapping
+         // here...
+         this->controller->add_proxy_to_id_mapping(
+            this->outputs.back()->proxy.get(),
+            wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
+               this->outputs.back()->proxy.get())));
+      });
+
+   // First level objects
+   this->display->roundtrip();
+   // Second level objects
+   this->display->roundtrip();
+   // Third level objects
+   this->display->roundtrip();
+
+   return init_layout();
+}
+
+int App::dispatch_events() {
+   int ret = this->display->dispatch();
+   if (ret == -1) {
+      logerror("wl_display_dipatch() returned error %d",
+               this->display->get_error());
+      return -1;
+   }
+   this->display->flush();
+
+   // execute pending tasks, that is layout changes etc.
+   this->controller->execute_pending();
+   this->display->roundtrip();
+
+   return 0;
+}
+
+//  _       _ _       _                         _    ____
+// (_)_ __ (_) |_    | | __ _ _   _  ___  _   _| |_ / /\ \
+// | | '_ \| | __|   | |/ _` | | | |/ _ \| | | | __| |  | |
+// | | | | | | |_    | | (_| | |_| | (_) | |_| | |_| |  | |
+// |_|_| |_|_|\__|___|_|\__,_|\__, |\___/ \__,_|\__| |  | |
+//              |_____|       |___/                 \_\/_/
+int App::init_layout() {
+   if (!this->controller) {
+      logerror("ivi_controller global not available");
+      return -1;
+   }
+
+   if (this->outputs.empty()) {
+      logerror("no output was set up!");
+      return -1;
+   }
+
+   auto &c = this->controller;
+
+   auto &o = this->outputs.front();
+   auto &s = c->screens.begin()->second;
+   auto &layers = c->layers;
+
+   // XXX: Write output dimensions to ivi controller...
+   c->output_size = genivi::size{uint32_t(o->width), uint32_t(o->height)};
+
+   // Clear scene
+   layers.clear();
+
+   // Clear screen
+   s->clear();
+
+   // Setup our dummy scene...
+   c->layer_create(100, 0, 0);   // bottom layer, anything else
+   c->layer_create(1000, 0, 0);  // top layer, mandelbrot
+
+   auto &l100 = c->layers[100];
+   auto &l1k = c->layers[1000];
+
+   // Set layers fullscreen
+   l100->set_destination_rectangle(0, 0, o->width, o->height);
+   l1k->set_destination_rectangle(0, 0, o->width, o->height);
+   l100->set_visibility(1);
+   l1k->set_visibility(1);
+
+   // Add layers to screen
+   s->set_render_order({100, 1000});
+
+   c->commit_changes();
+
+   this->display->flush();
+
+   return 0;
+}
+
+binding_api::result_type binding_api::register_surface(uint32_t appid,
+                                                       uint32_t surfid) {
+   logdebug("%s appid %u surfid %u", __func__, appid, surfid);
+   if (appid > 0xff) {
+      return Err<json_object *>("invalid appid");
+   }
+
+   if (surfid > 0xffff) {
+      return Err<json_object *>("invalid surfaceid");
+   }
+
+   return Ok(json_object_new_int((appid << 16) + surfid));
+}
+
+binding_api::result_type binding_api::debug_layers() {
+   logdebug("%s", __func__);
+   return Ok(to_json(this->app->controller->lprops));
+}
+
+binding_api::result_type binding_api::debug_surfaces() {
+   logdebug("%s", __func__);
+   return Ok(to_json(this->app->controller->sprops));
+}
+
+binding_api::result_type binding_api::debug_status() {
+   logdebug("%s", __func__);
+   json_object *jr = json_object_new_object();
+   json_object_object_add(jr, "surfaces",
+                          to_json(this->app->controller->sprops));
+   json_object_object_add(jr, "layers", to_json(this->app->controller->lprops));
+   return Ok(jr);
+}
+
+}  // namespace wm
\ No newline at end of file